Geoffrey McRae 3ddc199bec [idd] capture: split software and hardware frame processors
Move cadence-aware hardware capture and immediate software capture
behind a common frame processor interface.

Keep shared damage tracking and frame-buffer ownership in the base
processor, and move stateless format, resource, and rectangle helpers
into CFrameProcessorUtil.

Decouple frame-buffer resources from CSwapChainProcessor by passing the
device dependencies they use directly.
2026-08-07 13:34:40 +10:00
2017-12-14 22:22:44 +11:00
2026-05-31 15:13:57 +10:00
2018-05-31 13:28:36 +10:00
2017-10-31 19:07:16 +11:00

Looking Glass

An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.

Documentation

IMPORTANT

This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:

https://looking-glass.io/downloads

Source code for the documentation can be found in the /doc directory.

You may view this locally as HTML by running make html with python3-sphinx and python3-sphinx-rtd-theme installed.

Description
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
Readme GPL-2.0 17 MiB
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