DarkflameServer/dGame/dComponents/MinigameControlComponent.h
David Markowitz 5da776a084 Add blank classes for some Components
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Minigame Control
2023-06-09 04:02:40 -07:00

12 lines
281 B
C++

#include "Component.h"
#include "eReplicaComponentType.h"
class Entity;
class MinigameControlComponent : public Component {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::MINIGAME_CONTROL;
MinigameControlComponent(Entity* parent);
};