Geoffrey McRae
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d5a52241b0
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[client] egl: move shaders into seperate files and build into objects
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2019-03-28 14:59:54 +11:00 |
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Geoffrey McRae
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fdba14691c
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[client] egl: requires gl
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2019-03-28 12:31:28 +11:00 |
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Geoffrey McRae
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db398d41a0
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[client] project restructure part 1/2
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2019-03-28 11:02:36 +11:00 |
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Geoffrey McRae
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08bf01b649
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[all] update copyright dates
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2019-02-22 22:16:14 +11:00 |
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Geoffrey McRae
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640bc03c6b
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[client] [Patch 2/2] fixes #106
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2019-01-02 10:30:55 +11:00 |
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Geoffrey McRae
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de5795e368
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[client] egl: implemented alerts and some minor fixes to fps
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2018-12-16 10:57:01 +11:00 |
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Geoffrey McRae
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fca71e2b95
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[client] egl: slight correction to splash
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2018-12-16 00:56:35 +11:00 |
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Geoffrey McRae
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0e2b371e59
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[client] egl: added splash screen rendering
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2018-12-16 00:54:37 +11:00 |
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Geoffrey McRae
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e1fa6b4057
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[client] egl: fix cursor regression
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2018-12-13 02:11:37 +11:00 |
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Geoffrey McRae
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b6c8d3fae5
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[client] egl: fix mono cursor double height regression
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2018-12-13 01:39:52 +11:00 |
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Geoffrey McRae
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5fe2db7e56
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[client] rename fps variables to be more correct
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2018-12-12 23:59:22 +11:00 |
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Geoffrey McRae
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42fa0e1d1f
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[client] egl: corrected fps alpha blending
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2018-12-12 22:38:08 +11:00 |
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Geoffrey McRae
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abfe3a9b4d
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[client] egl: moved desktop rendering into seperate unit
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2018-12-12 21:41:51 +11:00 |
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Geoffrey McRae
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b9f8f1a0ad
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[client] egl: add and use default quad helper for models
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2018-12-12 20:08:52 +11:00 |
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Geoffrey McRae
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608b67af77
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[client] egl: moved fps code into seperate unit
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2018-12-12 20:04:43 +11:00 |
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Geoffrey McRae
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2a65e39848
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[client] egl: added missing files from last commit
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2018-12-12 18:57:31 +11:00 |
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Geoffrey McRae
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c23bf6a0c4
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[client] egl: migrate cursor code into seperate unit
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2018-12-12 18:53:55 +11:00 |
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Geoffrey McRae
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50c460df5a
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[client] define GL_GLEXT_PROTOTYPES globally
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2018-12-12 16:53:30 +11:00 |
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Geoffrey McRae
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61f0577ab2
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[client] egl: costmetics
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2018-12-12 16:41:29 +11:00 |
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Geoffrey McRae
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a9aab3c1ee
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[client] egl: moved egl sources into subdirectory
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2018-12-12 16:39:04 +11:00 |
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