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52b5994b98
Tested that, if a user has followed the guide and turned UGCUSE3DSERVICES from 1 to 0, the do not get booted to login for having a rocket with a subkey in their inventory. Add bouncer logic Ugc: Use random Id |
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.. | ||
CMakeLists.txt | ||
DoClientProjectileImpact.h | ||
EchoStartSkill.h | ||
EchoSyncSkill.h | ||
GameMessageHandler.cpp | ||
GameMessageHandler.h | ||
GameMessages.cpp | ||
GameMessages.h | ||
PropertyDataMessage.cpp | ||
PropertyDataMessage.h | ||
PropertySelectQueryProperty.cpp | ||
PropertySelectQueryProperty.h | ||
RequestServerProjectileImpact.h | ||
StartSkill.h | ||
SyncSkill.h |