Files
DarkflameServer/dGame/Entity.cpp
Aaron Kimbrell e74a7ea701 docs(quickbuild): why the level's activityID wins over the template's
The client reads RebuildComponent.activityID over a level's activityID
unless the level sets actIDovrd, but live followed the level's: the AM
Center draw bridge (LOT 12047) has activityID 12047 without actIDovrd and
dropped no loot in 4 of 4 live completions, where the template's activity 6
would have dropped quickbuild rewards. DLU already does what live did.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 13:06:37 -05:00

76 KiB