Quantum 58ab77d237 [client] egl: avoid overflowing damage buffer
We allocate 10 rectangles for overlay damage as agreed on Discord.
2021-07-22 18:32:18 +10:00
2017-12-14 22:22:44 +11:00
2021-06-06 12:59:59 +10:00
2018-05-31 13:28:36 +10:00
2017-10-31 19:07:16 +11:00
2021-05-25 20:04:16 +10:00

Looking Glass

An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.

Documentation

IMPORTANT

This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:

https://looking-glass.io/downloads

Source code for the documentation can be found in the /doc directory.

You may view this locally as HTML by running make html with python3-sphinx installed.

Description
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
Readme GPL-2.0 9.6 MiB
Languages
C 89.3%
C++ 7.1%
CMake 2.4%
NSIS 0.4%
GLSL 0.4%
Other 0.4%