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The zone was saved on a property but the position wasn't (the physics component kept its own "not a property" check), so logging back in put the character at their old main world coordinates on the property map, outside it. Both now use Character::SavesLocationInThisZone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
14 KiB
14 KiB