DarkflameServer/dScripts/02_server/Map/GF
Daniel Seiler 554a9a6806
fix: Dissolve more CMake dependencies (#1387)
* fix: more include changes

* fix: remove dZoneManager from global include

* fix: dDatabase

* fix: dCommon

* fix: object libs

* fix: rebase

* fix: bcrypt

* wip: try simplified connector build

* fix: update dockerfile

* fix: mariadb C/C++ on apple

* feat: Move scripts to CMAKE_MODULE_PATH

* fix: dPropertyBehaviors

* fix: macos?

* fix: Dockerfile

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* try: install_name_tool

* fix not building on unix

* fix include paths

* Remove code changes

Will fix in another PR.

* format pass

remove 2 more included directories.
remove commented out code
add status to messages

* comments and format

surround include directories with quotes
remove commented out code
remove debug messages

* Update CMakeLists.txt

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Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2024-03-05 20:13:24 -06:00
..
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
GfCaptainsCannon.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
GfCaptainsCannon.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
GfTikiTorch.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
GfTikiTorch.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MastTeleport.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
MastTeleport.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
SpawnLionServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
SpawnLionServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00