Colorful shortcut cards now color by grid position instead of shortcut
identity, so colors stay in the same slot when shortcuts are reordered.
Adds a Palette option (Classic default, plus Sunset, Meadow, Berry,
Grape) and a Custom palette with a swatch-list editor (ColorPicker + hex
fields) and a switchable comma-separated text field. Color is resolved
per position and wraps by palette length, wired via a new
homeShortcutColorfulColor environment value and a Color(hex:) extension.
Replace the inline Plain/Accent/Colorful picker in Home customization with
a navigation row that opens a dedicated page. The new page keeps the style
selector and renders a non-interactive preview of every shortcut type so
the chosen style is visible before committing.
- Add an optional styleOverride to HomeShortcutCardView so the preview can
reflect the not-yet-saved selection.
- On macOS, navigate via navigationDestination(isPresented:) instead of a
List-embedded NavigationLink, which otherwise stays stuck in its selected
state after popping back and can't be reopened.
In floating/window mode, interactive resize is aspect-locked via the
window's contentAspectRatio, so no black bars appear. The inline sheet
had no such lock, allowing free resize with pan bars on the sides.
Make applyAspectRatioConstraint static so the sheet path can reuse the
exact same lock the standalone window uses, and apply it to the sheet's
backing NSWindow from SheetWindowResizer whenever the video ratio is
known. Like the standalone window, the resize lock always follows the
real video ratio (independent of the playerSheetAutoResize size setting).
Adds a Style picker (Plain / Accent / Colorful) to the Customize Home
sheet, shown when the shortcuts layout is Cards. Defaults to Plain.
- Plain: current look (light accent tint + accent border)
- Accent: solid accent fill, white icon/text
- Colorful: solid fill with a fixed color per shortcut type
The filled styles use a Reminders-style layout (icon top-leading, count
top-trailing, title anchored to the bottom) with a subtle gradient sheen
over the fill color. Cards without a meaningful count (Open Link, Remote,
Subscriptions, instance content, media sources) hide the number; Remote
shows its status dot in the top-right slot instead.
Persisted via SettingsKey.homeShortcutCardStyle, mirroring the existing
homeShortcutLayout accessor.
The player video surface is a single shared MPVOGLView that is re-parented
between the mini-bar container (main window) and the expanded-player sheet
(a separate sheet window). When presenting the sheet, the new container
attaches the shared view before the old mini-bar container tears down, so
the old container's viewWillMove(toSuperview: nil) was ripping the shared
view out of its new home via removeFromSuperview() — leaving it with no
window and a black surface. Symmetric, so it also blanked the mini-bar
preview after collapsing.
Only detach the shared view if it still belongs to the container
(superview === self). Also force a repaint on window reattach so a paused
frame redraws, and extend the onAppear resumeRendering to macOS.
Switch the current-time and duration labels in the macOS transport
control bar from a monospaced design to a rounded design with
.monospacedDigit(), keeping stable digit widths while matching the
softer Liquid Glass look.
The play-next and Picture-in-Picture buttons were folded into the view
condition (hasNext / isPiPPossible), so they popped in and out of the
control bar and shifted the surrounding layout. Always render them (when
their callback is wired) and gate availability with .disabled() instead,
mirroring the existing play-previous button.
Sheet dismiss buttons rendered as an iOS-style circular glass "X" on
macOS 26, which looks foreign on the desktop. Add a shared
sheetCloseToolbarItem helper that renders a native text "Close" button
on macOS while keeping the compact icon-only xmark on iOS/tvOS, and
replace the ~14 duplicated inline close buttons across sheets with it.
In sheet (inline) mode the expanded player kept a fixed size and never
reacted to the video's aspect ratio, unlike window/floating mode. Drive
the sheet's backing NSWindow size from the video aspect ratio, reusing
the same sizing math as the standalone window.
- Extract shared sizing into ExpandedPlayerWindowManager.fittedPlayerSize
and add fittedSheetSize for the sheet path.
- Add SheetWindowResizer (NSViewRepresentable) + .sheetWindowSize modifier
that resizes the hosting sheet window, since .presentationSizing(.fitted)
only fits once at presentation.
- Let the sheet content fill the window and paint the window background
black so animated resizes stay gap-free with no white bars.
The capsule close button (and context-menu close) only stopped playback and
cleared the queue, leaving the separate macOS player window open on a black
frame. Route both through a shared closeVideo() that also sets
isPlayerExpanded = false, mirroring PlaybackCommands.closeVideo, so the
player window is dismissed.
- Replace the full-width material overlay bar with a compact, centered
capsule (Apple Music style) via a macOS-specific macOSCapsuleLayout
- Extend glassBackground() to use real Liquid Glass on macOS 26 with a
material fallback on macOS 15-25 (mirrors the PlayerOverlayButton pattern)
- Remove the duplicate close button (close now comes only from the
configurable button set)
- Keep the capsule visible in the main window while the separate player
window is open (window mode), still hidden in sheet mode
On macOS the expanded player window built ExpandedPlayerSheet directly in
a fresh NSHostingController on every open. AppKit doesn't composite the
window until that heavy view finishes its first layout pass, so the click
felt like it waited for data to load before anything appeared.
Host a lightweight two-phase root (black + spinner) that composites
immediately, then defer building ExpandedPlayerSheet by one runloop so the
window shows at once and fades in with visible loading — matching iOS.
Because assigning contentViewController resizes the window to the hosting
controller's fitting size (tiny for the placeholder), force the content
size back to the seeded 16:9 initialSize so the window opens full-sized
during the loading phase too.
Add Queue (list.bullet), More (VideoContextMenuView ellipsis), and Play
Previous buttons to the macOS control bar. Play Previous is shown always and
disabled when the queue has no previous item. Remove the skip-back/forward 10s
buttons and the fullscreen button from the bar (arrow-key seek and F-key
fullscreen shortcuts are retained).
Queue reuses the existing cross-platform queue sheet; More reuses the shared
VideoContextMenuView (already !os(tvOS)), styled borderless to match the flat
bar buttons.
The sheet collapsed to an empty strip because a List inside a sheet
has no intrinsic height on macOS. Add an explicit minimum frame like
other sheets, gate presentationDetents to iOS, and replace the
prominent xmark toolbar button with a native Close button on macOS.
Drop the dashEnabled toggle and its plumbing. Stream auto-selection now
keeps DASH as a candidate but ranks it strictly below progressive and
HLS formats, so DASH is only chosen when it is the only format available
(including live-stream fallback after HLS). The manual quality selector
hides DASH entirely on iOS/tvOS/macOS. Reconciles BackendSwitcher, which
previously treated HLS/DASH equally, to use the same DASH-last ranking.
The Test Connection buttons only probed API/server reachability, which
was misleading: a green result said nothing about whether videos would
actually play. Remove both the remote-server and WebDAV bandwidth test
buttons and all code exclusive to them (testBandwidth, BandwidthTestResult,
and orphaned localization keys). Add-time connectivity validation for
SMB/WebDAV sources is retained.
Legacy v1 instances without an account had no import path after the
switch to explicit account review. Surface them in a separate "Sources"
section of the legacy import view where they can be added with a single
tap (no sign-in) or removed, mirroring the accounts flow. Instances tied
to an account stay in the Accounts section and are not duplicated.
Detection now gates the entry points and first-launch prompt on any
legacy data (accounts or sources), not accounts alone.
The manual account-import flow made the old silent instance-import
pipeline unreachable. Drop the orphaned parsing, reachability checks,
batch import, result/error types, and the old import row view, plus the
httpClient dependency they were the only consumer of. Also remove the
LegacyAccount.password field, which was parsed but never read.
Pre-macOS 26 doesn't reliably surface a detail-pane NavigationStack's
toolbar confirmation items in the window title bar, leaving the
"Add Source" actions invisible. Gate the toolbar placement behind
macOS 26+ and fall back to an inline form/header button on older
macOS across the add-source views and the sources list.
Surface audio-delay (±10/±100 ms) and video-sync-mode controls behind an
"A/V Sync" navigation row in Advanced settings rather than inline, keeping the
Advanced page uncluttered. Audio delay applies live to the running MPV
instance; sync mode takes effect on next playback.
UIActivityViewController is presented as a popover on iPad and requires an
anchor; without a sourceView/barButtonItem UIKit aborts in
-[UIPopoverPresentationController presentationTransitionWillBegin]. Set
sourceView/sourceRect on both the direct presentation in the swipe-actions
modifier and the ShareSheet representable.
Fixes a SIGABRT seen in TestFlight build 261.
YouTube's CDN advertises maxres/sddefault thumbnails for every video but
only generates them for sufficiently high-res uploads, so older/low-res
videos return 404 for those qualities. The view picked the best quality
and showed a blank placeholder on failure with no fallback.
VideoThumbnailView now accepts an ordered fallback chain and advances to
the next candidate via NukeUI's onCompletion when a load fails, so a valid
thumbnail is always shown. DeArrowVideoThumbnail feeds it DeArrow branding
first, then the video's own thumbnails best-quality-first.
On iPad, expanding the player after collapsing left the MPV display link
paused, showing only a static frame. MiniPlayerView pauses rendering when
its video preview hides during expand, and PlayerService.playerSheetDidAppear
is gated behind background playback so it can't reliably resume.
Call resumeRendering() from MPVVideoView.onAppear so the expanded view
always restarts the display link.
Settings, queue, and details panels stayed open over the failure overlay
and error details sheet, obscuring them. Close any open right-side panel
on entry to the failed state.
Annotate makeCoordinator/makeUIView/updateUIView as @MainActor so reading
the @MainActor-typed onTick closure stays within MainActor isolation and
no longer triggers a Sendable conversion warning.
The Settings (quality/audio/subtitles) and Queue panels now slide in
from the right and occupy the right half of the screen, matching the
info/comments details panel introduced in 92cc8b79f. Video stays
visible on the left so the user retains visual context while browsing.
Both panels supply their own ultraThinMaterial backdrop and use a
custom title bar (replacing NavigationStack's auto-title on tvOS) so
the title styling and symmetric padding match across panels and
across pushed destination screens. The Menu button now pops the
quality panel's pushed Video/Audio/Subtitles detail screens before
dismissing the panel itself.
Removes the background Button from the focus tree while either panel
is open so D-pad left/right inside a row no longer escapes focus
into the player and triggers a seek. Initial focus is steered into
the first row programmatically since tvOS doesn't auto-focus inline
overlays the way it does for fullScreenCover.
Doubles the queue thumbnail size on tvOS (160x90) for readability at
the half-screen panel width.
Lets the Apple TV switch its HDMI output to match the playing video's
frame rate and dynamic range via AVDisplayManager.preferredDisplayCriteria,
driven from MPV's container-fps and video-params/gamma. Two opt-in toggles
(default off) live under Playback → Display on tvOS; both are no-ops on
other platforms. Anchor an AVKit class symbol so the linker keeps AVKit
linked — Swift only autolinks AVFoundation here, and without AVKit the
UIWindow.avDisplayManager category isn't loaded at runtime.
Wrap pushed view in TVSidebarDetailContainer, list custom options
first so focus engages on a row, mark default options focusable so the
list scrolls. Replace toolbar-based Add/Edit sheets with padded VStacks
and inline confirm buttons. Cache customMPVOptions in @Observable
backing storage so writes refresh the list immediately.
Render subscriber count, Subscribe button, and (for subscribed
channels) description in the tvOS loading state instead of just
avatar + name + spinner. Seed the in-memory author cache when
navigating to a channel from a video so the first-time channel
view has a name and avatar to display immediately.
Surfaces the existing iOS/macOS Background Playback setting in the tvOS
Playback settings, defaulting to off so audio stops when the user leaves
the app via the TV button. Pauses playback on .background/.inactive when
the toggle is off, regardless of audio route — the user's setting wins
over AirPlay/HomePod handoff. Also auto-shows the tvOS player controls
when returning to foreground so the paused state is immediately visible
and actionable.
Full-screen glass overlay was excessive on 4K displays and fully hid
the video. Wrap the panel in a GeometryReader sized to half the parent
width, slide it in from the trailing edge, and tighten internal
horizontal/top padding now that the content lives in a narrower column.
Throttle SELECT-based scrubbing to seek the underlying frame ~every
150ms instead of waiting 1s after pan-end, so the visible frame keeps
up with the scrub handle. Hide the redundant storyboard panel during
live scrub (the frame itself is now the preview) but keep the chapter
capsule visible. Storyboard panel still shown for D-pad arrow-seek
where the frame doesn't move until commit.
Auto-commit scrub mode after 3s of inactivity, matching
AVPlayerViewController behavior — playback resumes via the existing
scrub-pause wiring instead of staying paused indefinitely.
Route the on-screen play/pause button through handlePlayPause() so it
follows the same visibility and auto-hide timer logic as the Siri Remote
hardware button: timer stops when paused (controls stay pinned) and
restarts on resume.
These views rendered video thumbnails without passing watchProgress, so the
progress bar was silently missing. Apply the existing pattern from
SubscriptionsView: maintain a watchEntriesMap and forward watchProgress(for:)
to VideoRowView/VideoCardView at each call site.
tvOS's sidebarAdaptable TabView leaves the previously-pushed detail view
visible after the user picks another sidebar item, until they manually
press Menu. Broadcast a notification on tab change so any pushed
TVSidebarDetailContainer dismisses itself, and reset each tab's
NavigationPath. Also drop a redundant inner NavigationStack in the tvOS
SettingsView so subpages register on the tab's outer stack.