mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 05:53:34 +00:00
d2aeebcd46
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
struct CDMissionTasks {
|
|
uint32_t id; //!< The Mission ID that the task belongs to
|
|
UNUSED(uint32_t locStatus); //!< ???
|
|
uint32_t taskType; //!< The task type
|
|
uint32_t target; //!< The mission target
|
|
std::string targetGroup; //!< The mission target group
|
|
int32_t targetValue; //!< The target value
|
|
std::string taskParam1; //!< The task param 1
|
|
UNUSED(std::string largeTaskIcon); //!< ???
|
|
UNUSED(uint32_t IconID); //!< ???
|
|
uint32_t uid; //!< ???
|
|
UNUSED(uint32_t largeTaskIconID); //!< ???
|
|
UNUSED(bool localize); //!< Whether or not the task should be localized
|
|
UNUSED(std::string gate_version); //!< ???
|
|
};
|
|
|
|
class CDMissionTasksTable : public CDTable<CDMissionTasksTable, std::vector<CDMissionTasks>> {
|
|
public:
|
|
void LoadValuesFromDatabase();
|
|
// Queries the table with a custom "where" clause
|
|
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
|
|
|
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
|
|
|
// TODO: Remove this and replace it with a proper lookup function.
|
|
const CDTable::StorageType& GetEntries() const;
|
|
};
|
|
|