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Ninjago
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
BankInteractServer.cpp
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Refactor: Amf3 implementation (#998)
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2023-05-13 17:22:00 -05:00 |
BankInteractServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
BaseInteractDropLootServer.cpp
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perf: Loot memory savings (#1165)
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2023-10-09 15:33:22 -05:00 |
BaseInteractDropLootServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
Binoculars.cpp
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
Binoculars.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
CMakeLists.txt
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
ExplodingAsset.cpp
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Script: Fix incorrect kill method (#1248)
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2023-11-04 10:42:28 -05:00 |
ExplodingAsset.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
ForceVolumeServer.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
ForceVolumeServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
GrowingFlower.cpp
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perf: Loot memory savings (#1165)
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2023-10-09 15:33:22 -05:00 |
GrowingFlower.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
ImaginationBackpackHealServer.cpp
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cleanup enums to make them more consistent
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2023-01-22 17:38:47 -06:00 |
ImaginationBackpackHealServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
InvalidScript.cpp
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
InvalidScript.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
MailBoxServer.cpp
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Refactor: Amf3 implementation (#998)
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2023-05-13 17:22:00 -05:00 |
MailBoxServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
NjRailSwitch.cpp
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
NjRailSwitch.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
PetDigServer.cpp
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actually check if the player can afford to dig
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2023-11-24 23:56:33 -06:00 |
PetDigServer.h
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initial dig functionality; need to clean up kruft
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2023-11-24 23:56:33 -06:00 |
PropertyDevice.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
PropertyDevice.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
PropertyPlatform.cpp
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
PropertyPlatform.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
QbEnemyStunner.cpp
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CDClient cleanup and optimization (#1023)
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2023-03-17 07:36:21 -07:00 |
QbEnemyStunner.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
QbSpawner.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
QbSpawner.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
StoryBoxInteractServer.cpp
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Refactor: Amf3 implementation (#998)
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2023-05-13 17:22:00 -05:00 |
StoryBoxInteractServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
TokenConsoleServer.cpp
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
TokenConsoleServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
TouchMissionUpdateServer.cpp
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breakout the component types into a scoped enum (#1002)
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2023-03-04 01:16:37 -06:00 |
TouchMissionUpdateServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
WishingWellServer.cpp
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perf: Loot memory savings (#1165)
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2023-10-09 15:33:22 -05:00 |
WishingWellServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |