..
02_server
fix: add Nexus Tower missing scripts ( #1349 )
2023-12-22 23:53:21 -08:00
ai
fix: add Nexus Tower missing scripts ( #1349 )
2023-12-22 23:53:21 -08:00
client
Breakout rest of the enums from dCommonVars and clean it up ( #1061 )
2023-05-02 17:39:21 -05:00
EquipmentScripts
Move EntityManager to Game namespace ( #1140 )
2023-07-15 13:56:33 -07:00
EquipmentTriggers
Make wrapper for casting skills ( #987 )
2023-02-10 02:30:17 -06:00
zone
Fix typing of some player flag variables ( #1067 )
2023-05-06 13:32:26 -05:00
ActivityManager.cpp
feat: Abstract Logger and simplify code ( #1207 )
2023-10-21 16:31:55 -07:00
ActivityManager.h
Scripts: Fix ambiguous base class ( #1216 )
2023-10-09 15:31:25 -05:00
BaseConsoleTeleportServer.cpp
Move EntityManager to Game namespace ( #1140 )
2023-07-15 13:56:33 -07:00
BaseConsoleTeleportServer.h
format codebase
2022-07-28 08:39:57 -05:00
BasePropertyServer.cpp
properties: fix visiting multiple owned by same person ( #1325 )
2023-12-01 10:13:01 -06:00
BasePropertyServer.h
Scripts: Fix ambiguous base class ( #1216 )
2023-10-09 15:31:25 -05:00
BaseRandomServer.cpp
feat: Abstract Logger and simplify code ( #1207 )
2023-10-21 16:31:55 -07:00
BaseRandomServer.h
format codebase
2022-07-28 08:39:57 -05:00
BaseSurvivalServer.cpp
fix: Remove usage of rand() and seed randomness for chatserver ( #1152 )
2023-08-03 21:38:19 -05:00
BaseSurvivalServer.h
format codebase
2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.cpp
Move dZoneManager to game namespace ( #1143 )
2023-07-17 17:55:33 -05:00
BaseWavesGenericEnemy.h
Scripts: Fix ambiguous base class ( #1216 )
2023-10-09 15:31:25 -05:00
BaseWavesServer.cpp
Merge branch 'main' into pr/1107
2023-07-21 19:40:30 -07:00
BaseWavesServer.h
format codebase
2022-07-28 08:39:57 -05:00
ChooseYourDestinationNsToNt.cpp
Breakout rest of the enums from dCommonVars and clean it up ( #1061 )
2023-05-02 17:39:21 -05:00
ChooseYourDestinationNsToNt.h
format codebase
2022-07-28 08:39:57 -05:00
CMakeLists.txt
Implement the Imaginite Backpack and Shard armor scripts ( #886 )
2022-12-21 14:33:41 -08:00
CppScripts.cpp
fix: add Nexus Tower missing scripts ( #1349 )
2023-12-22 23:53:21 -08:00
CppScripts.h
Scripts: Fix ambiguous base class ( #1216 )
2023-10-09 15:31:25 -05:00
Darkitect.cpp
Move EntityManager to Game namespace ( #1140 )
2023-07-15 13:56:33 -07:00
Darkitect.h
Optimize scripts for faster compilation ( #597 )
2022-07-04 23:00:10 -07:00
NPCAddRemoveItem.cpp
Breakout rest of the enums from dCommonVars and clean it up ( #1061 )
2023-05-02 17:39:21 -05:00
NPCAddRemoveItem.h
Scripts: Fix ambiguous base class ( #1216 )
2023-10-09 15:31:25 -05:00
NtFactionSpyServer.cpp
Script: Fix unupdated new component ( #1236 )
2023-10-23 13:25:07 -07:00
NtFactionSpyServer.h
fix: add Nexus Tower missing scripts ( #1349 )
2023-12-22 23:53:21 -08:00
ScriptComponent.cpp
chore: Make serialize actually virtual ( #1156 )
2023-08-10 14:33:15 -07:00
ScriptComponent.h
feat: Add isolated and simplified path to add components ( #1204 )
2023-10-22 20:08:49 -05:00
ScriptedPowerupSpawner.cpp
perf: Loot memory savings ( #1165 )
2023-10-09 15:33:22 -05:00
ScriptedPowerupSpawner.h
format codebase
2022-07-28 08:39:57 -05:00
SpawnPetBaseServer.cpp
Move EntityManager to Game namespace ( #1140 )
2023-07-15 13:56:33 -07:00
SpawnPetBaseServer.h
format codebase
2022-07-28 08:39:57 -05:00