..
shader
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
CMakeLists.txt
[all] update cmake minimum version
2023-11-10 06:28:05 +11:00
cursor.c
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
cursor.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
damage.c
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
damage.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
desktop_rects.c
[all] update/add license headers
2023-10-20 15:36:34 +11:00
desktop_rects.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
desktop.c
[client] egl: fix integer division into float
2023-11-11 13:48:41 +11:00
desktop.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
egl.c
[all] update/add license headers
2023-10-20 15:36:34 +11:00
egl.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
egldebug.c
[all] update/add license headers
2023-10-20 15:36:34 +11:00
egldebug.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
egltypes.h
[all] add initial support for RGB24-bpp support
2023-11-10 06:28:05 +11:00
ffx.c
[all] update/add license headers
2023-10-20 15:36:34 +11:00
ffx.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
filter_24bit.c
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
filter_downscale.c
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
filter_ffx_cas.c
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
filter_ffx_fsr1.c
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
filter.c
[all] update/add license headers
2023-10-20 15:36:34 +11:00
filter.h
[client] implement support for RGB24 packed data
2023-11-10 06:28:05 +11:00
filters.h
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
framebuffer.c
[client] egl: fix potential resource leak
2023-11-11 13:48:41 +11:00
framebuffer.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
glsl.include.awk
[client] egl: ensure the preprocessed files have a null terminator
2023-03-09 09:15:39 +11:00
model.c
[all] update/add license headers
2023-10-20 15:36:34 +11:00
model.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
postprocess.c
[client] implement support for RGB24 packed data
2023-11-10 06:28:05 +11:00
postprocess.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
shader.c
[egl] shader: fix reliance on null terminated strings
2023-11-11 13:48:41 +11:00
shader.h
[client] egl: make the bgr_bgra filter generic for 24-bit formats
2023-11-10 06:28:05 +11:00
texture_buffer.c
[client] egl: remove deprecated BGR members and logic
2023-11-10 06:28:05 +11:00
texture_buffer.h
[all] update/add license headers
2023-10-20 15:36:34 +11:00
texture_dmabuf.c
[client] egl: remove deprecated BGR members and logic
2023-11-10 06:28:05 +11:00
texture_framebuffer.c
[all] add initial support for RGB24-bpp support
2023-11-10 06:28:05 +11:00
texture_util.c
[client] egl: fix texture import for RGB_24
2023-11-10 06:28:05 +11:00
texture_util.h
[client] egl: remove deprecated BGR members and logic
2023-11-10 06:28:05 +11:00
texture.c
[client] implement support for RGB24 packed data
2023-11-10 06:28:05 +11:00
texture.h
[client] implement support for RGB24 packed data
2023-11-10 06:28:05 +11:00