DarkflameServer/dScripts/02_server/Map/njhub
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

---------

Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
boss_instance chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
BurningTile.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
BurningTile.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CatapultBaseServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
CatapultBaseServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CatapultBouncerServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
CatapultBouncerServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CavePrisonCage.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
CavePrisonCage.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
EnemySkeletonSpawner.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
EnemySkeletonSpawner.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FallingTile.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FallingTile.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
FlameJetServer.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
FlameJetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ImaginationShrineServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ImaginationShrineServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Lieutenant.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
Lieutenant.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreNookDoors.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
MonCoreNookDoors.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
MonCoreSmashableDoors.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
MonCoreSmashableDoors.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjColeNPC.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NjColeNPC.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NjDragonEmblemChestServer.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
NjDragonEmblemChestServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthDragonPetServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthDragonPetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthPetServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjEarthPetServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjGarmadonCelebration.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NjGarmadonCelebration.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjJayMissionItems.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NjJayMissionItems.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NjNPCMissionSpinjitzuServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
NjNPCMissionSpinjitzuServer.h Scripts: Fix ambiguous base class (#1216) 2023-10-09 15:31:25 -05:00
NjNyaMissionitems.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjNyaMissionitems.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjScrollChestServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NjScrollChestServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NjWuNPC.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
NjWuNPC.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
RainOfArrows.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
RainOfArrows.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00