Geoffrey McRae
3ddc199bec
[idd] capture: split software and hardware frame processors
...
Move cadence-aware hardware capture and immediate software capture
behind a common frame processor interface.
Keep shared damage tracking and frame-buffer ownership in the base
processor, and move stateless format, resource, and rectangle helpers
into CFrameProcessorUtil.
Decouple frame-buffer resources from CSwapChainProcessor by passing the
device dependencies they use directly.
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..
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