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68a5cc1d89
- SetProximityRadius just calls AddProximityRadius so its clear what is going on. - created struct BoxDimensions for clear reading of what the floats are |
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.. | ||
CMakeLists.txt | ||
dpCollisionChecks.cpp | ||
dpCollisionChecks.h | ||
dpEntity.cpp | ||
dpEntity.h | ||
dpGrid.cpp | ||
dpGrid.h | ||
dpShapeBase.cpp | ||
dpShapeBase.h | ||
dpShapeBox.cpp | ||
dpShapeBox.h | ||
dpShapeSphere.cpp | ||
dpShapeSphere.h | ||
dpWorld.cpp | ||
dpWorld.h | ||
main.cpp |