DarkflameServer/dGame
David Markowitz e58218cfbc
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
* Remove std::couts littered throughout the base

* working

End of optimizations for now

going faster

* Remove extraneous compare function

std::less<LWOSCENEID> already does this in a map.

* gaming

* Update Zone.cpp

* dlu is moving to bitbucket again

* Update Level.cpp

---------

Co-authored-by: Jettford <mrjettbradford@gmail.com>
2023-12-23 11:24:16 -06:00
..
dBehaviors fix: Buff FX not playing and general BuffComponent improvements (#1296) 2023-12-01 10:12:48 -06:00
dComponents fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages feat: Improve console output to show packet enum names (magic_enum) (#1344) 2023-12-23 10:51:59 -06:00
dInventory chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dMission feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
dPropertyBehaviors chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dUtilities chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Character.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
Character.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp chore: rename zonecontrolcomp to minigamecontrolcomp 2023-12-04 20:59:08 -06:00
Entity.h Entity: Fix death behavior of 0 (#1319) 2023-11-25 22:50:28 -06:00
EntityManager.cpp fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
EntityManager.h refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
LeaderboardManager.cpp refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00
LeaderboardManager.h Add weekly filter 2023-06-05 16:04:56 -07:00
Player.cpp fix: Character access after deletion (#1348) 2023-12-21 22:12:52 -06:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
User.h fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
UserManager.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
UserManager.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00