LookingGlass/host/platform/Windows/capture/DXGI
Geoffrey McRae 200b7b732c [host] dxgi: properly convert HDR16 to HDR10
DXGI doesn't take into account the SDRWhiteLevel that has already been
applied to the monitor when it converts to HDR10 which results in clipping.
This change set implements a HLSL shader to reverse this while at the same
time converting to HDR10.

This is still not perfect but far better then doing nothing.
2023-10-26 22:57:41 +11:00
..
src [host] dxgi: properly convert HDR16 to HDR10 2023-10-26 22:57:41 +11:00
CMakeLists.txt [host] dxgi: properly convert HDR16 to HDR10 2023-10-26 22:57:41 +11:00