mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-23 05:57:20 +00:00
541250176c
* Finall fix invisible enemies * Add garbage collection * Add comment * Add constexpr for lagFrames
20 lines
583 B
C++
20 lines
583 B
C++
#pragma once
|
|
#include "Behavior.h"
|
|
|
|
class ChargeUpBehavior final : public Behavior
|
|
{
|
|
public:
|
|
explicit ChargeUpBehavior(const uint32_t behaviorId) : Behavior(behaviorId) {}
|
|
|
|
void Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
|
|
|
|
void Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
|
|
|
|
void Sync(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
|
|
|
|
void Load() override;
|
|
private:
|
|
Behavior* m_action;
|
|
float m_MaxDuration;
|
|
};
|