DarkflameServer/dScripts/02_server/Map/AG
Aaron Kimbrell c415d0520a
Implement some more trigger event calls and command handlers (#989)
* Implement some trigger event calls
and command handlers

* add zone summary dimissed GM

* break and remove log

* some cleanup in Gather Targets
and blocking out

* fix default value of unlock for play cinematic

* Log on errors
add enum for physics effect type
simplify nipoint3 logic
check arg count
add enum for End behavior

* tryparse for nipoint3

* totally didn't forget to include it

* bleh c++ is blah

* ???

* address feedback

* Fix for #1028
2023-03-25 05:26:39 -05:00
..
AgBugsprayer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgBugsprayer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgCagedBricksServer.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
AgCagedBricksServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgLaserSensorServer.cpp Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
AgLaserSensorServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentBirds.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentBirds.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentLaserServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentLaserServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentRaceCancel.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentRaceCancel.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentRaceGoal.cpp add bounds check to prevent crashing (#992) 2023-02-16 11:14:23 -06:00
AgMonumentRaceGoal.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NpcAgCourseStarter.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcAgCourseStarter.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NpcCowboyServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcCowboyServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcEpsilonServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcEpsilonServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcNjAssistantServer.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
NpcNjAssistantServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcPirateServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcPirateServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcWispServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcWispServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
RemoveRentalGear.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
RemoveRentalGear.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00