Geoffrey McRae
be4782b062
[idd] driver: fix header
2025-03-30 19:04:04 +11:00
Geoffrey McRae
cadcfe4b39
[idd] driver: fix deadlock caused by command queue completion callback
...
The callback runs in a random thread, we can't call directx methods
safely from it, so move reset so it's called automatically when a free
copy list is obtained.
2025-03-30 16:52:58 +00:00
Geoffrey McRae
5b07286c65
[idd] driver: report we are finished with the frame earlier
...
`IddCxSwapChainFinishedProcessingFrame` must be called after every
frame, but we should do it as early as possible once all commands
are queued that use the frame.
2025-03-29 22:29:47 +00:00
Geoffrey McRae
7a88a49f1c
[idd] handle frame re-send for when a new client connects
build / client (Debug, map[cc:clang cxx:clang++], libdecor) (push) Has been cancelled
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2025-03-16 19:37:03 +00:00
Geoffrey McRae
8b198091ce
[idd] rewrite to support DirectX12 copy
2025-03-16 12:32:52 +00:00
Geoffrey McRae
551298ed5b
[doc] all: update copyright year
2025-03-05 12:24:38 +11:00
Geoffrey McRae
0b210a280d
[all] update the copyright to 2024
2024-02-01 17:16:31 +11:00
Geoffrey McRae
2e515657dd
[all] update/add license headers
2023-10-20 15:36:34 +11:00
Geoffrey McRae
d6b26b0eb1
[idd] resend the last captured frame if a new client connects
2023-04-14 14:08:09 +10:00
Geoffrey McRae
fd0cc6aa10
[idd] consistency: change t
to st
2023-04-14 14:08:03 +10:00
Geoffrey McRae
80b9bda59d
[idd] keep the textures mapped until overwrite for future re-use
2023-04-14 13:26:08 +10:00
Geoffrey McRae
0c176acf94
[idd] updated to a VS2022 project with Windows 10 support
2023-04-14 12:14:17 +10:00
Geoffrey McRae
0c3dce3ca6
[idd] implemented frame feed from the guest (very hacky)
...
This is NOT READY for general consumption, if you decide to make
use of this driver, DO NOT ASK FOR SUPPORT.
2023-04-11 16:55:58 +10:00
Geoffrey McRae
75da66a090
[idd] initial indirect driver with Looking Glass monitor
2023-04-11 16:53:57 +10:00