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27 lines
677 B
C++
27 lines
677 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDObjectSkills {
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uint32_t objectTemplate; //!< The LOT of the item
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uint32_t skillID; //!< The Skill ID of the object
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uint32_t castOnType; //!< ???
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uint32_t AICombatWeight; //!< ???
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};
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class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable> {
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private:
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std::vector<CDObjectSkills> entries;
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
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// Gets all the entries in the table
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const std::vector<CDObjectSkills>& GetEntries() const;
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};
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