LookingGlass/client/renderers
Quantum 58ab77d237 [client] egl: avoid overflowing damage buffer
We allocate 10 rectangles for overlay damage as agreed on Discord.
2021-07-22 18:32:18 +10:00
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EGL [client] egl: avoid overflowing damage buffer 2021-07-22 18:32:18 +10:00
OpenGL [client] app: implement new overlay rendering framework 2021-07-22 17:27:30 +10:00
CMakeLists.txt [client] cmake: cosmetics 2019-03-28 20:15:13 +11:00