yattee/Shared/Player/VideoPlayerView.swift

511 lines
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Swift
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import AVKit
#if os(iOS)
import CoreMotion
#endif
import Defaults
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import Repeat
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import Siesta
import SwiftUI
struct VideoPlayerView: View {
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#if os(iOS)
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static let hiddenOffset = UIScreen.main.bounds.height
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static let defaultSidebarQueueValue = UIScreen.main.bounds.width > 900 && Defaults[.playerSidebar] == .whenFits
#else
static let defaultSidebarQueueValue = Defaults[.playerSidebar] != .never
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#endif
#if os(macOS)
static let hiddenOffset = 0.0
#endif
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static let defaultAspectRatio = 16 / 9.0
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static var defaultMinimumHeightLeft: Double {
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#if os(macOS)
300
#else
200
#endif
}
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@State private var playerSize: CGSize = .zero { didSet { updateSidebarQueue() } }
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@State private var hoveringPlayer = false
@State private var fullScreenDetails = false
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@State private var sidebarQueue = defaultSidebarQueueValue
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@Environment(\.colorScheme) private var colorScheme
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#if os(iOS)
@Environment(\.verticalSizeClass) private var verticalSizeClass
@ObservedObject private var safeAreaModel = SafeAreaModel.shared
private var orientationModel = OrientationModel.shared
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#elseif os(macOS)
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var hoverThrottle = Throttle(interval: 0.5)
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var mouseLocation: CGPoint { NSEvent.mouseLocation }
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#endif
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#if !os(tvOS)
@GestureState internal var dragGestureState = false
@GestureState internal var dragGestureOffset = CGSize.zero
@State internal var isHorizontalDrag = false
@State internal var isVerticalDrag = false
@State internal var viewDragOffset = Self.hiddenOffset
#endif
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@ObservedObject internal var player = PlayerModel.shared
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#if os(macOS)
@ObservedObject private var navigation = NavigationModel.shared
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#endif
@Default(.horizontalPlayerGestureEnabled) var horizontalPlayerGestureEnabled
@Default(.seekGestureSpeed) var seekGestureSpeed
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@Default(.seekGestureSensitivity) var seekGestureSensitivity
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@Default(.playerSidebar) var playerSidebar
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@Default(.gestureBackwardSeekDuration) private var gestureBackwardSeekDuration
@Default(.gestureForwardSeekDuration) private var gestureForwardSeekDuration
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@Default(.avPlayerUsesSystemControls) internal var avPlayerUsesSystemControls
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@ObservedObject internal var controlsOverlayModel = ControlOverlaysModel.shared
var body: some View {
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ZStack(alignment: overlayAlignment) {
videoPlayer
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.zIndex(-1)
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#if os(iOS)
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.gesture(controlsOverlayModel.presenting ? videoPlayerCloseControlsOverlayGesture : nil)
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#endif
overlay
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}
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.onAppear {
if player.musicMode {
player.backend.startControlsUpdates()
}
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updateSidebarQueue()
}
.onChange(of: playerSidebar) { _ in
updateSidebarQueue()
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}
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}
var videoPlayer: some View {
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#if DEBUG
// TODO: remove
if #available(iOS 15.0, macOS 12.0, *) {
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Self._printChanges()
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}
#endif
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return GeometryReader { geometry in
HStack(spacing: 0) {
content
.onAppear {
playerSize = geometry.size
}
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}
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.ignoresSafeArea(.all, edges: .bottom)
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#if os(iOS)
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.frame(height: playerHeight.isNil ? nil : Double(playerHeight!))
#endif
.onChange(of: geometry.size) { _ in
self.playerSize = geometry.size
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}
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.onChange(of: fullScreenDetails) { value in
player.backend.setNeedsDrawing(!value)
}
#if os(iOS)
.onChange(of: player.presentingPlayer) { newValue in
if newValue {
viewDragOffset = 0
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}
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}
.onAppear {
#if os(macOS)
if player.videoForDisplay.isNil {
player.hide()
}
#endif
viewDragOffset = 0
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Delay.by(0.2) {
orientationModel.configureOrientationUpdatesBasedOnAccelerometer()
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if let orientationMask = player.lockedOrientation {
Orientation.lockOrientation(
orientationMask,
andRotateTo: orientationMask == .landscapeLeft ? .landscapeLeft : orientationMask == .landscapeRight ? .landscapeRight : .portrait
)
} else {
Orientation.lockOrientation(.allButUpsideDown)
}
}
}
.onReceive(NotificationCenter.default.publisher(for: UIDevice.orientationDidChangeNotification)) { _ in
guard player.lockedOrientation.isNil else {
return
}
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: OrientationTracker.shared.currentInterfaceOrientation)
}
.onAnimationCompleted(for: viewDragOffset) {
guard !dragGestureState else { return }
if viewDragOffset == 0 {
player.onPresentPlayer.forEach { $0() }
player.onPresentPlayer = []
} else if viewDragOffset == Self.hiddenOffset {
player.hide(animate: false)
}
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}
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#endif
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}
#if os(iOS)
.onChange(of: dragGestureState) { newValue in
guard !newValue else { return }
onPlayerDragGestureEnded()
}
.offset(y: playerOffset)
.animation(dragGestureState ? .interactiveSpring(response: 0.05) : .easeOut(duration: 0.2), value: playerOffset)
.backport
.persistentSystemOverlays(!fullScreenPlayer)
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#endif
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#if os(macOS)
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.frame(minWidth: 1100, minHeight: 700)
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#endif
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}
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func updateSidebarQueue() {
#if os(iOS)
sidebarQueue = playerSize.width > 900 && playerSidebar == .whenFits
#elseif os(macOS)
sidebarQueue = playerSidebar != .never
#endif
}
var overlay: some View {
VStack {
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if controlsOverlayModel.presenting {
HStack {
HStack {
ControlsOverlay()
#if os(tvOS)
.onExitCommand {
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withAnimation(PlayerControls.animation) {
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player.controls.hideOverlays()
}
}
.onPlayPauseCommand {
player.togglePlay()
}
#endif
.padding()
.modifier(ControlBackgroundModifier())
.clipShape(RoundedRectangle(cornerRadius: 4))
}
#if !os(tvOS)
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.frame(maxWidth: fullScreenPlayer ? .infinity : player.playerSize.width)
#endif
#if !os(tvOS)
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if !fullScreenPlayer, sidebarQueue {
Spacer()
}
#endif
}
#if os(tvOS)
.clipShape(RoundedRectangle(cornerRadius: 10))
#endif
.zIndex(1)
.transition(.opacity)
}
}
}
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var overlayWidth: Double {
guard playerSize.width.isFinite else { return 200 }
return [playerSize.width - 50, 250].min()!
}
var overlayAlignment: Alignment {
#if os(tvOS)
return .bottomTrailing
#else
return .top
#endif
}
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#if os(iOS)
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var videoPlayerCloseControlsOverlayGesture: some Gesture {
TapGesture().onEnded {
withAnimation(PlayerControls.animation) {
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player.controls.hideOverlays()
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}
}
}
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var playerOffset: Double {
dragGestureState && !isHorizontalDrag ? dragGestureOffset.height : viewDragOffset
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}
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var playerHeight: Double? {
let lockedPortrait = player.lockedOrientation?.contains(.portrait) ?? false
let isPortrait = OrientationTracker.shared.currentInterfaceOrientation.isPortrait || lockedPortrait
return fullScreenPlayer ? UIScreen.main.bounds.size.height - (isPortrait ? safeAreaModel.safeArea.top + safeAreaModel.safeArea.bottom : 0) : nil
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}
#endif
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var content: some View {
Group {
ZStack(alignment: .bottomLeading) {
#if os(tvOS)
ZStack {
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player.playerBackendView
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if player.activeBackend == .mpv {
tvControls
}
}
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.ignoresSafeArea()
#else
GeometryReader { geometry in
player.playerBackendView
.modifier(
VideoPlayerSizeModifier(
geometry: geometry,
aspectRatio: player.aspectRatio,
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fullScreen: fullScreenPlayer,
detailsHiddenInFullScreen: detailsHiddenInFullScreen
)
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)
.onHover { hovering in
hoveringPlayer = hovering
hovering ? player.controls.show() : player.controls.hide()
}
.gesture(player.controls.presentingOverlays ? nil : playerDragGesture)
#if os(macOS)
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.onAppear(perform: {
NSEvent.addLocalMonitorForEvents(matching: [.mouseMoved]) {
hoverThrottle.execute {
if !player.currentItem.isNil, hoveringPlayer {
player.controls.resetTimer()
}
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}
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return $0
}
})
#endif
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.background(Color.black)
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if !detailsHiddenInFullScreen {
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VideoDetails(
video: player.videoForDisplay,
fullScreen: $fullScreenDetails,
sidebarQueue: $sidebarQueue
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)
.modifier(VideoDetailsPaddingModifier(
playerSize: player.playerSize,
fullScreen: fullScreenDetails
))
.onDisappear {
if player.presentingPlayer {
player.setNeedsDrawing(true)
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}
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}
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.id(player.currentVideo?.cacheKey)
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.transition(.opacity)
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}
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}
#endif
}
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#if os(iOS)
.background(BackgroundBlackView().edgesIgnoringSafeArea(.all))
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#endif
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.background(((colorScheme == .dark || fullScreenPlayer) ? Color.black : Color.white).edgesIgnoringSafeArea(.all))
#if os(macOS)
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.frame(minWidth: 650)
#endif
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#if os(tvOS)
.onMoveCommand { direction in
if direction == .up {
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player.controls.show()
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} else if direction == .down, !controlsOverlayModel.presenting, !player.controls.presentingControls {
withAnimation(PlayerControls.animation) {
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controlsOverlayModel.hide()
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}
}
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player.controls.resetTimer()
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guard !player.controls.presentingControls else { return }
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if direction == .left {
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let interval = TimeInterval(gestureBackwardSeekDuration) ?? 10
player.backend.seek(relative: .secondsInDefaultTimescale(-interval), seekType: .userInteracted)
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}
if direction == .right {
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let interval = TimeInterval(gestureForwardSeekDuration) ?? 10
player.backend.seek(relative: .secondsInDefaultTimescale(interval), seekType: .userInteracted)
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}
}
.onPlayPauseCommand {
player.togglePlay()
}
.onExitCommand {
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if player.controls.presentingOverlays {
player.controls.hideOverlays()
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}
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if player.controls.presentingControls {
player.controls.hide()
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} else {
player.hide()
}
}
#endif
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if !detailsHiddenInFullScreen {
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#if os(iOS)
if sidebarQueue {
List {
PlayerQueueView(sidebarQueue: true)
}
#if os(macOS)
.listStyle(.inset)
#elseif os(iOS)
.listStyle(.grouped)
.backport
.scrollContentBackground(false)
#else
.listStyle(.plain)
#endif
.frame(maxWidth: 350)
.background(colorScheme == .dark ? Color.black : Color.white)
.transition(.move(edge: .bottom))
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}
#elseif os(macOS)
if Defaults[.playerSidebar] != .never {
List {
PlayerQueueView(sidebarQueue: true)
}
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.frame(maxWidth: 450)
.background(colorScheme == .dark ? Color.black : Color.white)
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}
#endif
}
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}
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.onChange(of: fullScreenPlayer) { newValue in
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if !newValue { player.controls.hideOverlays() }
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}
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#if os(iOS)
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.statusBar(hidden: fullScreenPlayer)
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.backport
.toolbarBackground(colorScheme == .light ? .white : .black)
.backport
.toolbarBackgroundVisibility(true)
.backport
.toolbarColorScheme(colorScheme)
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#endif
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#if os(macOS)
.background(
EmptyView().sheet(isPresented: $navigation.presentingPlaybackSettings) {
PlaybackSettings()
}
)
#endif
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}
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var detailsHiddenInFullScreen: Bool {
guard fullScreenPlayer else { return false }
if player.activeBackend == .mpv {
return true
}
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#if os(iOS)
return !avPlayerUsesSystemControls || verticalSizeClass == .compact
#else
return !avPlayerUsesSystemControls
#endif
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}
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var fullScreenPlayer: Bool {
#if os(iOS)
player.playingFullScreen || verticalSizeClass == .compact
#elseif os(macOS)
player.playingFullScreen
#elseif os(tvOS)
true
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#endif
}
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@ViewBuilder var playerPlaceholder: some View {
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if player.currentItem.isNil {
ZStack(alignment: .topTrailing) {
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HStack {
Spacer()
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VStack {
Spacer()
VStack(spacing: 10) {
#if !os(tvOS)
Image(systemName: "ticket")
.font(.system(size: 120))
#endif
}
Spacer()
}
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.foregroundColor(.gray)
Spacer()
}
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#if os(iOS)
Button {
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withAnimation(.spring(response: 0.3, dampingFraction: 0, blendDuration: 0)) {
viewDragOffset = Self.hiddenOffset
}
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} label: {
Image(systemName: "xmark")
.font(.system(size: 40))
}
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.opacity(fullScreenPlayer ? 1 : 0)
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.buttonStyle(.plain)
.padding(10)
.foregroundColor(.gray)
#endif
}
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.background(colorScheme == .dark ? Color.black : .white)
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.contentShape(Rectangle())
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.frame(width: player.playerSize.width, height: player.playerSize.height)
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}
}
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#if os(tvOS)
var tvControls: some View {
TVControls()
}
#endif
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}
struct VideoPlayerView_Previews: PreviewProvider {
static var previews: some View {
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ZStack {
Color.red
VideoPlayerView()
}
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}
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}
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#if os(iOS)
struct BackgroundBlackView: UIViewRepresentable {
func makeUIView(context _: Context) -> UIView {
let view = UIView()
DispatchQueue.main.async {
view.superview?.superview?.backgroundColor = .black
view.superview?.superview?.layer.removeAllAnimations()
}
return view
}
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func updateUIView(_: UIView, context _: Context) {}
}
#endif