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DarkflameServer/dGame/dInventory
History
David Markowitz f0f98a6108
fix: consuming items not decrementing mission progress (#1827)
tested that consuming water no longer leaves a mission unable to be completed
2025-06-24 22:01:59 -05:00
..
CMakeLists.txt
fix: Dissolve more CMake dependencies (#1387)
2024-03-05 20:13:24 -06:00
DatabasePet.h
format codebase
2022-07-28 08:39:57 -05:00
EquippedItem.cpp
convert to unix line endings
2022-08-05 22:01:59 -05:00
EquippedItem.h
format codebase
2022-07-28 08:39:57 -05:00
Inventory.cpp
Move CDClientManager to be a namespace (#1431)
2024-02-08 23:40:43 -06:00
Inventory.h
CDClient cleanup and optimization (#1023)
2023-03-17 07:36:21 -07:00
Item.cpp
fix: consuming items not decrementing mission progress (#1827)
2025-06-24 22:01:59 -05:00
Item.h
Add more modular saving of config data for items (#1591)
2024-05-22 17:06:52 -07:00
ItemSet.cpp
chore: Use string to access SQLite columns (#1535)
2024-04-13 23:41:51 -05:00
ItemSet.h
Update DarkInspirationBehavior.cpp (#897)
2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp
Move EntityManager to Game namespace (#1140)
2023-07-15 13:56:33 -07:00
ItemSetPassiveAbility.h
Update DarkInspirationBehavior.cpp (#897)
2022-12-23 18:05:30 -08:00
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