DarkflameServer/dZoneManager
David Markowitz e58218cfbc
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
* Remove std::couts littered throughout the base

* working

End of optimizations for now

going faster

* Remove extraneous compare function

std::less<LWOSCENEID> already does this in a map.

* gaming

* Update Zone.cpp

* dlu is moving to bitbucket again

* Update Level.cpp

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Co-authored-by: Jettford <mrjettbradford@gmail.com>
2023-12-23 11:24:16 -06:00
..
CMakeLists.txt perf: Add path height correction on world load (#1178) 2023-08-12 09:20:00 -05:00
dZMCommon.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dZoneManager.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dZoneManager.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Level.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Level.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
LUTriggers.h foot race player flag fix (#1125) 2023-06-23 08:50:15 -05:00
Spawner.cpp fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
Spawner.h fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
WorldConfig.h Eliminate WorldConfig Magic Numbers 2023-01-01 05:20:03 -08:00
Zone.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Zone.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00