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The mini player reported its frame inside the main window's scaled-down content, so the morph aimed short of where it ends up once the scale animates back. The scaled content also had a smaller bottom safe area (UIKit derives it from the transformed frame) that only came back on the next layout, lifting the mini player 2pt after the morph landed. Map the target out of the scale, account for the safe area it gets back, and re-lay the main window out as the morph starts.
Yattee 2 is in the works! A new version of the app is being built with a refreshed experience. It pairs with the new Yattee Server — a self-hosted backend powered by yt-dlp that supports 1000+ sites. Join the TestFlight beta to try early builds, and check the new documentation site at docs.yattee.stream for guides, roadmap and changelog.
Features
- Native user interface built with SwiftUI with customization settings
- Player queue and history
- Player component with custom controls, gestures and support for 4K playback
- Fullscreen, Picture in Picture and background audio playback
- SponsorBlock, configurable categories to skip
- Automation with the
yattee://URL scheme, x-callback-url, Shortcuts and Siri
License
Yattee and its components is shared on AGPL v3 license.
Languages
Swift
96.9%
Ruby
2.7%
C
0.3%
