..
shader
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
CMakeLists.txt
[client] egl: refactor damage mesh generation into desktop_rects
2021-08-03 21:37:31 +10:00
cursor.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
cursor.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
damage.c
[client] egl: refactor to use project naming standard
2021-08-08 17:16:10 +10:00
damage.h
[client] egl: refactor to use project naming standard
2021-08-08 17:16:10 +10:00
desktop_rects.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
desktop_rects.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
desktop.c
[client] egl: remove includes from testing
2021-08-09 14:13:03 +10:00
desktop.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
draw.c
[client] egl: refactor to use project naming standard
2021-08-08 17:16:10 +10:00
draw.h
[client] egl: refactor to use project naming standard
2021-08-08 17:16:10 +10:00
egl.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
egl.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
egldebug.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
egldebug.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
model.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
model.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
shader.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
shader.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
splash.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
splash.h
[client] egl: refactor to use project naming standard
2021-08-08 17:16:10 +10:00
texture_buffer.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
texture_buffer.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
texture_dmabuf.c
[client] egl: cycle through multiple textures for dmabuf
2021-08-09 17:12:11 +10:00
texture_framebuffer.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
texture_util.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
texture_util.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
texture.c
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00
texture.h
[client] egl: rework egl to accomodate post-processing filtering
2021-08-09 14:08:10 +10:00