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https://github.com/DarkflameUniverse/DarkflameServer.git
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5cdff8bcaf
tested that things still work as intended
14 lines
412 B
C++
14 lines
412 B
C++
#pragma once
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#include "CppScripts.h"
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class SpecialCoinSpawner : public CppScripts::Script {
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public:
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SpecialCoinSpawner(uint32_t CurrencyDenomination) {
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m_CurrencyDenomination = CurrencyDenomination;
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};
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void OnStartup(Entity* self) override;
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void OnProximityUpdate(Entity* self, Entity* entering, const std::string name, const std::string status) override;
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private:
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int32_t m_CurrencyDenomination = 0;
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};
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