Commit Graph

41 Commits

Author SHA1 Message Date
Geoffrey McRae
6a9957650c [client] add a MPV glsl style effect loader
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2026-07-18 08:42:38 +10:00
Geoffrey McRae
c4285dcb6e [client] egl: cache post-process configuration
Build the active filter chain only when its configuration changes,
including filter settings or order, input format, dimensions, output
size, and DMA mode.

Unchanged frames now execute only the cached active filters, avoiding
repeated setup, preparation, and output-resolution queries.
Reconfiguration forces a full-frame pass to prevent stale intermediate
framebuffer contents.

Also refresh CAS and FSR uniforms when loading presets and move
downscale pass selection out of the per-frame path.
2026-07-17 23:01:54 +10:00
Geoffrey McRae
69f44a003d [all] refresh copyright
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2026-05-31 15:13:57 +10:00
Geoffrey McRae
e9b7bdfea1 Revert "[all] refresh copyright"
Corrupted IDD sources due to lack of UTF-8 with BOM support in the
script.
2026-05-31 15:10:44 +10:00
Geoffrey McRae
98602fb95e [all] refresh copyright 2026-05-31 15:03:37 +10:00
Geoffrey McRae
551298ed5b [doc] all: update copyright year 2025-03-05 12:24:38 +11:00
Geoffrey McRae
0b210a280d [all] update the copyright to 2024 2024-02-01 17:16:31 +11:00
Geoffrey McRae
7247fadad8 [client] egl: fix post processing failure when converting pixel formats 2024-01-25 17:51:06 +11:00
Geoffrey McRae
43a3fb0db3 [client] egl: RGB24 improvements
This patch performs several changes.

* Alters the fourcc codes to types that ignore the alpha channel where
  possible to allow the gpu to internally use 24-bit formats.
* Attempts to use DRM_FORMAT_RGB888 first as some GPUs may support this
* If DMABUF is not in use the data is now imported directly as RGB24
  without the post-processing shader
2023-11-21 12:01:45 +11:00
Geoffrey McRae
c665044bfa [client] implement support for RGB24 packed data 2023-11-10 06:28:05 +11:00
Geoffrey McRae
2e515657dd [all] update/add license headers 2023-10-20 15:36:34 +11:00
Geoffrey McRae
b4b4a37b2b [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
According to Erik @ NVidia the open source NVidia driver will not
create a EGLImage from a DMABUF if the target is not
GL_TEXTURE_EXTERNAL_OES. This change set converts the dmabuf texture
from GL_TEXTURE_2D to GL_TEXTURE_EXTERNAL_OES and at runtime performs a
global search & replace on fragment shaders as needed to remain
compatible, replacing `sampler2D` with `samplerExternalOES`.

Ref: https://github.com/NVIDIA/open-gpu-kernel-modules/discussions/243#discussioncomment-3283415
2023-03-09 09:20:01 +11:00
Geoffrey McRae
56ec98524c [client] egl: perform full damage if a post processing option is changed 2022-05-27 11:40:20 +10:00
Geoffrey McRae
fb4bdaee2b [client] egl: set the active preset if specified at launch 2022-01-26 16:07:17 +11:00
Geoffrey McRae
c7389285f9 [client] egl: fix null pointer access when no preset is set 2022-01-26 16:04:15 +11:00
Geoffrey McRae
aa426d13a7 [client] egl: added egl:preset to load a default preset at startup 2022-01-26 16:00:07 +11:00
Geoffrey McRae
ec0bd6adc8 [client] imgui: update to cimgui 1.86 2022-01-08 00:26:12 +11:00
Geoffrey McRae
952ebea2c5 [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
Geoffrey McRae
edc9825c04 [client] egl: check for invalid desktop render dimensions 2021-10-20 11:17:29 +11:00
Quantum
fc037ccc95 [client] egl: handle filter setup returning false
As discussed, this should just skip the filter as if it's disabled.
2021-10-20 10:48:18 +11:00
Quantum
1b58f2592c [client] egl: make filters damage aware
This saves a lot of GPU power for partial updates. Running testufo with
lanczos downscaling and FSR upscaling consumed over 90 W, but with this
commit, consumed only 75 W.
2021-09-04 13:30:24 +10:00
Quantum
f4df690d9f [client] egl: fix preset tooltip always showing 2021-08-30 18:47:48 +10:00
Quantum
239cb6a92b [client] egl: add separator after presets 2021-08-30 18:45:21 +10:00
Quantum
876a4125bf [client] egl: correctly select the preset when saving over it 2021-08-30 18:45:21 +10:00
Quantum
ffbf6cd8b4 [client] egl: make preset UI more intuitive
This commit makes selecting a preset load it, and changes "Create preset" to
"Save preset as...".
2021-08-30 18:45:21 +10:00
Quantum
39e42ba735 [common] option: change option_dump to option_dump_preset
This new function dumps all options marked as preset instead of dumping
individual sections. This should allow filter options to not be all grouped
into the [eglFilter] section.
2021-08-30 18:32:16 +10:00
Quantum
3345ff8448 [client] egl: mark all preset-only options as such 2021-08-30 18:21:54 +10:00
Quantum
8a2ae6860e [client] egl: warn when attempting to save without preset selected 2021-08-30 18:21:54 +10:00
Quantum
1717555187 [client] egl: implement preset deletion 2021-08-30 18:21:54 +10:00
Quantum
dc27638025 [client] egl: implement loading and saving of filter order 2021-08-30 18:21:54 +10:00
Quantum
c85cc7d668 [client] egl: show preset errors as modal dialogs 2021-08-30 18:21:54 +10:00
Quantum
311f7241c6 [client] egl: implement preset loading/saving logic 2021-08-30 18:21:54 +10:00
Quantum
4adb425337 [client] egl: add UI for presets list 2021-08-30 18:21:54 +10:00
Quantum
e6df0acad9 [common] vector: eliminate double allocation when possible
This commit creates two constructor/destructor pairs for vector:
* vector_alloc/vector_free dynamically allocates the vector itself
* vector_create/vector_destroy uses existing Vector objects
2021-08-28 19:17:15 +10:00
Quantum
ceff9dca9b [client] egl: simplify filter moving logic with memmove
This avoids duplicating the entire array of filters.
2021-08-25 05:35:50 +10:00
Geoffrey McRae
b118c3b681 [client] egl: implement nicer drag & drop re-ordering of filters 2021-08-24 22:05:46 +10:00
Quantum
e5e76d784e [client] egl: allow postprocessing filters to be reordered by dragging 2021-08-22 21:36:13 +10:00
Quantum
99761b195f [client] egl: switch postprocessing filters to use vectors
This will allow them to be reordered much more easily.
2021-08-22 21:36:13 +10:00
Geoffrey McRae
117e88c240 [client] egl: add new downscale filter 2021-08-12 15:54:16 +10:00
Geoffrey McRae
6387bf2d2e [client] rework the configuration overlay to allow for tabs 2021-08-12 09:04:45 +10:00
Geoffrey McRae
f0ea882165 [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00