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[client] fixed realignment when in server mode
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@ -679,10 +679,12 @@ int eventThread(void * arg)
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case SDL_MOUSEMOTION:
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{
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if (
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event.motion.x < state.dstRect.x ||
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event.motion.x > state.dstRect.x + state.dstRect.w ||
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event.motion.y < state.dstRect.y ||
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event.motion.y > state.dstRect.y + state.dstRect.h
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!serverMode && (
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event.motion.x < state.dstRect.x ||
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event.motion.x > state.dstRect.x + state.dstRect.w ||
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event.motion.y < state.dstRect.y ||
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event.motion.y > state.dstRect.y + state.dstRect.h
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)
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)
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{
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realignGuest = true;
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