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[client] mouse: window enter should not enable drawing the cursor
The pointer may not yet be in the view area so we should defer drawing it until the mouse move handler determines that it's inside the view area and turn it on itself.
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@ -1174,7 +1174,6 @@ void app_handleWindowLeave(void)
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if (!params.alwaysShowCursor)
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g_cursor.draw = false;
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g_cursor.redraw = true;
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}
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@ -1183,9 +1182,6 @@ void app_handleWindowEnter(void)
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g_cursor.inWindow = true;
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if (!app_inputEnabled())
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return;
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g_cursor.draw = true;
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g_cursor.redraw = true;
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}
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static void setGrab(bool enable)
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