mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-02 10:53:44 +00:00
Glitter plastic has its flecks set in it; they catch the light as the view moves, which LEGO-AnimUV can't do (it can only slide the texture). Drifting flecks read as something flowing over the brick, so glitter_speed defaults to 0: still flecks and no controllers. 1 and up still drift. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>