Geoffrey McRae
893bb7e603
[client] huge rewrite of renderer API deal with mouse updates
2017-12-13 02:22:47 +11:00
Geoffrey McRae
301d394f50
[client] updates for new protocol and vsync disable method
2017-12-12 08:08:14 +11:00
Geoffrey McRae
219179b375
[misc] added website url to sources
2017-12-12 04:30:47 +11:00
Geoffrey McRae
9f790ff51d
[client] corrected polling logic
...
Calculating the pollDelay for the next frame is impossible as the
frame rate is determined by the host application's capture API and
may wildly vary.
2017-12-12 03:59:58 +11:00
Geoffrey McRae
ce278d17a7
[client] print out video card information
2017-12-12 03:59:58 +11:00
Geoffrey McRae
3d462928a6
[client] added git version to build
2017-12-12 03:59:58 +11:00
Geoffrey McRae
5863160c69
[client] fixed incorrect usage of glXWaitVideoSyncSGI
2017-12-12 03:59:58 +11:00
Geoffrey McRae
7574e03d86
[client] fixed out by one error on frame sleep sync
2017-12-12 03:59:58 +11:00
Geoffrey McRae
38d458ac7d
[client] added dependency on X11
2017-12-12 03:59:58 +11:00
Geoffrey McRae
e2c1f1cd77
[client] set the compositor bypass hint
2017-12-12 03:59:58 +11:00
Geoffrey McRae
8adf7cbacd
[client] remove debug print
2017-12-12 03:59:58 +11:00
Geoffrey McRae
0ad1f21ffb
[client] renderer interface improvements and use gl lists for opengl
2017-12-12 03:59:58 +11:00
Geoffrey McRae
fcfea1b65d
[client] fixed basic renderer
2017-12-12 03:59:58 +11:00
Geoffrey McRae
e6a21d1049
[client] implemented SGI_video_sync for better frame sync
2017-12-12 03:59:58 +11:00
Geoffrey McRae
31c9693cbf
[client] move remaining opengl code into the opengl renderer
2017-12-12 03:59:58 +11:00
Geoffrey McRae
5e9885bec1
[client] apply fps limiter when presentation time is too low
2017-12-12 03:59:58 +11:00
Geoffrey McRae
786b9ec723
[client] altered makefile to link fontconfig
2017-12-12 03:59:58 +11:00
Geoffrey McRae
421b091448
[client] Added fontconfig for font path detection
2017-12-12 03:59:58 +11:00
Geoffrey McRae
a4d8fd2237
[client] added rate limiting to failed kicks (guest not ready)
2017-12-12 03:59:58 +11:00
Geoffrey McRae
3899556cbf
[client] added extra sanity checks to the header's data format
2017-12-12 03:59:58 +11:00
Geoffrey McRae
81f1b43581
[client] makefile, enable -O3 as the default now
2017-12-12 03:59:58 +11:00
Geoffrey McRae
79dffa047f
[client] dont mipmap when enlarging smaller screens
2017-12-12 03:59:58 +11:00
Geoffrey McRae
0ccb38940e
[client] make autoResize work again
2017-12-12 03:59:58 +11:00
Geoffrey McRae
59a894ae04
[client] switched srcRect to srcSize and type to SDL_Point
2017-12-12 03:59:57 +11:00
Geoffrey McRae
34f07ec77f
[client] minor logical order optimization of the render loop
2017-12-12 03:59:57 +11:00
Geoffrey McRae
1d5f98db32
[client] adjusted presentation time to be more accurate
2017-12-12 03:59:57 +11:00
Geoffrey McRae
032602f336
[client] reworked the polling logic yet again
2017-12-12 03:59:57 +11:00
Geoffrey McRae
eb52ee9412
[client] added retard/resync counts for debugging
2017-12-12 03:59:57 +11:00
Geoffrey McRae
d09bb1146d
[client] removed unused useBufferStorage app state variable
2017-12-12 03:59:57 +11:00
Geoffrey McRae
ea5d0ddfe0
[client] removed deprecated option to disable GL_ARB_buffer_storage
2017-12-12 03:59:57 +11:00
Geoffrey McRae
852309464f
[client] more polling improvements
2017-12-12 03:59:57 +11:00
Geoffrey McRae
32c6989654
[client] removed debugging print
2017-12-12 03:59:57 +11:00
Geoffrey McRae
7349334811
[client] reworked polling logic and added GPU magic
...
SDL_RenderPresent calls SwapBuffers which doesn't block even with vsync
enabled until the driver/gpu has buffered several frames, this is no good
for our use case where low latency is of ultimate importance. This patch
measures the swap interval, ensures the time is consumed and then calls
glFinish to ensure that there is no buffered data. The results on NVidia
hardware are exceptional, but will need verification on AMD hardware.
Polling logic has also been improved, the client will hunt for the best
delay rather then resorting to waiting on an event from the guest, avoiding
scheduler latency caused by waiting on the irq event.
2017-12-12 03:59:57 +11:00
Geoffrey McRae
01d4d52355
[client] removed useless delay functions
2017-12-12 03:59:57 +11:00
Geoffrey McRae
e1a566bcad
[client] reworked sync code to use polling for short delays
2017-12-12 03:59:57 +11:00
Geoffrey McRae
a1f574ff2f
[client] added 1ms delay loop for incoming polling support
2017-12-12 03:59:57 +11:00
Geoffrey McRae
c26842cb60
[client] fixed minor issue in the makefile
2017-12-12 03:59:57 +11:00
Geoffrey McRae
2d5b633397
[client] changed ivshmem wait timeout to avoid stalls on startup
2017-12-12 03:59:57 +11:00
Geoffrey McRae
c1a82e853d
[client] added renderer abstratction
...
This moves the bulk of the rendering code into seperate rendering
modules cleaning up much of intertwined SDL & OpenGL mess.
2017-12-12 03:59:57 +11:00
Geoffrey McRae
5c335fca67
[client] Makefile rewrite from intial lazy version
2017-12-12 03:59:57 +11:00
Geoffrey McRae
310dba3620
[client] fixed incorrect texSize calculation
2017-12-12 03:59:57 +11:00
Geoffrey McRae
10e6408022
[misc] common and client project rename to "Looking Glass"
...
See: https://forum.level1techs.com/t/headless-pci-passthrough-program-name-vote/121779/36
2017-12-12 03:59:57 +11:00
Geoffrey McRae
3156c0e0cb
[client] corrected event processing
...
SDL_WaitEvent is useless as it runs in 10ms increments, which is way
too slow for high rate of input applications.
2017-12-12 03:59:57 +11:00
Geoffrey McRae
b61ba15a9c
[client] fixed realignment when in server mode
2017-12-12 03:59:56 +11:00
Geoffrey McRae
62ab543720
[client] fixed incorrect kick timing
2017-12-12 03:59:56 +11:00
Geoffrey McRae
14efdf7314
[client] cleanup of vbo and texture allocation
2017-12-12 03:59:56 +11:00
Geoffrey McRae
7638925387
[client] code cleanup
2017-12-12 03:59:56 +11:00
Geoffrey McRae
aa191f6c90
[client] added option to show host cursor for latency testing
2017-12-12 03:59:56 +11:00
Geoffrey McRae
7ef55134ef
[client] enable support for dynamic vsync
2017-12-12 03:59:56 +11:00
Geoffrey McRae
9590b58f0f
[client] only init ttf if fps is enabled
2017-12-12 03:59:56 +11:00