Quantum
2b3f31700b
[client] egl: implement frame damage display
2021-07-18 10:41:50 +10:00
Geoffrey McRae
f08163fd72
[client] imgui: added imgui to the client and OpenGL/EGL renderers
2021-07-17 21:09:51 +10:00
Quantum
0512c88ea8
[client] egl: make scale algorithms toggleable
...
The $escape+S keybinding now cycles through the available scale algorithms.
This allows the user to switch between algorithms if the automatic detection
turns out to be problematic.
The algorithms are renumbered so that 0 can be LG_SCALE_AUTO.
2021-02-22 17:25:06 +11:00
Quantum
e46cadb211
[client] egl: generate header file with #define for desktop shader
...
Instead of duplicating the #defines from the shader into the C code,
this commit adds a custom CMake rule that exports all the #defines
from a shader into a C header.
2021-02-21 14:20:41 +11:00
Quantum
5ac53362a3
[client] renderer/egl: implement support for rendering help text
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The help text is rendered in the bottom left corner on a semi-transparent
background, very similar to how the FPS text is rendered.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
ca5c3938e4
[client] all: move all SDL specific code into displayservers/sdl
2021-02-21 10:31:48 +11:00
Geoffrey McRae
202739c5be
[client] egl: better debug output for EGL errors
2021-01-24 13:17:11 +11:00
Geoffrey McRae
9941a4bb83
[client] egl: runtime detect support for glEGLImageTargetTexture2DOES
2021-01-24 12:06:10 +11:00
Geoffrey McRae
c40a81ddf4
[client] egl: remove no longer used yuv shader
2021-01-15 12:42:16 +11:00
Geoffrey McRae
66891aa536
[client] don't require wayland-egl, fixes #204
2019-10-26 11:23:04 +11:00
Geoffrey McRae
fce88fc72c
[EGL] add debug printf helper
2019-08-30 11:33:43 +10:00
Geoffrey McRae
d8915dbfc9
[build] make "common" a static library (part 2/2)
2019-04-11 11:12:59 +10:00
Geoffrey McRae
3e021f3a6b
[client] use cmake to generate renderers/fonts/clipboards headers/code
...
This is in preperation of cmake options to enable/disable various
functionallity.
2019-03-28 19:56:14 +11:00