DarkflameServer/dGame/dMission
David Markowitz fe178bf745
Fully Implemented Shooting Gallery Mission and Achievement Fixes (#381)
* Fixed tab indent

* Fully implemented Achievement tracking for Shooting Gallery

- Removed logging in MissionTask.cpp and moved the checks for mission progression to after checking the instance.

- Implemented the achievement tracking in SGCannon as well as tracking of the maximum hit streak and progression of enemy smashes in the shooting gallery.
2022-02-05 12:54:12 +01:00
..
Mission.cpp Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
Mission.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionLockState.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionPrerequisites.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionPrerequisites.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionState.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionTask.cpp Fully Implemented Shooting Gallery Mission and Achievement Fixes (#381) 2022-02-05 12:54:12 +01:00
MissionTask.h Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
MissionTaskType.h Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
RacingTaskParam.h Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00