DarkflameServer/dScripts/ai
David Markowitz eccd6f691f Moving and organizing Player code
- Move code to CharacterComponent
- Remove extraneous interfaces
- Simplify some code greatly
- Change some types to return and take in const ref (only structs larger than 8 bytes benefit from this change.)
- Update code to use CharacterComponent for sending to zone instead of Player*.
- Remove static storage container (static containers can be destroyed before exit/terminate handler executes)
2024-01-11 04:34:55 -08:00
..
ACT fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
AG fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
FV fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
GENERAL Moving and organizing Player code 2024-01-11 04:34:55 -08:00
GF fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
MINIGAME Moving and organizing Player code 2024-01-11 04:34:55 -08:00
NP fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
NS fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
PETS fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
PROPERTY fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
RACING fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
SPEC fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
WILD fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
CMakeLists.txt fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00