Platforms such as Wayland have no abillity to warp the cursor, as such
can not operate in an always relative mode. This property allows
platforms to report the lack of warp support and prevent LG from
grabbing the pointer.
Some platforms such as Wayland need to set environment vairables before
SDL is initialized, as such this change detects the display server
before SDL has started and calls the new `earlyInit` method providing
the implementation an opportunity to set things up.
When capture mode is set if the cursor is not already in the view area
we need to force it to the state it would be if it were in view as
capture mode overrides all.
The pointer may not yet be in the view area so we should defer drawing
it until the mouse move handler determines that it's inside the view
area and turn it on itself.
As LG always operates in relitive mode, the actual pointer grab/ungrab
is managed by the move handler, as such setGrabQuiet should not alter
the grab/ungrab state of the local pointer.
The prototype for abs is int abs (int n), which implicitly casts floating
point values to integers. The correct function is fabs.
This commit allows the client to compile under clang.
gcc -Wimplicit-fallthrough only detects comments if they are immediately
preceded before the next label. Braces stops it from recognizing the
fallthrough comment.
-Wno-sign-compare is used to suppress warnings related to comparing signed
values with unsigned ones. It's too pedantic.
-Wunused-parameter is also too pedantic, especially since all parameters
have to be named in C.
Otherwise, -Wextra lets us catch bugs, such as x < 0 for unsigned x.
On gcc, we pass -Wimplicit-fallthrough=2 so it will recognize our fall
through comment.
This makes it a compile-time error to call a function that semantically
takes no parameters with a nonzero number of arguments.
Previously, such code would still compile, but risk blowing up the stack
if a compiler chose to use something other than caller-cleanup calling
conventions.
Copying rich text from the guest would be turned into plaintext on the client.
Prior to this change, this would be sent back to the guest, overwriting its
clipboard. This made it impossible to copy rich text inside the guest.
This commit detects such self-copies by checking if the receiver is the
current process, and rejecting it.
This prevents looking-glass-client from failing with an error message like:
error marshalling arguments for receive (signature sh): null value passed for arg 0
Error marshalling request: Invalid argument
When input:grabKeyboardOnFocus is set (default), entering capture mode grabs
the keyboard a second time. This commit makes the second grab a no-op on
Wayland to avoid a crash.
Previously, main.c would segfault at runtime if clipboards were disabled
via cmake flags, as the clipboards array would be empty but still
indexed during initialization.
Co-authored-by: Quantum <quantum2048@gmail.com>
Otherwise, a badly-behaving client causes Looking Glass to receive a
SIGPIPE during Wayland copy operations. Handle EPIPE at call-sites
instead.
Co-authored-by: Quantum <quantum2048@gmail.com>
The normal logic does not work due to Wayland not supporting mouse warp.
We use a simple logic that works for the desktop with 1:1 mouse patch and
require capture mode for all other cases.
=================================================================
==7680==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x6020000ec010 at pc 0x5622fcf9f386 bp 0x7f36084ff680 sp 0x7f36084ff678
WRITE of size 4 at 0x6020000ec010 thread T1
#0 0x5622fcf9f385 in clipboardRequest /code/LookingGlass/client/src/main.c:707
#1 0x5622fd0036c9 in wayland_cb_notice /code/LookingGlass/client/clipboards/Wayland/src/wayland.c:521
#2 0x5622fcf9f4dc in spiceClipboardNotice /code/LookingGlass/client/src/main.c:724
#3 0x5622fcfc4d59 in spice_agent_process /code/LookingGlass/repos/PureSpice/src/spice.c:1106
#4 0x5622fcfc16d6 in spice_on_main_channel_read /code/LookingGlass/repos/PureSpice/src/spice.c:655
#5 0x5622fcfbee4f in spice_process /code/LookingGlass/repos/PureSpice/src/spice.c:361
#6 0x5622fcf9e3a2 in spiceThread /code/LookingGlass/client/src/main.c:598
#7 0x5622fd006b5e in threadWrapper /code/LookingGlass/common/src/platform/linux/thread.c:39
#8 0x7f3614b2bf26 in start_thread /build/glibc-WZtAaN/glibc-2.30/nptl/pthread_create.c:479
#9 0x7f3614a4c2ee in __clone (/lib/x86_64-linux-gnu/libc.so.6+0xfd2ee)
0x6020000ec011 is located 0 bytes to the right of 1-byte region [0x6020000ec010,0x6020000ec011)
allocated by thread T1 here:
#0 0x7f36156f9628 in malloc (/lib/x86_64-linux-gnu/libasan.so.5+0x107628)
#1 0x5622fcf9f33f in clipboardRequest /code/LookingGlass/client/src/main.c:705
#2 0x5622fd0036c9 in wayland_cb_notice /code/LookingGlass/client/clipboards/Wayland/src/wayland.c:521
#3 0x5622fcf9f4dc in spiceClipboardNotice /code/LookingGlass/client/src/main.c:724
#4 0x5622fcfc4d59 in spice_agent_process /code/LookingGlass/repos/PureSpice/src/spice.c:1106
#5 0x5622fcfc16d6 in spice_on_main_channel_read /code/LookingGlass/repos/PureSpice/src/spice.c:655
#6 0x5622fcfbee4f in spice_process /code/LookingGlass/repos/PureSpice/src/spice.c:361
#7 0x5622fcf9e3a2 in spiceThread /code/LookingGlass/client/src/main.c:598
#8 0x5622fd006b5e in threadWrapper /code/LookingGlass/common/src/platform/linux/thread.c:39
#9 0x7f3614b2bf26 in start_thread /build/glibc-WZtAaN/glibc-2.30/nptl/pthread_create.c:479
Thread T1 created by T0 here:
#0 0x7f361562b9b2 in pthread_create (/lib/x86_64-linux-gnu/libasan.so.5+0x399b2)
#1 0x5622fd006cd0 in lgCreateThread /code/LookingGlass/common/src/platform/linux/thread.c:50
#2 0x5622fcfa5a7d in lg_run /code/LookingGlass/client/src/main.c:1615
#3 0x5622fcface28 in main /code/LookingGlass/client/src/main.c:2035
#4 0x7f3614975e0a in __libc_start_main ../csu/libc-start.c:308
SUMMARY: AddressSanitizer: heap-buffer-overflow /code/LookingGlass/client/src/main.c:707 in clipboardRequest
Shadow bytes around the buggy address:
0x0c04800157b0: fa fa 00 00 fa fa fd fa fa fa fd fa fa fa fd fd
0x0c04800157c0: fa fa fd fd fa fa fd fa fa fa 00 fa fa fa 00 fa
0x0c04800157d0: fa fa 00 fa fa fa fd fa fa fa fd fd fa fa fa fa
0x0c04800157e0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c04800157f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x0c0480015800: fa fa[01]fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0480015810: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0480015820: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0480015830: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0480015840: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c0480015850: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
Shadow gap: cc
==7680==ABORTING
On Wayland, SDL_WINDOWEVENT_CLOSE is sent even when exiting with keyboard
shortcuts. This meant that the client is still closed even with -Q.
We now swallow SDL_WINDOWEVENT_CLOSE if the cursor is inside the VM. This
should prevent keyboard shortcuts from closing the client, while still
allowing the window to be closed by clicking X with the mouse per #138.
Rapid movements in games can cause large detas that may cause the client
to allow the mouse to exit when this is not desired. This change
attempts to limit this by ignoring movements large movements when using
this mode.
This new mode if enabled (disabled by default) will cause the client to
attempt to hold onto the mouse when a title/game has it captured in the
guest. This is best effort and is not a replacement for full capture
mode.
This option allows those that want it (gamers) to bypass all X11 mouse
acceleration and smoothing giving true 1:1 input to the guest while in
capture mode. Note: only supported for X11!
While using the RAW movement data sounds like a good idea the user
experience is quite bad as the mouse acceleration between host and guest
changes entering capture mode. This change alters this behaviour to use
the values after processing by the X server while retaining the simpler
code path for capture mode.
x11 serials are per server command, not per event, as such several
events may be processed by the server before a new event is received
causing the existing logic to fail. This changes the logic to check for
a larger serial instead of an exact match, and confirms the completion
of the warp by matching the target x/y.
Previously only up to two pending warp requests were possible, this
changes this so that additional warps can be queued if the cursor's
delta has moved more then 50px between each warp request.
The old code also had an error where it would null out any additional
movement since the warp was requested, but before it was processed, this
has been corrected.
This fixes an issue where the warp to center could break as the user
moves their cursor slowly over one of the bottom or right edges of the
screen while it's letterboxed.
As X11 is a server/client protocol, issuing commands such as
XWarpPointer do not happen immediately, as such we need to identify when
the warp is complete to know to null out the movement. To do this we
track each warp issued and look for it's completion in the event filter.
As some events come in via XInput2 we need to also make use of this
instead of just relying on MotionNotify, as such the support has been
implemented for XI_Motion events.