DarkflameServer/dScripts/02_server/Map/AG/NpcCowboyServer.h
2023-01-22 17:38:47 -06:00

8 lines
202 B
C++

#pragma once
#include "CppScripts.h"
class NpcCowboyServer : public CppScripts::Script
{
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
};