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LookingGlass/client/renderers/egl
History
Geoffrey McRae fca71e2b95 [client] egl: slight correction to splash
2018-12-16 00:56:35 +11:00
..
cursor.c
[client] egl: fix cursor regression
2018-12-13 02:11:37 +11:00
cursor.h
[client] egl: added missing files from last commit
2018-12-12 18:57:31 +11:00
desktop.c
[client] egl: moved desktop rendering into seperate unit
2018-12-12 21:41:51 +11:00
desktop.h
[client] egl: moved desktop rendering into seperate unit
2018-12-12 21:41:51 +11:00
draw.c
[client] egl: added splash screen rendering
2018-12-16 00:54:37 +11:00
draw.h
[client] egl: added splash screen rendering
2018-12-16 00:54:37 +11:00
fps.c
[client] egl: corrected fps alpha blending
2018-12-12 22:38:08 +11:00
fps.h
[client] rename fps variables to be more correct
2018-12-12 23:59:22 +11:00
model.c
[client] egl: added splash screen rendering
2018-12-16 00:54:37 +11:00
model.h
[client] egl: added splash screen rendering
2018-12-16 00:54:37 +11:00
shader.c
[client] egl: moved egl sources into subdirectory
2018-12-12 16:39:04 +11:00
shader.h
[client] define GL_GLEXT_PROTOTYPES globally
2018-12-12 16:53:30 +11:00
splash.c
[client] egl: slight correction to splash
2018-12-16 00:56:35 +11:00
splash.h
[client] egl: added splash screen rendering
2018-12-16 00:54:37 +11:00
texture.c
[client] egl: moved egl sources into subdirectory
2018-12-12 16:39:04 +11:00
texture.h
[client] define GL_GLEXT_PROTOTYPES globally
2018-12-12 16:53:30 +11:00
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