mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-22 07:01:30 +00:00
[idd] transport: fan out frame publication
This commit is contained in:
@@ -19,15 +19,12 @@
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*/
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#include "capture/CFrameBufferPool.h"
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#include "transport/IFrameTransport.h"
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#include <stdint.h>
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void CFrameBufferPool::Init(
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IFrameTransport * transport, CD3D12Device * dx12)
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IFrameTransport *, CD3D12Device * dx12)
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{
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m_transport = transport;
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m_dx12 = dx12;
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m_dx12 = dx12;
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}
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void CFrameBufferPool::Reset()
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@@ -44,7 +41,7 @@ CFrameBufferResource * CFrameBufferPool::Get(
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CFrameBufferResource * fbr = &m_buffers[buffer.resourceSlot];
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if (!fbr->Init(m_dx12, buffer.token, buffer.mem,
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buffer.heapOffset, minSize, m_transport->GetMaxFrameSize()))
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buffer.heapOffset, minSize, buffer.capacity, buffer.direct))
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return nullptr;
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return fbr;
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@@ -30,13 +30,12 @@ class IFrameTransport;
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class CFrameBufferPool
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{
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private:
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IFrameTransport * m_transport = nullptr;
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CD3D12Device * m_dx12 = nullptr;
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CD3D12Device * m_dx12 = nullptr;
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CFrameBufferResource m_buffers[CAPTURE_FRAME_BUFFERS];
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CFrameBufferResource m_buffers[FRAME_BUFFER_RESOURCES];
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public:
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void Init(IFrameTransport * transport, CD3D12Device * dx12);
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void Init(IFrameTransport *, CD3D12Device * dx12);
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void Reset();
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CFrameBufferResource * Get(
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@@ -26,7 +26,7 @@
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bool CFrameBufferResource::Init(CD3D12Device * dx12,
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const FrameToken& token, uint8_t * base, uint64_t heapOffset, size_t size,
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size_t maxFrameSize)
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size_t maxFrameSize, bool direct)
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{
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if (size > maxFrameSize)
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{
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@@ -35,7 +35,7 @@ bool CFrameBufferResource::Init(CD3D12Device * dx12,
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return false;
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}
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const bool indirect = dx12->IsIndirectCopy();
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const bool indirect = !direct || dx12->IsIndirectCopy();
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D3D12_RESOURCE_DESC desc = {};
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desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
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@@ -55,7 +55,9 @@ bool CFrameBufferResource::Init(CD3D12Device * dx12,
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}
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// Nothing to do if the resource already represents this allocation.
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if (m_base == base && m_size >= size)
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if (m_base == base && m_size >= size &&
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m_capacity == maxFrameSize && m_heapOffset == heapOffset &&
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m_direct == direct)
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{
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m_token = token;
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m_frameSize = size;
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@@ -136,10 +138,13 @@ bool CFrameBufferResource::Init(CD3D12Device * dx12,
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m_res->SetName(resName);
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m_token = token;
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m_base = base;
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m_size = size;
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m_frameSize = size;
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m_token = token;
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m_base = base;
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m_size = size;
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m_capacity = maxFrameSize;
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m_heapOffset = heapOffset;
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m_frameSize = size;
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m_direct = direct;
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return true;
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}
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@@ -154,8 +159,11 @@ void CFrameBufferResource::Reset()
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m_token = {};
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m_base = nullptr;
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m_size = 0;
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m_capacity = 0;
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m_heapOffset = 0;
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m_frameSize = 0;
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m_fullCopy = false;
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m_direct = false;
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m_nbCopyDirtyRects = 0;
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m_copyPitch = 0;
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m_copyBytesPerPixel = 0;
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@@ -41,6 +41,8 @@ class CFrameBufferResource
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FrameToken m_token = {};
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uint8_t * m_base = nullptr;
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size_t m_size = 0;
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size_t m_capacity = 0;
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uint64_t m_heapOffset = 0;
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size_t m_frameSize = 0;
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uint64_t m_captureTime = 0;
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uint64_t m_postProcessStart = 0;
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@@ -51,6 +53,7 @@ class CFrameBufferResource
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unsigned m_timingEffectIndex = 0;
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uint64_t m_timingToken = 0;
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bool m_fullCopy = false;
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bool m_direct = false;
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RECT m_copyDirtyRects[LG_MAX_DIRTY_RECTS * 2] = {};
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unsigned m_nbCopyDirtyRects = 0;
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unsigned m_copyPitch = 0;
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@@ -62,7 +65,7 @@ class CFrameBufferResource
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public:
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bool Init(CD3D12Device * dx12, const FrameToken& token, uint8_t * base,
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uint64_t heapOffset, size_t size, size_t maxFrameSize);
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uint64_t heapOffset, size_t size, size_t maxFrameSize, bool direct);
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void Reset();
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const FrameToken& GetToken() const { return m_token; }
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@@ -34,6 +34,15 @@
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using namespace Microsoft::WRL;
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class IFrameTransport;
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struct FramePlan;
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struct FrameCopyBatch
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{
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PreparedFrameBatch prepared;
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CFrameBufferResource * resources[FRAME_MAX_SINKS] = {};
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uint32_t accepted = 0;
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unsigned candidateIndex = 0;
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};
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struct FrameSubmission
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{
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@@ -84,8 +93,8 @@ public:
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virtual bool IsValid() const;
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virtual bool Submit(const FrameSubmission& submission) = 0;
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virtual bool HasReadyFrame() const = 0;
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virtual bool Publish(const CFrameScheduler::Schedule& schedule,
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bool periodic, uint64_t publishStart) = 0;
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virtual bool Publish(
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const FramePlan& plan, uint64_t publishStart) = 0;
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virtual bool UsesCadence() const = 0;
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virtual void Reset();
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virtual void Invalidate();
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@@ -54,6 +54,15 @@ void CFrameScheduler::WakePublisher() const
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{
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if (m_wakeEvent)
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SetEvent(m_wakeEvent);
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CSRWSharedLock lock(m_wakeLock);
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if (m_sharedWakeEvent)
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SetEvent(m_sharedWakeEvent);
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}
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void CFrameScheduler::SetSharedWakeEvent(HANDLE event)
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{
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CSRWExclusiveLock lock(m_wakeLock);
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m_sharedWakeEvent = event;
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}
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uint64_t CFrameScheduler::Nanotime()
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@@ -103,7 +103,9 @@ private:
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static const unsigned WORK_TIMING_HISTORY_SIZE = 32;
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mutable CSRWLock m_lock;
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mutable CSRWLock m_wakeLock;
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HANDLE m_wakeEvent = nullptr;
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HANDLE m_sharedWakeEvent = nullptr;
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Client m_clients[MAX_CLIENTS] = {};
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Schedule m_schedule = {};
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bool m_scheduling = false;
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@@ -162,6 +164,7 @@ public:
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const FrameScheduleUpdate& schedule, uint64_t now);
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bool GetSchedule(Schedule& schedule) const;
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HANDLE GetWakeEvent() const { return m_wakeEvent; }
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void SetSharedWakeEvent(HANDLE event);
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void ObserveFrame(uint64_t now);
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void ForceFrame();
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bool GetPublishTarget(uint64_t now, uint64_t& target,
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@@ -73,9 +73,10 @@ public:
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CHardwareFrameProcessor::CHardwareFrameProcessor(
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IFrameTransport * transport, std::shared_ptr<CD3D12Device> dx12,
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CPostProcessor postProcessors[CAPTURE_PIPELINE_SLOTS],
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CSRWLock * pipelineLock, HANDLE terminateEvent) :
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CSRWLock * pipelineLock, HANDLE terminateEvent, bool useCadence) :
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CFrameProcessor(transport, std::move(dx12), postProcessors,
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pipelineLock, terminateEvent)
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pipelineLock, terminateEvent),
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m_useCadence(useCadence)
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{
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m_candidateAvailableEvent.Attach(
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CreateEvent(nullptr, FALSE, FALSE, nullptr));
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@@ -144,15 +145,19 @@ void CHardwareFrameProcessor::ResetPipeline()
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bool CHardwareFrameProcessor::HasReadyFrame() const
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{
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bool ready = false;
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CSRWSharedLock lock(m_candidateLock);
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for (const FrameCandidate& candidate : m_candidates)
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if (candidate.state == CANDIDATE_READY)
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bool ready = false;
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bool retained = false;
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{
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CSRWSharedLock lock(m_candidateLock);
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for (const FrameCandidate& candidate : m_candidates)
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{
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ready = true;
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break;
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if (candidate.state == CANDIDATE_READY)
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ready = true;
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else if (candidate.state == CANDIDATE_RETAINED)
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retained = true;
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}
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return ready;
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}
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return ready || (retained && m_transport->NeedsFrame());
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}
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int CHardwareFrameProcessor::AcquireCandidate(
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@@ -163,12 +168,18 @@ int CHardwareFrameProcessor::AcquireCandidate(
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bool superseded = false;
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bool idle = true;
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bool publishing = false;
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bool retained = false;
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{
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CSRWExclusiveLock lock(m_candidateLock);
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for (unsigned i = 0; i < ARRAYSIZE(m_candidates); ++i)
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{
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if (m_candidates[i].state != CANDIDATE_FREE)
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if (m_candidates[i].state == CANDIDATE_RETAINED)
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{
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retained = true;
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continue;
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}
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else if (m_candidates[i].state != CANDIDATE_FREE)
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{
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idle = false;
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if (m_candidates[i].state == CANDIDATE_PUBLISHING)
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@@ -187,7 +198,7 @@ int CHardwareFrameProcessor::AcquireCandidate(
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++readyCount;
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if (allowSupersede && !exclusiveSample && selected < 0 &&
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readyCount > (publishing ? 0U : 1U))
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readyCount > ((publishing || retained) ? 0U : 1U))
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for (unsigned i = 0; i < ARRAYSIZE(m_candidates); ++i)
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if (m_candidates[i].state == CANDIDATE_READY &&
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m_candidates[i].sequence < oldest)
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@@ -202,7 +213,7 @@ int CHardwareFrameProcessor::AcquireCandidate(
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m_candidates[static_cast<unsigned>(selected)];
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superseded = candidate.state == CANDIDATE_READY;
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candidate.state = CANDIDATE_PREPARING;
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candidate.sequence = ++m_candidateSequence;
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candidate.sequence = m_transport->NextContentSerial();
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}
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}
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@@ -223,6 +234,44 @@ void CHardwareFrameProcessor::ReleaseCandidate(unsigned candidateIndex)
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SignalCandidateState();
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}
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void CHardwareFrameProcessor::RetainCandidate(unsigned candidateIndex)
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{
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if (candidateIndex >= ARRAYSIZE(m_candidates))
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return;
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unsigned superseded = 0;
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{
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CSRWExclusiveLock lock(m_candidateLock);
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FrameCandidate& candidate = m_candidates[candidateIndex];
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if (candidate.state != CANDIDATE_PUBLISHING)
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return;
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bool newer = false;
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for (unsigned i = 0; i < ARRAYSIZE(m_candidates); ++i)
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if (i != candidateIndex)
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{
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FrameCandidate& current = m_candidates[i];
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const bool complete = current.state == CANDIDATE_READY ||
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current.state == CANDIDATE_PUBLISHING ||
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current.state == CANDIDATE_RETAINED;
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if (complete && current.sequence > candidate.sequence)
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newer = true;
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else if (current.sequence < candidate.sequence &&
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(current.state == CANDIDATE_READY ||
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current.state == CANDIDATE_RETAINED))
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{
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if (current.state == CANDIDATE_READY)
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++superseded;
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current.state = CANDIDATE_FREE;
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}
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}
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candidate.state = newer ? CANDIDATE_FREE : CANDIDATE_RETAINED;
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}
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for (unsigned i = 0; i < superseded; ++i)
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m_transport->FrameSuperseded();
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SignalCandidateState();
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}
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bool CHardwareFrameProcessor::EnsureCandidateResource(
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unsigned candidateIndex, size_t frameSize)
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{
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@@ -312,7 +361,8 @@ void CHardwareFrameProcessor::CandidateCompletionFunction(
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uint64_t gpuEnd = 0;
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const bool timingValid = result && slot->GetGPUTimes(gpuStart, gpuEnd);
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bool forceFrame = false;
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uint64_t readySequence = 0;
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bool forceFrame = false;
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{
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CSRWExclusiveLock lock(processor->m_candidateLock);
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if (candidate->state == CANDIDATE_PREPARING)
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@@ -321,9 +371,28 @@ void CHardwareFrameProcessor::CandidateCompletionFunction(
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candidate->prepareGPUStart = gpuStart;
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candidate->prepareGPUEnd = gpuEnd;
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candidate->prepareTimingValid = timingValid;
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candidate->state =
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result ? CANDIDATE_READY : CANDIDATE_FREE;
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forceFrame = result && candidate->timingToken != 0;
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if (result)
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{
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bool newer = false;
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for (FrameCandidate& current : processor->m_candidates)
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if (¤t != candidate)
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{
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const bool complete = current.state == CANDIDATE_READY ||
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current.state == CANDIDATE_PUBLISHING ||
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current.state == CANDIDATE_RETAINED;
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if (complete && current.sequence > candidate->sequence)
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newer = true;
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else if (current.state == CANDIDATE_RETAINED)
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current.state = CANDIDATE_FREE;
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}
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candidate->state = newer ? CANDIDATE_FREE : CANDIDATE_READY;
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}
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else
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candidate->state = CANDIDATE_FREE;
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if (candidate->state == CANDIDATE_READY)
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readySequence = candidate->sequence;
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forceFrame = candidate->state == CANDIDATE_READY &&
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candidate->timingToken != 0;
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}
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}
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@@ -332,8 +401,12 @@ void CHardwareFrameProcessor::CandidateCompletionFunction(
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processor->SetFullDamage();
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processor->m_transport->ForceFrame();
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}
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else if (forceFrame)
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processor->m_transport->ForceFrame();
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else if (readySequence)
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{
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processor->m_transport->FrameProductReady(readySequence);
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if (forceFrame)
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processor->m_transport->ForceFrame();
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}
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processor->SignalCandidateState();
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}
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@@ -341,15 +414,16 @@ void CHardwareFrameProcessor::CompletionFunction(
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CD3D12CommandSlot * slot, bool result, void * param1, void * param2)
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{
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auto processor = static_cast<CHardwareFrameProcessor *>(param1);
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auto fbRes = static_cast<CFrameBufferResource *>(param2);
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const unsigned candidateIndex = fbRes->GetCandidateIndex();
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const FrameCopyBatch batch =
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*static_cast<FrameCopyBatch *>(param2);
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const unsigned candidateIndex = batch.candidateIndex;
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if (!result)
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{
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processor->m_transport->FailFrameBuffer(fbRes->GetToken());
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processor->m_transport->FailFrameBatch(batch.prepared.token);
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processor->SetFullDamage();
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processor->m_transport->ForceFrame();
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processor->ReleaseCandidate(candidateIndex);
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processor->RetainCandidate(candidateIndex);
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return;
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}
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@@ -371,79 +445,114 @@ void CHardwareFrameProcessor::CompletionFunction(
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prepareTimingValid = candidate.prepareTimingValid;
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}
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const uint64_t publishStart = fbRes->GetCopyStart();
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uint64_t publishStart = 0;
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for (unsigned i = 0; i < batch.prepared.count; ++i)
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if ((batch.accepted & (1U << i)) && batch.resources[i])
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{
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publishStart = batch.resources[i]->GetCopyStart();
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break;
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}
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uint64_t gpuCopyStart = 0;
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uint64_t gpuCopyEnd = 0;
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uint64_t indirectCopyTime = 0;
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if (processor->m_dx12->IsIndirectCopy())
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{
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const uint64_t indirectCopyStart = CFrameScheduler::Nanotime();
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processor->m_transport->WriteFrameBuffer(
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fbRes->GetToken(), fbRes->GetMap(), 0,
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fbRes->GetFrameSize(), false);
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indirectCopyTime = CFrameScheduler::Nanotime() - indirectCopyStart;
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}
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const bool gpuTimingValid =
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slot->GetGPUTimes(gpuCopyStart, gpuCopyEnd);
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const uint64_t copyReady = CFrameScheduler::Nanotime();
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const uint64_t postProcessStart = fbRes->GetPostProcessStart();
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uint64_t postProcessTime = prepareCopyStart - postProcessStart;
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uint64_t prepareCopyTime = prepareReady - prepareCopyStart;
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if (prepareTimingValid && prepareGPUStart >= postProcessStart &&
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prepareGPUEnd >= prepareGPUStart && prepareGPUEnd <= prepareReady)
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bool timingRecorded = false;
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for (unsigned i = 0; i < batch.prepared.count; ++i)
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{
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postProcessTime = prepareGPUStart - postProcessStart;
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prepareCopyTime = prepareGPUEnd - prepareGPUStart;
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if (!(batch.accepted & (1U << i)))
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continue;
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CFrameBufferResource * fbRes = batch.resources[i];
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if (!fbRes)
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continue;
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uint64_t stagedCopyTime = 0;
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if (fbRes->GetMap())
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{
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const uint64_t stagedCopyStart = CFrameScheduler::Nanotime();
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if (fbRes->IsFullCopy())
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processor->m_transport->WriteFrameTarget(batch.prepared.token,
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i, fbRes->GetMap(), 0, fbRes->GetFrameSize(), false);
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else
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{
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const unsigned pitch = fbRes->GetCopyPitch();
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const unsigned bytesPerPixel = fbRes->GetCopyBytesPerPixel();
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const RECT * dirtyRects = fbRes->GetCopyDirtyRects();
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const unsigned count = fbRes->GetCopyDirtyRectCount();
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||||
for (const RECT * rect = dirtyRects;
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||||
rect < dirtyRects + count; ++rect)
|
||||
{
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||||
const size_t rowOffset =
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||||
(size_t)rect->top * pitch +
|
||||
(size_t)rect->left * bytesPerPixel;
|
||||
const size_t rowBytes =
|
||||
(size_t)(rect->right - rect->left) * bytesPerPixel;
|
||||
processor->m_transport->WriteFrameTargetRows(
|
||||
batch.prepared.token, i, fbRes->GetMap(), rowOffset,
|
||||
rowBytes, pitch, (unsigned)(rect->bottom - rect->top));
|
||||
}
|
||||
}
|
||||
stagedCopyTime = CFrameScheduler::Nanotime() - stagedCopyStart;
|
||||
}
|
||||
const uint64_t copyReady = CFrameScheduler::Nanotime();
|
||||
const uint64_t postProcessStart = fbRes->GetPostProcessStart();
|
||||
uint64_t postProcessTime = prepareCopyStart - postProcessStart;
|
||||
uint64_t prepareCopyTime = prepareReady - prepareCopyStart;
|
||||
if (prepareTimingValid && prepareGPUStart >= postProcessStart &&
|
||||
prepareGPUEnd >= prepareGPUStart && prepareGPUEnd <= prepareReady)
|
||||
{
|
||||
postProcessTime = prepareGPUStart - postProcessStart;
|
||||
prepareCopyTime = prepareGPUEnd - prepareGPUStart;
|
||||
}
|
||||
|
||||
uint64_t publishCopyTime = copyReady - publishStart;
|
||||
if (gpuTimingValid && gpuCopyStart >= publishStart &&
|
||||
gpuCopyEnd >= gpuCopyStart && gpuCopyEnd <= copyReady)
|
||||
publishCopyTime = gpuCopyEnd - gpuCopyStart + stagedCopyTime;
|
||||
|
||||
const uint64_t copyTime = prepareCopyTime + publishCopyTime;
|
||||
|
||||
processor->m_transport->FinalizeFrameTarget(
|
||||
batch.prepared.token, i);
|
||||
const uint64_t publishedAt = CFrameScheduler::Nanotime();
|
||||
const uint64_t prepareElapsed = prepareReady >= postProcessStart ?
|
||||
prepareReady - postProcessStart : 0;
|
||||
const uint64_t prepareMeasured = postProcessTime + prepareCopyTime;
|
||||
const uint64_t prepareReadyTime = prepareElapsed > prepareMeasured ?
|
||||
prepareElapsed - prepareMeasured : 0;
|
||||
const uint64_t publishElapsed = publishedAt >= publishStart ?
|
||||
publishedAt - publishStart : 0;
|
||||
const uint64_t publishReadyTime = publishElapsed > publishCopyTime ?
|
||||
publishElapsed - publishCopyTime : 0;
|
||||
const uint64_t readyTime = prepareReadyTime + publishReadyTime;
|
||||
const uint64_t holdTime = publishStart >= prepareReady ?
|
||||
publishStart - prepareReady : 0;
|
||||
|
||||
processor->m_transport->SetFrameTargetTiming(batch.prepared.token, i,
|
||||
fbRes->GetCaptureTime(), postProcessTime, copyTime, readyTime,
|
||||
holdTime, publishedAt);
|
||||
processor->m_transport->TryRecordFrameTiming(
|
||||
batch.prepared.token, i, publishedAt - publishStart);
|
||||
|
||||
const uint64_t timingToken = fbRes->GetTimingToken();
|
||||
if (!timingRecorded && timingToken && timingStart &&
|
||||
prepareReady >= timingStart && copyReady >= publishStart)
|
||||
{
|
||||
const uint64_t totalTime =
|
||||
(prepareReady - timingStart) + (copyReady - publishStart);
|
||||
processor->m_postProcessors[candidateIndex].RecordTiming(
|
||||
fbRes->GetTimingEffectIndex(), timingToken,
|
||||
fbRes->IsFullCopy(), totalTime);
|
||||
timingRecorded = true;
|
||||
}
|
||||
|
||||
processor->m_transport->CompleteFrameTarget(
|
||||
batch.prepared.token, i, true);
|
||||
}
|
||||
|
||||
uint64_t publishCopyTime = copyReady - publishStart;
|
||||
if (gpuTimingValid && gpuCopyStart >= publishStart &&
|
||||
gpuCopyEnd >= gpuCopyStart && gpuCopyEnd <= copyReady)
|
||||
publishCopyTime = gpuCopyEnd - gpuCopyStart + indirectCopyTime;
|
||||
|
||||
const uint64_t copyTime = prepareCopyTime + publishCopyTime;
|
||||
|
||||
processor->m_transport->FinalizeFrameBuffer(fbRes->GetToken());
|
||||
const uint64_t publishedAt = CFrameScheduler::Nanotime();
|
||||
const uint64_t prepareElapsed = prepareReady >= postProcessStart ?
|
||||
prepareReady - postProcessStart : 0;
|
||||
const uint64_t prepareMeasured = postProcessTime + prepareCopyTime;
|
||||
const uint64_t prepareReadyTime = prepareElapsed > prepareMeasured ?
|
||||
prepareElapsed - prepareMeasured : 0;
|
||||
const uint64_t publishElapsed = publishedAt >= publishStart ?
|
||||
publishedAt - publishStart : 0;
|
||||
const uint64_t publishReadyTime = publishElapsed > publishCopyTime ?
|
||||
publishElapsed - publishCopyTime : 0;
|
||||
const uint64_t readyTime = prepareReadyTime + publishReadyTime;
|
||||
const uint64_t holdTime = publishStart >= prepareReady ?
|
||||
publishStart - prepareReady : 0;
|
||||
|
||||
processor->m_transport->SetFrameTiming(fbRes->GetToken(),
|
||||
fbRes->GetCaptureTime(), postProcessTime, copyTime, readyTime, holdTime,
|
||||
fbRes->GetSchedule(), publishedAt);
|
||||
processor->m_transport->TryRecordFrameTiming(
|
||||
fbRes->GetToken(), publishedAt - publishStart);
|
||||
|
||||
const uint64_t timingToken = fbRes->GetTimingToken();
|
||||
if (timingToken && timingStart && prepareReady >= timingStart &&
|
||||
copyReady >= publishStart)
|
||||
{
|
||||
const uint64_t totalTime =
|
||||
(prepareReady - timingStart) + (copyReady - publishStart);
|
||||
processor->m_postProcessors[candidateIndex].RecordTiming(
|
||||
fbRes->GetTimingEffectIndex(), timingToken,
|
||||
fbRes->IsFullCopy(), totalTime);
|
||||
}
|
||||
|
||||
processor->m_transport->CompleteFrameBuffer(fbRes->GetToken(), true);
|
||||
processor->ReleaseCandidate(candidateIndex);
|
||||
processor->RetainCandidate(candidateIndex);
|
||||
}
|
||||
|
||||
bool CHardwareFrameProcessor::Publish(
|
||||
const CFrameScheduler::Schedule& schedule, bool periodic,
|
||||
uint64_t publishStart)
|
||||
const FramePlan& plan, uint64_t publishStart)
|
||||
{
|
||||
CPublishPending publishPending(
|
||||
m_copySubmitLock, &m_publishPending, m_copySubmitEvent.Get());
|
||||
@@ -451,6 +560,7 @@ bool CHardwareFrameProcessor::Publish(
|
||||
|
||||
int selectedCandidate = -1;
|
||||
uint64_t newestSequence = 0;
|
||||
CandidateState selectedState = CANDIDATE_FREE;
|
||||
|
||||
{
|
||||
CSRWExclusiveLock lock(m_candidateLock);
|
||||
@@ -463,9 +573,23 @@ bool CHardwareFrameProcessor::Publish(
|
||||
newestSequence = m_candidates[i].sequence;
|
||||
}
|
||||
|
||||
if (selectedCandidate < 0 && m_transport->NeedsFrame())
|
||||
for (unsigned i = 0; i < ARRAYSIZE(m_candidates); ++i)
|
||||
if (m_candidates[i].state == CANDIDATE_RETAINED &&
|
||||
(selectedCandidate < 0 ||
|
||||
m_candidates[i].sequence > newestSequence))
|
||||
{
|
||||
selectedCandidate = static_cast<int>(i);
|
||||
newestSequence = m_candidates[i].sequence;
|
||||
}
|
||||
|
||||
if (selectedCandidate >= 0)
|
||||
m_candidates[static_cast<unsigned>(selectedCandidate)].state =
|
||||
CANDIDATE_PUBLISHING;
|
||||
{
|
||||
FrameCandidate& selected =
|
||||
m_candidates[static_cast<unsigned>(selectedCandidate)];
|
||||
selectedState = selected.state;
|
||||
selected.state = CANDIDATE_PUBLISHING;
|
||||
}
|
||||
}
|
||||
|
||||
if (selectedCandidate < 0)
|
||||
@@ -473,12 +597,13 @@ bool CHardwareFrameProcessor::Publish(
|
||||
const unsigned candidateIndex =
|
||||
static_cast<unsigned>(selectedCandidate);
|
||||
|
||||
const auto restoreCandidate = [this, candidateIndex]()
|
||||
const auto restoreCandidate =
|
||||
[this, candidateIndex, selectedState]()
|
||||
{
|
||||
{
|
||||
CSRWExclusiveLock lock(m_candidateLock);
|
||||
if (m_candidates[candidateIndex].state == CANDIDATE_PUBLISHING)
|
||||
m_candidates[candidateIndex].state = CANDIDATE_READY;
|
||||
m_candidates[candidateIndex].state = selectedState;
|
||||
}
|
||||
SignalCandidateState();
|
||||
};
|
||||
@@ -500,30 +625,20 @@ bool CHardwareFrameProcessor::Publish(
|
||||
CPostProcessor& postProcessor = m_postProcessors[candidateIndex];
|
||||
const uint64_t candidateSequence = candidate.sequence;
|
||||
|
||||
auto buffer = m_transport->PrepareFrameBuffer(
|
||||
candidate.pitch, candidate.srcFormat, candidate.dstFormat,
|
||||
candidate.dirtyRects, candidate.nbDirtyRects, schedule);
|
||||
if (!buffer.mem)
|
||||
PreparedFrameBatch prepared = {};
|
||||
if (!m_transport->PrepareFrameBatch(plan, candidate.sequence,
|
||||
candidate.pitch, candidate.frameSize, candidate.srcFormat,
|
||||
candidate.dstFormat, candidate.dirtyRects,
|
||||
candidate.nbDirtyRects, true, prepared))
|
||||
{
|
||||
restoreCandidate();
|
||||
return false;
|
||||
}
|
||||
|
||||
CFrameBufferResource * fbRes =
|
||||
m_frameBuffers.Get(buffer, candidate.frameSize);
|
||||
if (!fbRes)
|
||||
{
|
||||
m_transport->AbortFrameBuffer(buffer.token);
|
||||
restoreCandidate();
|
||||
DEBUG_ERROR("Failed to get a CFrameBufferResource from the pool");
|
||||
SetFullDamage();
|
||||
return false;
|
||||
}
|
||||
|
||||
CD3D12CommandSlot * copySlot = m_dx12->GetCopySlot(candidateIndex);
|
||||
if (!copySlot)
|
||||
{
|
||||
m_transport->AbortFrameBuffer(buffer.token);
|
||||
m_transport->AbortFrameBatch(prepared.token);
|
||||
restoreCandidate();
|
||||
DEBUG_ERROR("Failed to get a copy CommandSlot for publication");
|
||||
SetFullDamage();
|
||||
@@ -534,42 +649,72 @@ bool CHardwareFrameProcessor::Publish(
|
||||
unsigned nbPreviousDirtyRects = 0;
|
||||
GetPreviousDamage(previousDirtyRects, &nbPreviousDirtyRects);
|
||||
|
||||
RECT copyDirtyRects[LG_MAX_DIRTY_RECTS * 2] = {};
|
||||
unsigned nbCopyDirtyRects = 0;
|
||||
const bool fullCopy = CFrameProcessorUtil::BuildCopyDamage(
|
||||
postProcessor, buffer.fullCopy,
|
||||
previousDirtyRects, nbPreviousDirtyRects,
|
||||
candidate.dirtyRects, candidate.nbDirtyRects,
|
||||
candidate.dstFormat.width, candidate.dstFormat.height,
|
||||
copyDirtyRects, &nbCopyDirtyRects);
|
||||
FrameCopyBatch& batch = m_publishBatches[candidateIndex];
|
||||
batch = {};
|
||||
batch.prepared = prepared;
|
||||
batch.candidateIndex = candidateIndex;
|
||||
const unsigned bytesPerPixel =
|
||||
candidate.dstFormat.format == FRAME_TYPE_RGBA16F ? 8 : 4;
|
||||
bool resourcesReady = true;
|
||||
for (unsigned i = 0; i < prepared.count; ++i)
|
||||
{
|
||||
CFrameBufferResource * fbRes =
|
||||
m_frameBuffers.Get(prepared.targets[i], candidate.frameSize);
|
||||
batch.resources[i] = fbRes;
|
||||
if (!fbRes)
|
||||
{
|
||||
resourcesReady = false;
|
||||
break;
|
||||
}
|
||||
|
||||
fbRes->SetTiming(
|
||||
candidate.captureTime, candidate.postProcessStart, publishStart);
|
||||
fbRes->SetCandidateIndex(candidateIndex);
|
||||
fbRes->SetPostProcessSample(
|
||||
candidate.timingEffectIndex, candidate.timingToken, fullCopy);
|
||||
copySlot->SetCompletionCallback(&CompletionFunction, this, fbRes);
|
||||
|
||||
copySlot->BeginTiming();
|
||||
postProcessor.CopyFromCandidate(
|
||||
copySlot->GetGfxList(), fbRes->Get().Get(), candidate.resource.Get(),
|
||||
copyDirtyRects, nbCopyDirtyRects, fullCopy);
|
||||
copySlot->EndTiming();
|
||||
|
||||
bool deliveredToOwner;
|
||||
if (!m_transport->PublishFrameBuffer(
|
||||
buffer.token, schedule, deliveredToOwner))
|
||||
RECT copyDirtyRects[LG_MAX_DIRTY_RECTS * 2] = {};
|
||||
unsigned nbCopyDirtyRects = 0;
|
||||
const bool fullCopy = CFrameProcessorUtil::BuildCopyDamage(
|
||||
postProcessor, prepared.targets[i].fullCopy,
|
||||
previousDirtyRects, nbPreviousDirtyRects,
|
||||
candidate.dirtyRects, candidate.nbDirtyRects,
|
||||
candidate.dstFormat.width, candidate.dstFormat.height,
|
||||
copyDirtyRects, &nbCopyDirtyRects);
|
||||
fbRes->SetTiming(
|
||||
candidate.captureTime, candidate.postProcessStart, publishStart);
|
||||
fbRes->SetCandidateIndex(candidateIndex);
|
||||
fbRes->SetPostProcessSample(
|
||||
candidate.timingEffectIndex, candidate.timingToken, fullCopy);
|
||||
fbRes->SetCopyDamage(copyDirtyRects, nbCopyDirtyRects,
|
||||
fullCopy, candidate.pitch, bytesPerPixel);
|
||||
}
|
||||
if (!resourcesReady)
|
||||
{
|
||||
copySlot->Cancel();
|
||||
m_transport->FailFrameBatch(prepared.token);
|
||||
restoreCandidate();
|
||||
DEBUG_ERROR("Failed to get a CFrameBufferResource from the pool");
|
||||
SetFullDamage();
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t accepted =
|
||||
m_transport->PublishFrameBatch(prepared.token);
|
||||
if (!accepted)
|
||||
{
|
||||
copySlot->Cancel();
|
||||
m_transport->AbortFrameBuffer(buffer.token);
|
||||
restoreCandidate();
|
||||
return false;
|
||||
}
|
||||
CFrameScheduler::Schedule frameSchedule = schedule;
|
||||
if (!deliveredToOwner ||
|
||||
!m_transport->TryFrameSubmitted(buffer.token, schedule))
|
||||
frameSchedule.phaseEligible = false;
|
||||
fbRes->SetSchedule(frameSchedule);
|
||||
batch.accepted = accepted;
|
||||
|
||||
copySlot->SetCompletionCallback(&CompletionFunction, this, &batch);
|
||||
copySlot->BeginTiming();
|
||||
for (unsigned i = 0; i < prepared.count; ++i)
|
||||
if (accepted & (1U << i))
|
||||
{
|
||||
CFrameBufferResource * fbRes = batch.resources[i];
|
||||
postProcessor.CopyFromCandidate(copySlot->GetGfxList(),
|
||||
fbRes->Get().Get(), candidate.resource.Get(),
|
||||
fbRes->GetCopyDirtyRects(), fbRes->GetCopyDirtyRectCount(),
|
||||
fbRes->IsFullCopy());
|
||||
}
|
||||
copySlot->EndTiming();
|
||||
|
||||
{
|
||||
CSRWExclusiveLock lock(m_damageLock);
|
||||
@@ -595,23 +740,25 @@ bool CHardwareFrameProcessor::Publish(
|
||||
if (!submitted)
|
||||
{
|
||||
SetFullDamage();
|
||||
const bool submittedWork = copySlot->HasSubmittedWork();
|
||||
bool callbackPending;
|
||||
{
|
||||
CSRWSharedLock lock(m_candidateLock);
|
||||
callbackPending = candidate.state == CANDIDATE_PUBLISHING;
|
||||
}
|
||||
if (callbackPending && !copySlot->HasSubmittedWork())
|
||||
if (submittedWork || !callbackPending)
|
||||
m_transport->CommitFrameBatch(prepared.token);
|
||||
else
|
||||
{
|
||||
m_transport->FailFrameBuffer(buffer.token);
|
||||
ReleaseCandidate(candidateIndex);
|
||||
m_transport->FailFrameBatch(prepared.token);
|
||||
RetainCandidate(candidateIndex);
|
||||
}
|
||||
m_transport->ForceFrame();
|
||||
SignalCandidateState();
|
||||
return false;
|
||||
}
|
||||
|
||||
m_transport->CommitFrameBuffer(
|
||||
buffer.token, schedule, periodic, deliveredToOwner);
|
||||
m_transport->CommitFrameBatch(prepared.token);
|
||||
|
||||
unsigned superseded = 0;
|
||||
{
|
||||
@@ -780,6 +927,18 @@ bool CHardwareFrameProcessor::Submit(const FrameSubmission& submission)
|
||||
dstFormat.width, dstFormat.height);
|
||||
|
||||
const size_t frameSize = postProcessor.GetOutputSize();
|
||||
const unsigned pitch = postProcessor.GetOutputPitch();
|
||||
if (!pitch || !frameSize || frameSize > m_transport->GetMaxFrameSize())
|
||||
{
|
||||
copySlot->Cancel();
|
||||
if (computeSlot)
|
||||
m_dx12->WaitForIdle();
|
||||
ReleaseCandidate(candidateIndex);
|
||||
DEBUG_ERROR("Processed frame does not fit in primary frame memory");
|
||||
SetFullDamage();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!EnsureCandidateResource(candidateIndex, frameSize))
|
||||
{
|
||||
copySlot->Cancel();
|
||||
@@ -793,7 +952,7 @@ bool CHardwareFrameProcessor::Submit(const FrameSubmission& submission)
|
||||
candidate.srcFormat = submission.sourceFormat;
|
||||
candidate.dstFormat = dstFormat;
|
||||
candidate.nbDirtyRects = nbDirtyRects;
|
||||
candidate.pitch = postProcessor.GetOutputPitch();
|
||||
candidate.pitch = pitch;
|
||||
candidate.frameSize = frameSize;
|
||||
candidate.captureTime = submission.captureTime;
|
||||
candidate.postProcessStart = submission.postProcessStart;
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
#include "capture/CFrameProcessor.h"
|
||||
|
||||
class CHardwareFrameProcessor final : public CFrameProcessor
|
||||
class CHardwareFrameProcessor : public CFrameProcessor
|
||||
{
|
||||
private:
|
||||
enum CandidateState
|
||||
@@ -31,6 +31,7 @@ private:
|
||||
CANDIDATE_PREPARING,
|
||||
CANDIDATE_READY,
|
||||
CANDIDATE_PUBLISHING,
|
||||
CANDIDATE_RETAINED,
|
||||
};
|
||||
|
||||
struct FrameCandidate
|
||||
@@ -67,10 +68,11 @@ private:
|
||||
|
||||
FrameCandidate m_candidates[CAPTURE_PIPELINE_SLOTS];
|
||||
CandidateDamageTail m_candidateDamageTail[CAPTURE_PIPELINE_SLOTS];
|
||||
FrameCopyBatch m_publishBatches[CAPTURE_PIPELINE_SLOTS];
|
||||
mutable CSRWLock m_candidateLock;
|
||||
CSRWLock m_copySubmitLock;
|
||||
uint64_t m_candidateSequence = 0;
|
||||
bool m_publishPending = false;
|
||||
bool m_useCadence = true;
|
||||
Wrappers::Event m_candidateAvailableEvent;
|
||||
Wrappers::Event m_copySubmitEvent;
|
||||
|
||||
@@ -80,6 +82,7 @@ private:
|
||||
CD3D12CommandSlot * slot, bool result, void * param1, void * param2);
|
||||
int AcquireCandidate(bool exclusiveSample, bool allowSupersede);
|
||||
void ReleaseCandidate(unsigned candidateIndex);
|
||||
void RetainCandidate(unsigned candidateIndex);
|
||||
bool EnsureCandidateResource(unsigned candidateIndex, size_t frameSize);
|
||||
void ResetCandidates();
|
||||
void SignalCandidateState();
|
||||
@@ -92,14 +95,14 @@ public:
|
||||
CHardwareFrameProcessor(IFrameTransport * transport,
|
||||
std::shared_ptr<CD3D12Device> dx12,
|
||||
CPostProcessor postProcessors[CAPTURE_PIPELINE_SLOTS],
|
||||
CSRWLock * pipelineLock, HANDLE terminateEvent);
|
||||
CSRWLock * pipelineLock, HANDLE terminateEvent,
|
||||
bool useCadence = true);
|
||||
|
||||
bool IsValid() const override;
|
||||
bool Submit(const FrameSubmission& submission) override;
|
||||
bool HasReadyFrame() const override;
|
||||
bool Publish(const CFrameScheduler::Schedule& schedule,
|
||||
bool periodic, uint64_t publishStart) override;
|
||||
bool UsesCadence() const override { return true; }
|
||||
bool Publish(const FramePlan& plan, uint64_t publishStart) override;
|
||||
bool UsesCadence() const override { return m_useCadence; }
|
||||
void Reset() override;
|
||||
void ResetPipeline() override;
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -25,8 +25,74 @@
|
||||
class CSoftwareFrameProcessor final : public CFrameProcessor
|
||||
{
|
||||
private:
|
||||
enum ProductState
|
||||
{
|
||||
PRODUCT_FREE,
|
||||
PRODUCT_PREPARING,
|
||||
PRODUCT_READY,
|
||||
PRODUCT_PUBLISHING,
|
||||
PRODUCT_RETAINED,
|
||||
PRODUCT_COMPLETING,
|
||||
};
|
||||
|
||||
struct Product
|
||||
{
|
||||
ProductState state = PRODUCT_FREE;
|
||||
ProductState restoreState = PRODUCT_FREE;
|
||||
ProductState completedState = PRODUCT_FREE;
|
||||
ComPtr<ID3D12Resource> resource;
|
||||
D12FrameFormat srcFormat = {};
|
||||
D12FrameFormat dstFormat = {};
|
||||
RECT dirtyRects[LG_MAX_DIRTY_RECTS] = {};
|
||||
unsigned nbDirtyRects = 0;
|
||||
RECT previousDirtyRects[LG_MAX_DIRTY_RECTS] = {};
|
||||
unsigned nbPreviousDirtyRects = 0;
|
||||
unsigned pitch = 0;
|
||||
size_t frameSize = 0;
|
||||
uint64_t sequence = 0;
|
||||
uint64_t captureTime = 0;
|
||||
uint64_t postProcessStart = 0;
|
||||
uint64_t prepareCopyStart = 0;
|
||||
uint64_t prepareReady = 0;
|
||||
uint64_t prepareGPUStart = 0;
|
||||
uint64_t prepareGPUEnd = 0;
|
||||
uint64_t timingStart = 0;
|
||||
unsigned timingEffectIndex = 0;
|
||||
uint64_t timingToken = 0;
|
||||
bool prepareTimingValid = false;
|
||||
bool sourceReady = false;
|
||||
bool batchCommitted = false;
|
||||
bool productNotified = false;
|
||||
bool executeActive = false;
|
||||
bool completionDone = false;
|
||||
bool completionSucceeded = false;
|
||||
FrameCopyBatch batch = {};
|
||||
};
|
||||
|
||||
Product m_products[CAPTURE_PIPELINE_SLOTS];
|
||||
mutable CSRWLock m_productLock;
|
||||
Wrappers::Event m_productAvailableEvent;
|
||||
|
||||
static void CompletionFunction(
|
||||
CD3D12CommandSlot * slot, bool result, void * param1, void * param2);
|
||||
int AcquireProduct();
|
||||
int WaitForProduct();
|
||||
void RestoreProduct(unsigned productIndex, ProductState state);
|
||||
void FinishProduct(
|
||||
unsigned productIndex, bool publishing, bool result);
|
||||
void MarkSourceReady(unsigned productIndex, uint64_t sequence);
|
||||
void MarkBatchCommitted(unsigned productIndex, uint64_t sequence);
|
||||
bool EnsureProductResource(unsigned productIndex, size_t frameSize);
|
||||
bool BeginExecute(unsigned productIndex, uint64_t sequence,
|
||||
ProductState state);
|
||||
void EndExecute(unsigned productIndex, uint64_t sequence,
|
||||
bool& completed, bool& succeeded);
|
||||
bool PrepareBatch(Product& product, unsigned productIndex,
|
||||
const FramePlan& plan, uint64_t copyStart);
|
||||
void CompleteBatch(CD3D12CommandSlot * slot, Product& product,
|
||||
unsigned productIndex, bool publishing, bool result);
|
||||
void ResetProducts();
|
||||
void SignalProductState(bool available = false);
|
||||
|
||||
public:
|
||||
CSoftwareFrameProcessor(IFrameTransport * transport,
|
||||
@@ -35,10 +101,10 @@ public:
|
||||
CSRWLock * pipelineLock, HANDLE terminateEvent);
|
||||
|
||||
bool Submit(const FrameSubmission& submission) override;
|
||||
bool HasReadyFrame() const override { return false; }
|
||||
bool Publish(const CFrameScheduler::Schedule&, bool, uint64_t) override
|
||||
{
|
||||
return false;
|
||||
}
|
||||
bool HasReadyFrame() const override;
|
||||
bool Publish(const FramePlan& plan, uint64_t publishStart) override;
|
||||
bool UsesCadence() const override { return false; }
|
||||
bool IsValid() const override;
|
||||
void Reset() override;
|
||||
void ResetPipeline() override;
|
||||
};
|
||||
|
||||
@@ -785,195 +785,66 @@ void CSwapChainProcessor::PublisherThread()
|
||||
|
||||
for (;;)
|
||||
{
|
||||
const uint64_t now = CFrameScheduler::Nanotime();
|
||||
uint64_t target;
|
||||
CFrameScheduler::Schedule schedule;
|
||||
bool periodic;
|
||||
bool republish;
|
||||
m_transport.GetPublishTarget(
|
||||
now, target, schedule, periodic, republish);
|
||||
|
||||
const uint64_t now = CFrameScheduler::Nanotime();
|
||||
const bool ready = m_frameProcessor->HasReadyFrame();
|
||||
if (!ready)
|
||||
{
|
||||
m_transport.ProcessDeliveries();
|
||||
if (m_frameProcessor->HasReadyFrame())
|
||||
continue;
|
||||
FramePlan plan = {};
|
||||
const bool due = m_transport.GetFramePlan(now, ready, plan);
|
||||
|
||||
uint64_t current = CFrameScheduler::Nanotime();
|
||||
uint64_t cadenceTarget = 0;
|
||||
if (cadenceEnabled && schedule.deliveryDeadlineSerial && periodic)
|
||||
{
|
||||
if (schedule.deadline <= current)
|
||||
{
|
||||
m_transport.FrameMissed(schedule, current, periodic);
|
||||
continue;
|
||||
}
|
||||
cadenceTarget = schedule.deadline;
|
||||
}
|
||||
|
||||
if (republish && m_transport.HasPublishedFrame())
|
||||
{
|
||||
if (m_transport.RepublishFrameBuffer(schedule))
|
||||
continue;
|
||||
|
||||
current = CFrameScheduler::Nanotime();
|
||||
if (cadenceTarget && cadenceTarget <= current)
|
||||
{
|
||||
m_transport.FrameMissed(schedule, current, periodic);
|
||||
continue;
|
||||
}
|
||||
|
||||
uint64_t retryTarget = current + PUBLISH_RETRY_NS;
|
||||
if (cadenceTarget)
|
||||
retryTarget = min(retryTarget, cadenceTarget);
|
||||
ArmPublishTimer(m_publishTimer.Get(), retryTarget - current);
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(timerHandles), timerHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
|
||||
uint64_t replayTarget;
|
||||
if (m_transport.GetPendingDeliveryTarget(current, replayTarget))
|
||||
{
|
||||
bool retry = false;
|
||||
if (replayTarget <= current)
|
||||
{
|
||||
if (m_transport.RetryPendingDelivery(current, retry))
|
||||
continue;
|
||||
|
||||
current = CFrameScheduler::Nanotime();
|
||||
if (cadenceTarget && cadenceTarget <= current)
|
||||
{
|
||||
m_transport.FrameMissed(schedule, current, periodic);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (retry)
|
||||
replayTarget = current + PUBLISH_RETRY_NS;
|
||||
else
|
||||
{
|
||||
if (cadenceTarget)
|
||||
replayTarget = cadenceTarget;
|
||||
else
|
||||
{
|
||||
if (m_publishTimer.Get())
|
||||
CancelWaitableTimer(m_publishTimer.Get());
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(idleHandles), idleHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cadenceTarget)
|
||||
replayTarget = min(replayTarget, cadenceTarget);
|
||||
|
||||
current = CFrameScheduler::Nanotime();
|
||||
if (cadenceTarget && cadenceTarget <= current)
|
||||
{
|
||||
m_transport.FrameMissed(schedule, current, periodic);
|
||||
continue;
|
||||
}
|
||||
if (replayTarget <= current)
|
||||
continue;
|
||||
|
||||
ArmPublishTimer(m_publishTimer.Get(), replayTarget - current);
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(timerHandles), timerHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (cadenceTarget)
|
||||
{
|
||||
current = CFrameScheduler::Nanotime();
|
||||
if (cadenceTarget <= current)
|
||||
{
|
||||
m_transport.FrameMissed(schedule, current, periodic);
|
||||
continue;
|
||||
}
|
||||
|
||||
ArmPublishTimer(m_publishTimer.Get(), cadenceTarget - current);
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(timerHandles), timerHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_publishTimer.Get())
|
||||
CancelWaitableTimer(m_publishTimer.Get());
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(idleHandles), idleHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
if (plan.progressed)
|
||||
continue;
|
||||
|
||||
if (due && ready)
|
||||
{
|
||||
const uint64_t publishStart = CFrameScheduler::Nanotime();
|
||||
if (m_frameProcessor->Publish(plan, publishStart))
|
||||
continue;
|
||||
const uint64_t retry = publishStart + PUBLISH_RETRY_NS;
|
||||
if (!plan.nextWake || retry < plan.nextWake)
|
||||
plan.nextWake = retry;
|
||||
}
|
||||
|
||||
uint64_t current = CFrameScheduler::Nanotime();
|
||||
uint64_t replayTarget;
|
||||
if (m_transport.GetPendingDeliveryTarget(current, replayTarget) &&
|
||||
replayTarget < target)
|
||||
bool missed = false;
|
||||
if (due && !ready && cadenceEnabled)
|
||||
{
|
||||
if (replayTarget <= current)
|
||||
for (unsigned i = 0; i < plan.count; ++i)
|
||||
{
|
||||
m_transport.ProcessDeliveries();
|
||||
current = CFrameScheduler::Nanotime();
|
||||
bool retry = false;
|
||||
if (m_transport.RetryPendingDelivery(current, retry))
|
||||
const FramePlanTarget& request = plan.targets[i];
|
||||
if (!request.periodic ||
|
||||
!request.commitSchedule.deliveryDeadlineSerial)
|
||||
continue;
|
||||
|
||||
current = CFrameScheduler::Nanotime();
|
||||
if (retry)
|
||||
replayTarget = current + PUBLISH_RETRY_NS;
|
||||
else
|
||||
replayTarget = target;
|
||||
}
|
||||
|
||||
replayTarget = min(replayTarget, target);
|
||||
current = CFrameScheduler::Nanotime();
|
||||
if (target > current)
|
||||
{
|
||||
if (replayTarget <= current)
|
||||
continue;
|
||||
|
||||
ArmPublishTimer(m_publishTimer.Get(), replayTarget - current);
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(timerHandles), timerHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
continue;
|
||||
if (request.commitSchedule.deadline <= current)
|
||||
missed = true;
|
||||
else if (!plan.nextWake ||
|
||||
request.commitSchedule.deadline < plan.nextWake)
|
||||
plan.nextWake = request.commitSchedule.deadline;
|
||||
}
|
||||
}
|
||||
if (missed)
|
||||
{
|
||||
m_transport.MissFramePlan(plan, current);
|
||||
continue;
|
||||
}
|
||||
|
||||
current = CFrameScheduler::Nanotime();
|
||||
if (target > current)
|
||||
if (plan.nextWake && plan.nextWake > current)
|
||||
{
|
||||
ArmPublishTimer(m_publishTimer.Get(), target - current);
|
||||
ArmPublishTimer(m_publishTimer.Get(), plan.nextWake - current);
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(timerHandles), timerHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
|
||||
const uint64_t publishStart = CFrameScheduler::Nanotime();
|
||||
m_transport.ProcessDeliveries();
|
||||
if (!m_transport.FrameBufferAvailable(schedule) ||
|
||||
!m_frameProcessor->Publish(schedule, periodic, publishStart))
|
||||
{
|
||||
ArmPublishTimer(m_publishTimer.Get(), PUBLISH_RETRY_NS);
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(timerHandles), timerHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
}
|
||||
if (plan.nextWake)
|
||||
continue;
|
||||
if (m_publishTimer.Get())
|
||||
CancelWaitableTimer(m_publishTimer.Get());
|
||||
if (WaitForMultipleObjects(
|
||||
ARRAYSIZE(idleHandles), idleHandles, FALSE, INFINITE) ==
|
||||
WAIT_OBJECT_0)
|
||||
break;
|
||||
}
|
||||
|
||||
if (avTaskHandle)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -25,81 +25,147 @@
|
||||
#include "transport/IFrameTransport.h"
|
||||
#include "transport/ITransport.h"
|
||||
|
||||
#include <vector>
|
||||
#include <atomic>
|
||||
|
||||
class CFrameHub final : public IFrameTransport
|
||||
{
|
||||
private:
|
||||
static const unsigned MAX_SLOTS = 1024;
|
||||
|
||||
struct Slot
|
||||
struct Sink
|
||||
{
|
||||
uint64_t serial = 0;
|
||||
bool committed = false;
|
||||
bool completionPending = false;
|
||||
bool completionSucceeded = false;
|
||||
struct ResourceLane
|
||||
{
|
||||
uint8_t * mem = nullptr;
|
||||
uint64_t heapOffset = 0;
|
||||
unsigned localSlot = 0;
|
||||
bool direct = false;
|
||||
bool valid = false;
|
||||
bool busy = false;
|
||||
};
|
||||
|
||||
CSRWLock callLock;
|
||||
IFrameSink * target = nullptr;
|
||||
HANDLE drained = nullptr;
|
||||
std::atomic<unsigned> outstanding = 0;
|
||||
std::atomic_bool active = false;
|
||||
std::atomic<BackendId> backend = 0;
|
||||
std::atomic<uint32_t> epoch = 0;
|
||||
bool reserved = false;
|
||||
bool primary = false;
|
||||
bool needsFullCopy = true;
|
||||
uint64_t lastContent = 0;
|
||||
uint64_t blockedContent = 0;
|
||||
size_t blockedFrameSize = 0;
|
||||
bool blockedAllocation = false;
|
||||
unsigned pitch = 0;
|
||||
unsigned width = 0;
|
||||
unsigned height = 0;
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN;
|
||||
FrameType frameType = FRAME_TYPE_INVALID;
|
||||
ResourceLane lanes[FRAME_SINK_BUFFERS] = {};
|
||||
};
|
||||
|
||||
mutable CSRWLock m_lock;
|
||||
IFrameSink * m_sink = nullptr;
|
||||
BackendId m_backend = 0;
|
||||
uint32_t m_epoch = 0;
|
||||
uint64_t m_nextSerial = 0;
|
||||
std::vector<Slot> m_slots;
|
||||
struct BatchTarget
|
||||
{
|
||||
Sink * sink = nullptr;
|
||||
BackendId backend = 0;
|
||||
uint32_t epoch = 0;
|
||||
unsigned localSlot = 0;
|
||||
unsigned resourceLane = 0;
|
||||
CFrameScheduler::Schedule schedule = {};
|
||||
CFrameScheduler::Schedule deliverySchedule = {};
|
||||
uint64_t content = 0;
|
||||
unsigned pitch = 0;
|
||||
unsigned width = 0;
|
||||
unsigned height = 0;
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN;
|
||||
FrameType frameType = FRAME_TYPE_INVALID;
|
||||
bool periodic = false;
|
||||
bool published = false;
|
||||
bool delivered = false;
|
||||
bool submitted = false;
|
||||
bool committed = false;
|
||||
bool completionPending = false;
|
||||
bool completionSucceeded = false;
|
||||
bool releasePending = false;
|
||||
bool active = false;
|
||||
};
|
||||
|
||||
bool Valid(const FrameToken& token) const;
|
||||
void Invalidate(const FrameToken& token);
|
||||
struct Batch
|
||||
{
|
||||
CSRWLock lock;
|
||||
uint64_t serial = 0;
|
||||
unsigned count = 0;
|
||||
bool active = false;
|
||||
BatchTarget targets[FRAME_MAX_SINKS] = {};
|
||||
};
|
||||
|
||||
struct SinkRef
|
||||
{
|
||||
Sink * sink;
|
||||
unsigned index;
|
||||
bool primary;
|
||||
};
|
||||
|
||||
mutable CSRWLock m_listLock;
|
||||
Sink m_sinks[FRAME_MAX_SINKS];
|
||||
Batch m_batches[FRAME_BATCHES];
|
||||
std::atomic<uint64_t> m_nextSerial = 0;
|
||||
std::atomic<uint64_t> m_nextContent = 0;
|
||||
std::atomic<uint64_t> m_newestContent = 0;
|
||||
HANDLE m_wakeEvent = nullptr;
|
||||
|
||||
unsigned Snapshot(SinkRef refs[FRAME_MAX_SINKS]) const;
|
||||
bool BatchValid(const Batch& batch, const FrameBatchToken& token) const;
|
||||
void ReleaseTarget(Batch& batch, BatchTarget& target);
|
||||
void CompleteTarget(Batch& batch, BatchTarget& target, bool succeeded);
|
||||
|
||||
public:
|
||||
bool Bind(BackendId backend, uint32_t epoch, IFrameSink& sink);
|
||||
CFrameHub();
|
||||
~CFrameHub() override;
|
||||
|
||||
CFrameHub(const CFrameHub&) = delete;
|
||||
CFrameHub& operator=(const CFrameHub&) = delete;
|
||||
|
||||
bool Bind(BackendId backend, uint32_t epoch, bool primary,
|
||||
IFrameSink& sink);
|
||||
void Unbind(BackendId backend, uint32_t epoch);
|
||||
|
||||
size_t GetMaxFrameSize() const override;
|
||||
bool FrameBufferAvailable(const CFrameScheduler::Schedule& schedule,
|
||||
bool allowReadyReplacement = true) override;
|
||||
bool HasPublishedFrame() const override;
|
||||
void ProcessDeliveries() override;
|
||||
bool GetPendingDeliveryTarget(uint64_t now, uint64_t& target) override;
|
||||
bool RetryPendingDelivery(uint64_t now, bool& retry) override;
|
||||
PreparedFrameBuffer PrepareFrameBuffer(unsigned pitch,
|
||||
uint64_t NextContentSerial() override;
|
||||
void FrameProductReady(uint64_t contentSerial) override;
|
||||
bool NeedsFrame() const override;
|
||||
bool GetFramePlan(
|
||||
uint64_t now, bool productReady, FramePlan& plan) override;
|
||||
bool GetImmediateFramePlan(
|
||||
uint64_t now, FramePlan& plan) override;
|
||||
void MissFramePlan(const FramePlan& plan, uint64_t now) override;
|
||||
bool PrepareFrameBatch(const FramePlan& plan,
|
||||
uint64_t contentSerial, unsigned pitch, size_t frameSize,
|
||||
const D12FrameFormat& srcFormat, const D12FrameFormat& dstFormat,
|
||||
const RECT * dirtyRects, unsigned nbDirtyRects,
|
||||
const CFrameScheduler::Schedule& schedule,
|
||||
bool allowReadyReplacement = true) override;
|
||||
bool PublishFrameBuffer(const FrameToken& token,
|
||||
const CFrameScheduler::Schedule& schedule,
|
||||
bool& deliveredToOwner) override;
|
||||
bool RepublishFrameBuffer(
|
||||
const CFrameScheduler::Schedule& schedule) override;
|
||||
bool TryFrameSubmitted(const FrameToken& token,
|
||||
const CFrameScheduler::Schedule& schedule) override;
|
||||
void CommitFrameBuffer(const FrameToken& token,
|
||||
const CFrameScheduler::Schedule& schedule, bool periodic,
|
||||
bool deliveredToOwner) override;
|
||||
void AbortFrameBuffer(const FrameToken& token) override;
|
||||
void FailFrameBuffer(const FrameToken& token) override;
|
||||
void CompleteFrameBuffer(
|
||||
const FrameToken& token, bool succeeded) override;
|
||||
void SetFrameTiming(const FrameToken& token, uint64_t captureTime,
|
||||
uint64_t postProcessTime, uint64_t copyTime, uint64_t readyTime,
|
||||
uint64_t holdTime, const CFrameScheduler::Schedule& schedule,
|
||||
bool allowReadyReplacement, PreparedFrameBatch& batch) override;
|
||||
uint32_t PublishFrameBatch(const FrameBatchToken& token) override;
|
||||
void CommitFrameBatch(const FrameBatchToken& token) override;
|
||||
void AbortFrameBatch(const FrameBatchToken& token) override;
|
||||
void FailFrameBatch(const FrameBatchToken& token) override;
|
||||
void WriteFrameTarget(const FrameBatchToken& token,
|
||||
unsigned target, void * src, size_t offset, size_t len,
|
||||
bool setWritePos) const override;
|
||||
void WriteFrameTargetRows(const FrameBatchToken& token,
|
||||
unsigned target, void * src, size_t offset, size_t rowBytes,
|
||||
size_t pitch, unsigned rows) const override;
|
||||
void FinalizeFrameTarget(const FrameBatchToken& token,
|
||||
unsigned target) const override;
|
||||
void SetFrameTargetTiming(const FrameBatchToken& token,
|
||||
unsigned target, uint64_t captureTime, uint64_t postProcessTime,
|
||||
uint64_t copyTime, uint64_t readyTime, uint64_t holdTime,
|
||||
uint64_t completedAt) override;
|
||||
void WriteFrameBuffer(const FrameToken& token, void * src,
|
||||
size_t offset, size_t len, bool setWritePos) const override;
|
||||
void WriteFrameBufferRows(const FrameToken& token, void * src,
|
||||
size_t offset, size_t rowBytes, size_t pitch,
|
||||
unsigned rows) const override;
|
||||
void FinalizeFrameBuffer(const FrameToken& token) const override;
|
||||
|
||||
void TryRecordFrameTiming(const FrameBatchToken& token,
|
||||
unsigned target, uint64_t duration) override;
|
||||
void CompleteFrameTarget(const FrameBatchToken& token,
|
||||
unsigned target, bool succeeded) override;
|
||||
void ObserveFrame(uint64_t now) override;
|
||||
void ForceFrame() override;
|
||||
bool GetPublishTarget(uint64_t now, uint64_t& target,
|
||||
CFrameScheduler::Schedule& schedule, bool& periodic,
|
||||
bool& republish) override;
|
||||
void FrameMissed(const CFrameScheduler::Schedule& schedule,
|
||||
uint64_t now, bool periodic) override;
|
||||
void FrameSuperseded() override;
|
||||
HANDLE GetFrameScheduleEvent() const override;
|
||||
void TryRecordFrameTiming(
|
||||
const FrameToken& token, uint64_t duration) override;
|
||||
HANDLE GetFrameScheduleEvent() const override { return m_wakeEvent; }
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -25,7 +25,6 @@
|
||||
#include "transport/ITransport.h"
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
class CTransportManager final
|
||||
{
|
||||
@@ -36,6 +35,19 @@ public:
|
||||
using Recovery = ITransport::Recovery;
|
||||
|
||||
private:
|
||||
mutable CSRWLock m_lock;
|
||||
|
||||
enum class Phase
|
||||
{
|
||||
IDLE,
|
||||
OPEN,
|
||||
INITIALIZE,
|
||||
SETUP,
|
||||
PROCESS,
|
||||
ACCESS,
|
||||
STOP,
|
||||
};
|
||||
|
||||
enum class State
|
||||
{
|
||||
CLOSED,
|
||||
@@ -47,41 +59,97 @@ private:
|
||||
STOPPED,
|
||||
};
|
||||
|
||||
enum class Call
|
||||
{
|
||||
IDLE,
|
||||
LIFECYCLE,
|
||||
PROCESS,
|
||||
RECOVERY,
|
||||
ACCESS,
|
||||
};
|
||||
|
||||
struct RecoveryUpdate
|
||||
{
|
||||
uint64_t session = 0;
|
||||
uint32_t serial = 0;
|
||||
bool active = false;
|
||||
Recovery state = Recovery::FAILED;
|
||||
uint32_t error = 0;
|
||||
};
|
||||
|
||||
struct Entry
|
||||
{
|
||||
BackendId id;
|
||||
const char * name;
|
||||
bool required;
|
||||
bool primary;
|
||||
CreateFn create;
|
||||
std::unique_ptr<ITransport> transport;
|
||||
Entry();
|
||||
~Entry();
|
||||
|
||||
mutable CSRWLock lock;
|
||||
HANDLE idleEvent = nullptr;
|
||||
Call call = Call::IDLE;
|
||||
DWORD callOwner = 0;
|
||||
bool stopRequested = false;
|
||||
BackendId id = 0;
|
||||
const char * name = nullptr;
|
||||
bool required = false;
|
||||
bool primary = false;
|
||||
CreateFn create = nullptr;
|
||||
std::shared_ptr<ITransport> transport;
|
||||
State state = State::CLOSED;
|
||||
uint32_t epoch = 1;
|
||||
uint64_t retryAt = 0;
|
||||
bool controlAdded = false;
|
||||
bool frameAdded = false;
|
||||
bool exposed = false;
|
||||
bool setupDone = false;
|
||||
bool syncPending = false;
|
||||
bool recoveryPending = false;
|
||||
RecoveryUpdate recovery;
|
||||
FrameMemoryLimits limits;
|
||||
bool limitsValid = false;
|
||||
DirectFrameBufferMemory directMemory;
|
||||
bool directMemoryValid = false;
|
||||
std::shared_ptr<ITransport> exposedTransport;
|
||||
};
|
||||
|
||||
std::vector<std::unique_ptr<Entry>> m_entries;
|
||||
std::unique_ptr<Entry> m_entries[FRAME_MAX_SINKS];
|
||||
unsigned m_entryCount = 0;
|
||||
CControlHub m_control;
|
||||
CFrameHub m_frames;
|
||||
Entry * m_primary = nullptr;
|
||||
bool m_initialized = false;
|
||||
bool m_setup = false;
|
||||
bool m_exposed = false;
|
||||
size_t m_alignment = 0;
|
||||
Phase m_phase = Phase::IDLE;
|
||||
DWORD m_phaseOwner = 0;
|
||||
HANDLE m_phaseIdle = nullptr;
|
||||
HANDLE m_stoppedEvent = nullptr;
|
||||
bool m_started = false;
|
||||
bool m_stopping = false;
|
||||
bool m_stopped = false;
|
||||
|
||||
unsigned Entries(Entry * entries[FRAME_MAX_SINKS]) const;
|
||||
Entry * Primary() const;
|
||||
|
||||
bool BeginPhase(Phase phase, bool wait, bool stopping = false);
|
||||
void EndPhase();
|
||||
bool BeginCall(Entry& entry, Call call, bool wait);
|
||||
void EndCall(Entry& entry,
|
||||
const std::shared_ptr<ITransport>& transport, bool drain = true);
|
||||
void DrainRecovery(Entry& entry,
|
||||
const std::shared_ptr<ITransport>& transport);
|
||||
|
||||
OpenResult OpenEntry(Entry& entry);
|
||||
bool InitializeEntry(Entry& entry);
|
||||
bool SetupEntry(Entry& entry);
|
||||
void RetryEntry(Entry& entry, uint64_t now);
|
||||
bool SetupEntry(Entry& entry, size_t alignment);
|
||||
bool AddServices(Entry& entry);
|
||||
void RetryEntry(Entry& entry, uint64_t now, bool initialized,
|
||||
bool setup, size_t alignment);
|
||||
void HandleProcessResult(Entry& entry, ProcessResult result);
|
||||
void ScheduleRetry(Entry& entry);
|
||||
void RemoveServices(Entry& entry);
|
||||
ITransport& Primary();
|
||||
void Expose(Entry& entry);
|
||||
|
||||
public:
|
||||
CTransportManager() = default;
|
||||
CTransportManager();
|
||||
~CTransportManager();
|
||||
|
||||
CTransportManager(const CTransportManager&) = delete;
|
||||
|
||||
@@ -81,5 +81,6 @@ public:
|
||||
uint64_t now, bool periodic) = 0;
|
||||
virtual void FrameSuperseded() = 0;
|
||||
virtual HANDLE GetFrameScheduleEvent() const = 0;
|
||||
virtual void SetFrameScheduleEvent(HANDLE event) = 0;
|
||||
virtual void TryRecordFrameTiming(uint64_t duration) = 0;
|
||||
};
|
||||
|
||||
@@ -28,60 +28,69 @@
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct FramePlanTarget
|
||||
{
|
||||
uint32_t sink = 0;
|
||||
uint32_t backend = 0;
|
||||
uint32_t epoch = 0;
|
||||
CFrameScheduler::Schedule schedule = {};
|
||||
CFrameScheduler::Schedule commitSchedule = {};
|
||||
bool periodic = false;
|
||||
bool primary = false;
|
||||
};
|
||||
|
||||
struct FramePlan
|
||||
{
|
||||
FramePlanTarget targets[FRAME_MAX_SINKS] = {};
|
||||
unsigned count = 0;
|
||||
uint64_t nextWake = 0;
|
||||
bool progressed = false;
|
||||
};
|
||||
|
||||
class IFrameTransport
|
||||
{
|
||||
public:
|
||||
virtual ~IFrameTransport() = default;
|
||||
|
||||
virtual size_t GetMaxFrameSize() const = 0;
|
||||
virtual uint64_t NextContentSerial() = 0;
|
||||
virtual void FrameProductReady(uint64_t contentSerial) = 0;
|
||||
virtual bool NeedsFrame() const = 0;
|
||||
virtual bool GetFramePlan(
|
||||
uint64_t now, bool productReady, FramePlan& plan) = 0;
|
||||
virtual bool GetImmediateFramePlan(
|
||||
uint64_t now, FramePlan& plan) = 0;
|
||||
virtual void MissFramePlan(const FramePlan& plan, uint64_t now) = 0;
|
||||
|
||||
virtual bool FrameBufferAvailable(
|
||||
const CFrameScheduler::Schedule& schedule,
|
||||
bool allowReadyReplacement = true) = 0;
|
||||
virtual bool HasPublishedFrame() const = 0;
|
||||
virtual void ProcessDeliveries() = 0;
|
||||
virtual bool GetPendingDeliveryTarget(
|
||||
uint64_t now, uint64_t& target) = 0;
|
||||
virtual bool RetryPendingDelivery(uint64_t now, bool& retry) = 0;
|
||||
virtual PreparedFrameBuffer PrepareFrameBuffer(unsigned pitch,
|
||||
virtual bool PrepareFrameBatch(const FramePlan& plan,
|
||||
uint64_t contentSerial, unsigned pitch, size_t frameSize,
|
||||
const D12FrameFormat& srcFormat, const D12FrameFormat& dstFormat,
|
||||
const RECT * dirtyRects, unsigned nbDirtyRects,
|
||||
const CFrameScheduler::Schedule& schedule,
|
||||
bool allowReadyReplacement = true) = 0;
|
||||
virtual bool PublishFrameBuffer(const FrameToken& token,
|
||||
const CFrameScheduler::Schedule& schedule,
|
||||
bool& deliveredToOwner) = 0;
|
||||
virtual bool RepublishFrameBuffer(
|
||||
const CFrameScheduler::Schedule& schedule) = 0;
|
||||
virtual bool TryFrameSubmitted(const FrameToken& token,
|
||||
const CFrameScheduler::Schedule& schedule) = 0;
|
||||
virtual void CommitFrameBuffer(const FrameToken& token,
|
||||
const CFrameScheduler::Schedule& schedule, bool periodic,
|
||||
bool deliveredToOwner) = 0;
|
||||
virtual void AbortFrameBuffer(const FrameToken& token) = 0;
|
||||
virtual void FailFrameBuffer(const FrameToken& token) = 0;
|
||||
virtual void CompleteFrameBuffer(
|
||||
const FrameToken& token, bool succeeded) = 0;
|
||||
virtual void SetFrameTiming(const FrameToken& token, uint64_t captureTime,
|
||||
uint64_t postProcessTime, uint64_t copyTime, uint64_t readyTime,
|
||||
uint64_t holdTime, const CFrameScheduler::Schedule& schedule,
|
||||
bool allowReadyReplacement, PreparedFrameBatch& batch) = 0;
|
||||
virtual uint32_t PublishFrameBatch(const FrameBatchToken& token) = 0;
|
||||
virtual void CommitFrameBatch(const FrameBatchToken& token) = 0;
|
||||
virtual void AbortFrameBatch(const FrameBatchToken& token) = 0;
|
||||
virtual void FailFrameBatch(const FrameBatchToken& token) = 0;
|
||||
|
||||
virtual void WriteFrameTarget(const FrameBatchToken& token,
|
||||
unsigned target, void * src, size_t offset, size_t len,
|
||||
bool setWritePos) const = 0;
|
||||
virtual void WriteFrameTargetRows(const FrameBatchToken& token,
|
||||
unsigned target, void * src, size_t offset, size_t rowBytes,
|
||||
size_t pitch, unsigned rows) const = 0;
|
||||
virtual void FinalizeFrameTarget(
|
||||
const FrameBatchToken& token, unsigned target) const = 0;
|
||||
virtual void SetFrameTargetTiming(const FrameBatchToken& token,
|
||||
unsigned target, uint64_t captureTime, uint64_t postProcessTime,
|
||||
uint64_t copyTime, uint64_t readyTime, uint64_t holdTime,
|
||||
uint64_t completedAt) = 0;
|
||||
virtual void WriteFrameBuffer(const FrameToken& token, void * src,
|
||||
size_t offset, size_t len, bool setWritePos) const = 0;
|
||||
virtual void WriteFrameBufferRows(const FrameToken& token, void * src,
|
||||
size_t offset, size_t rowBytes, size_t pitch,
|
||||
unsigned rows) const = 0;
|
||||
virtual void FinalizeFrameBuffer(const FrameToken& token) const = 0;
|
||||
virtual void TryRecordFrameTiming(const FrameBatchToken& token,
|
||||
unsigned target, uint64_t duration) = 0;
|
||||
virtual void CompleteFrameTarget(const FrameBatchToken& token,
|
||||
unsigned target, bool succeeded) = 0;
|
||||
|
||||
virtual void ObserveFrame(uint64_t now) = 0;
|
||||
virtual void ForceFrame() = 0;
|
||||
virtual bool GetPublishTarget(uint64_t now, uint64_t& target,
|
||||
CFrameScheduler::Schedule& schedule, bool& periodic,
|
||||
bool& republish) = 0;
|
||||
virtual void FrameMissed(const CFrameScheduler::Schedule& schedule,
|
||||
uint64_t now, bool periodic) = 0;
|
||||
virtual void FrameSuperseded() = 0;
|
||||
virtual HANDLE GetFrameScheduleEvent() const = 0;
|
||||
virtual void TryRecordFrameTiming(
|
||||
const FrameToken& token, uint64_t duration) = 0;
|
||||
};
|
||||
|
||||
@@ -20,8 +20,17 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
enum : unsigned
|
||||
{
|
||||
FRAME_MAX_SINKS = 8,
|
||||
FRAME_BATCHES = 3,
|
||||
FRAME_SINK_BUFFERS = 3,
|
||||
FRAME_BUFFER_RESOURCES = FRAME_MAX_SINKS * FRAME_SINK_BUFFERS,
|
||||
};
|
||||
|
||||
struct FrameToken
|
||||
{
|
||||
uint32_t sink = 0;
|
||||
@@ -33,16 +42,32 @@ struct FrameToken
|
||||
struct PreparedFrameBuffer
|
||||
{
|
||||
FrameToken token;
|
||||
unsigned resourceSlot;
|
||||
uint8_t * mem;
|
||||
uint64_t heapOffset;
|
||||
bool fullCopy;
|
||||
unsigned resourceSlot = 0;
|
||||
uint8_t * mem = nullptr;
|
||||
uint64_t heapOffset = 0;
|
||||
size_t capacity = 0;
|
||||
bool direct = false;
|
||||
bool fullCopy = false;
|
||||
};
|
||||
|
||||
struct FrameBatchToken
|
||||
{
|
||||
uint32_t slot = 0;
|
||||
uint64_t serial = 0;
|
||||
};
|
||||
|
||||
struct PreparedFrameBatch
|
||||
{
|
||||
FrameBatchToken token;
|
||||
PreparedFrameBuffer targets[FRAME_MAX_SINKS] = {};
|
||||
unsigned count = 0;
|
||||
};
|
||||
|
||||
struct SinkTarget
|
||||
{
|
||||
unsigned slot;
|
||||
uint8_t * mem;
|
||||
uint64_t heapOffset;
|
||||
bool fullCopy;
|
||||
unsigned slot = 0;
|
||||
uint8_t * mem = nullptr;
|
||||
uint64_t heapOffset = 0;
|
||||
size_t capacity = 0;
|
||||
bool fullCopy = false;
|
||||
};
|
||||
|
||||
@@ -917,7 +917,10 @@ SinkTarget CLGMPFrameTransport::PrepareFrameBuffer(
|
||||
result.mem = fb->data;
|
||||
result.heapOffset = reinterpret_cast<uintptr_t>(fb->data) -
|
||||
reinterpret_cast<uintptr_t>(m_ivshmem.GetMem());
|
||||
result.capacity = m_maxFrameSize;
|
||||
result.fullCopy = fullCopy;
|
||||
if (fullCopy)
|
||||
fi->damageRectsCount = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -214,5 +214,9 @@ public:
|
||||
{
|
||||
return m_frameScheduler.GetWakeEvent();
|
||||
}
|
||||
void SetFrameScheduleEvent(HANDLE event) override
|
||||
{
|
||||
m_frameScheduler.SetSharedWakeEvent(event);
|
||||
}
|
||||
void TryRecordFrameTiming(uint64_t duration) override;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user