.. |
dBehaviors
|
feat: implement consume item behavior (#1098)
|
2023-11-14 19:38:52 -06:00 |
dComponents
|
feat: Reward codes (#1308)
|
2023-11-21 18:05:15 -08:00 |
dEntity
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
dGameMessages
|
feat: Add ability to toggle skipping of cinematics (#1312)
|
2023-11-21 18:04:44 -08:00 |
dInventory
|
gaming
|
2023-11-22 01:40:09 +00:00 |
dMission
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
dPropertyBehaviors
|
gaming
|
2023-11-22 01:40:09 +00:00 |
dUtilities
|
Merge branch 'main' into speed
|
2023-11-21 18:16:03 -08:00 |
Character.cpp
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
Character.h
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
CMakeLists.txt
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
Entity.cpp
|
fix: adding a proximity monitor when one exists already (#1235)
|
2023-10-23 12:24:17 -05:00 |
Entity.h
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
EntityManager.cpp
|
EntityManager: Fix iterator invalidation (#1234)
|
2023-10-23 08:55:38 -05:00 |
EntityManager.h
|
refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035)
|
2023-10-09 15:18:51 -05:00 |
LeaderboardManager.cpp
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
LeaderboardManager.h
|
Add weekly filter
|
2023-06-05 16:04:56 -07:00 |
Player.cpp
|
Slash commands: Update compares (#1270)
|
2023-11-15 19:29:00 -06:00 |
Player.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
TeamManager.cpp
|
Teams: Default team loot to ffa (#1224)
|
2023-10-18 09:18:22 -05:00 |
TeamManager.h
|
Teams: Default team loot to ffa (#1224)
|
2023-10-18 09:18:22 -05:00 |
TradingManager.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
TradingManager.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
User.cpp
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |
User.h
|
breakout gmlevel into a scoped enum (#996)
|
2023-03-24 18:16:45 -05:00 |
UserManager.cpp
|
gaming
|
2023-11-22 01:40:09 +00:00 |
UserManager.h
|
refactor: Database abstraction and organization of files (#1274)
|
2023-11-17 18:47:18 -06:00 |