DarkflameServer/dScripts/02_server/Map/AG
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
AgBugsprayer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgBugsprayer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgCagedBricksServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgCagedBricksServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgLaserSensorServer.cpp refactor: removed hardcoded ag laser logic (#1079) 2023-05-13 18:21:17 -05:00
AgLaserSensorServer.h refactor: removed hardcoded ag laser logic (#1079) 2023-05-13 18:21:17 -05:00
AgMonumentBirds.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentBirds.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentLaserServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentLaserServer.h refactor: removed hardcoded ag laser logic (#1079) 2023-05-13 18:21:17 -05:00
AgMonumentRaceCancel.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentRaceCancel.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgMonumentRaceGoal.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgMonumentRaceGoal.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NpcAgCourseStarter.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
NpcAgCourseStarter.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NpcCowboyServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NpcCowboyServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcEpsilonServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcEpsilonServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcNjAssistantServer.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
NpcNjAssistantServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcPirateServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NpcPirateServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NpcWispServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
NpcWispServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
RemoveRentalGear.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
RemoveRentalGear.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00