DarkflameServer/dScripts/02_server/Map/AM
jadebenn 06e7d57e0d
chore: Remove dpEntity pointers from collision checking (#1529)
* chore: Remove dpEntity pointers from collision checking

* Update fn documentation in ProximityMonitorComponent.h

* use more idiomatic method to calculate vector index

* feedback

* missed a ranges::find replacement

* adjust for feedback. last changes tonight.

* okay, also remove unneeded include. then sleep.

* for real tho

* update to use unordered_set instead of set
2024-04-05 00:52:26 -05:00
..
AmBlueX.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmBlueX.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmBridge.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmBridge.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmConsoleTeleportServer.cpp Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
AmConsoleTeleportServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmDrawBridge.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
AmDrawBridge.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmDropshipComputer.cpp chore: General cleanup roundup (#1444) 2024-02-10 13:44:40 -06:00
AmDropshipComputer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmScrollReaderServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmScrollReaderServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmShieldGenerator.cpp chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
AmShieldGenerator.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmShieldGeneratorQuickbuild.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmShieldGeneratorQuickbuild.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmSkullkinDrill.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmSkullkinDrill.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmSkullkinDrillStand.cpp Remove inlines 2023-03-26 02:59:46 -07:00
AmSkullkinDrillStand.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmSkullkinTower.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
AmSkullkinTower.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmTeapotServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
AmTeapotServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmTemplateSkillVolume.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
AmTemplateSkillVolume.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
RandomSpawnerFin.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerFin.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerPit.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerPit.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerStr.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerStr.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerZip.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerZip.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
WanderingVendor.cpp chore: Remove dpEntity pointers from collision checking (#1529) 2024-04-05 00:52:26 -05:00
WanderingVendor.h comments from movementAI branch (#1483) 2024-02-27 10:07:14 -06:00