DarkflameServer/dGame
2023-11-21 18:16:03 -08:00
..
dBehaviors feat: implement consume item behavior (#1098) 2023-11-14 19:38:52 -06:00
dComponents feat: Reward codes (#1308) 2023-11-21 18:05:15 -08:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages feat: Add ability to toggle skipping of cinematics (#1312) 2023-11-21 18:04:44 -08:00
dInventory gaming 2023-11-22 01:40:09 +00:00
dMission feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
dPropertyBehaviors gaming 2023-11-22 01:40:09 +00:00
dUtilities Merge branch 'main' into speed 2023-11-21 18:16:03 -08:00
Character.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
Character.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp fix: adding a proximity monitor when one exists already (#1235) 2023-10-23 12:24:17 -05:00
Entity.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
EntityManager.cpp EntityManager: Fix iterator invalidation (#1234) 2023-10-23 08:55:38 -05:00
EntityManager.h refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
LeaderboardManager.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
LeaderboardManager.h Add weekly filter 2023-06-05 16:04:56 -07:00
Player.cpp Slash commands: Update compares (#1270) 2023-11-15 19:29:00 -06:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
User.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.cpp gaming 2023-11-22 01:40:09 +00:00
UserManager.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00