.. |
AirMovementBehavior.cpp
|
Resolve many issues with invisible enemies and End Behavior nodes not firing (#1044)
|
2023-04-05 08:57:47 -05:00 |
AirMovementBehavior.h
|
Resolve many issues with invisible enemies and End Behavior nodes not firing (#1044)
|
2023-04-05 08:57:47 -05:00 |
AndBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
AndBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
ApplyBuffBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
ApplyBuffBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
AreaOfEffectBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
AreaOfEffectBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
AttackDelayBehavior.cpp
|
Fix more invisible enemy issues (#1052)
|
2023-04-11 00:42:12 -07:00 |
AttackDelayBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
BasicAttackBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
BasicAttackBehavior.h
|
Basic Attack Behavior Live Accuracy Improvements (#926)
|
2022-12-28 14:04:37 -08:00 |
Behavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
Behavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
BehaviorBranchContext.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
BehaviorBranchContext.h
|
Correct Projectile behavior bitStream reads (#907)
|
2022-12-21 00:26:17 -08:00 |
BehaviorContext.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
BehaviorContext.h
|
Resolve many issues with invisible enemies and End Behavior nodes not firing (#1044)
|
2023-04-05 08:57:47 -05:00 |
BehaviorSlot.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
BehaviorTemplates.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
BehaviorTemplates.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
BlockBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
BlockBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
BuffBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
BuffBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
CarBoostBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
CarBoostBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ChainBehavior.cpp
|
Cleanup behavior bitstream reads (#888)
|
2022-12-16 15:23:02 -06:00 |
ChainBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
ChangeIdleFlagsBehavior.cpp
|
Add change idle flags behavior and GM (#871)
|
2022-12-16 15:24:13 -06:00 |
ChangeIdleFlagsBehavior.h
|
Add change idle flags behavior and GM (#871)
|
2022-12-16 15:24:13 -06:00 |
ChangeOrientationBehavior.cpp
|
use z axis
|
2023-04-03 13:10:51 -05:00 |
ChangeOrientationBehavior.h
|
remove empty line
|
2023-04-03 08:25:47 -05:00 |
ChargeUpBehavior.cpp
|
Resolve many issues with invisible enemies and End Behavior nodes not firing (#1044)
|
2023-04-05 08:57:47 -05:00 |
ChargeUpBehavior.h
|
Resolve many issues with invisible enemies and End Behavior nodes not firing (#1044)
|
2023-04-05 08:57:47 -05:00 |
ClearTargetBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
ClearTargetBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
CMakeLists.txt
|
feature: Implement FallSpeedBehavior (#1084)
|
2023-05-13 09:30:59 -05:00 |
DamageAbsorptionBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
DamageAbsorptionBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
DamageReductionBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
DamageReductionBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
DarkInspirationBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
DarkInspirationBehavior.h
|
Update DarkInspirationBehavior.cpp (#897)
|
2022-12-23 18:05:30 -08:00 |
DurationBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
DurationBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
EmptyBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
EmptyBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
EndBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
EndBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
FallSpeedBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
FallSpeedBehavior.h
|
feature: Implement FallSpeedBehavior (#1084)
|
2023-05-13 09:30:59 -05:00 |
ForceMovementBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
ForceMovementBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
HealBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
HealBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
ImaginationBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
ImaginationBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
ImmunityBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
ImmunityBehavior.h
|
Imminuty updates (#925)
|
2023-01-06 23:59:19 -06:00 |
InterruptBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
InterruptBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
JetPackBehavior.cpp
|
Implement flying command (#713)
|
2022-08-06 01:19:34 -07:00 |
JetPackBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
KnockbackBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
KnockbackBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
LootBuffBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
LootBuffBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
MovementSwitchBehavior.cpp
|
Fix MovementSwitch Behavior (#927)
|
2022-12-28 14:03:07 -08:00 |
MovementSwitchBehavior.h
|
Fix MovementSwitch Behavior (#927)
|
2022-12-28 14:03:07 -08:00 |
NpcCombatSkillBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
NpcCombatSkillBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
OverTimeBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
OverTimeBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
PlayEffectBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
PlayEffectBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
ProjectileAttackBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
ProjectileAttackBehavior.h
|
Fix overread in projectile behavior and address broken stuns (#898)
|
2022-12-19 14:52:00 -06:00 |
PropertyTeleportBehavior.cpp
|
Add property Teleport behavior (#846)
|
2023-01-07 00:16:43 -06:00 |
PropertyTeleportBehavior.h
|
Add property Teleport behavior (#846)
|
2023-01-07 00:16:43 -06:00 |
PullToPointBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
PullToPointBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
RemoveBuffBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
RemoveBuffBehavior.h
|
Add Remove Buff Behavior and patch infinite use Imagination Backpack(#845)
|
2022-11-27 16:40:14 -08:00 |
RepairBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
RepairBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SkillCastFailedBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SkillCastFailedBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SkillEventBehavior.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SkillEventBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SpawnBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
SpawnBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SpawnQuickbuildBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SpawnQuickbuildBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SpeedBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
SpeedBehavior.h
|
add uncast to speed behavior (#932)
|
2022-12-31 02:46:25 -06:00 |
StartBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
StartBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
StunBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
StunBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SwitchBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
SwitchBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
SwitchMultipleBehavior.cpp
|
Fix incorrect SwitchMultiple handling
|
2023-04-03 04:11:02 -07:00 |
SwitchMultipleBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
TacArcBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
TacArcBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
TargetCasterBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
TargetCasterBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
TauntBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
TauntBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
VentureVisionBehavior.cpp
|
Replace all auto with auto*
|
2023-06-09 01:27:05 -07:00 |
VentureVisionBehavior.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
VerifyBehavior.cpp
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |
VerifyBehavior.h
|
convert to unix line endings
|
2022-08-05 22:01:59 -05:00 |