The state is never updated when a message box is dismissed, so the
cursor is never displayed when a second message box shows up.
The only other caller, app_setOverlay, has state tracking already.
This prevents LGMP_ERR_QUEUE_FULL from happening with high polling rate
mice, which is caused by receiving many more mouse events while the
guest cursor warps, triggering more warps.
g_state.posInfoValid could become valid after the guest reports the
cursor position, in which case we did not show the cursor until another
update occurs.
This commit eliminates the race by performing the update when
g_state.posInfoValid becomes true.
The cursorThread prevents the host from going to sleep when the
video feed is disabled as it's subscribed to the cursor queue. Stopping
the cursorThread will unsubscribe from the queue and allow the host
application to disable capture.
This prevents attempts to grab the pointer after the guest side warp
finishes if the pointer has left the window in the meantime. On Wayland,
this would result in the pointer moving to the middle of the window when
the confine is created.
This avoids warping the host cursor when the guest-side warp has not finished,
which will result in the host cursor exiting at the wrong position if it exits
at that moment.
Due to the way assert is defined in standard C, compilers in release mode
will not treat it as unreachable. This explains a lot about those pesky
uninitialized variable bugs, actually.
Conversion from the float values srcW/srcH to the int values for the client window dimensions would sometimes round down, causing the client to scale instead of matching the host's resolution.
util_guestCurToLocal may not be able to provide the local position if
we do not yet know where the guest cursor is, or the destination render
rect dimensions. Acting on this when this information is unknown causes
undefined behaivour.
Using util_cursorToInt messes with the error tracking for normal movements,
and is not necessary since we are computing an absolute position on the
client window.
Instead, we should pass doubles directly to display servers and let them
decide how to best handle them. For example, XIWarpPointer accepts doubles
directly.
Currently, (un)grabPointer is used both for tracking/confining the mouse
in normal mode, as well as entering/exiting capture mode. This makes it
impossible to use separate cursor logic for capture mode, which is needed
to deal with overlapping windows for the Wayland backend.
This commit creates separate (un)capturePointer for entering/exiting
capture mode. There should be no behaviour changes.
This adds a new method to the display server interface to allow the
application to notify the ds when there is a guest cursor position
update along with the translated local guest cursor position. This makes
it possible for the display server to keep the local cursor position in
sync with the guest cursor so that window leave events can be detected
when the cursor would move into an overlapping window.
Wayland currently just has a stub for this, and the X11 implementation
still needs some minor tweaking.