mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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A route registered as an upload route has its headers run through the middleware first, so a request that isn't allowed is answered before any of its body is taken. The body then goes to a file as it arrives, with a size limit, instead of into memory. MultipartFile splits a multipart/form-data body that is in a file into its parts without loading it. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
1078 lines
44 KiB
C++
1078 lines
44 KiB
C++
#include "Profiler.h"
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#include "Web.h"
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#include "Game.h"
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#include "magic_enum.hpp"
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#include "json.hpp"
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#include "Logger.h"
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#include "eHTTPMethod.h"
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#include "GeneralUtils.h"
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#include "JSONUtils.h"
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#include "HTTPContext.h"
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#include "IHTTPMiddleware.h"
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#include "Permissions.h"
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#include <ranges>
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#include <set>
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#include <vector>
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#include <cctype>
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#include <chrono>
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#include <filesystem>
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#include <unordered_map>
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#include "TrafficStats.h"
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namespace Game {
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Web web;
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}
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namespace {
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const std::string wsSubscribed = "{\"status\":\"subscribed\"}";
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const std::string wsUnsubscribed = "{\"status\":\"unsubscribed\"}";
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std::map<std::pair<eHTTPMethod, std::string>, HTTPRoute> g_HTTPRoutes;
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std::map<std::pair<eHTTPMethod, std::string>, HTTPUploadRoute> g_UploadRoutes;
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std::map<std::string, WSEvent> g_WSEvents;
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std::vector<std::string> g_WSSubscriptions;
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// Minimum permission level per subscription, parallel to g_WSSubscriptions
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std::vector<std::function<uint8_t()>> g_WSSubscriptionLevels;
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// The permission guarding each subscription (empty: level only), parallel to g_WSSubscriptions
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std::vector<std::string> g_WSSubscriptionPermissions;
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// Authenticated WebSocket connections: their permission level, account and the token they connected with.
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// Entries are removed on MG_EV_CLOSE so a reused connection address is never treated as authenticated.
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struct WSClient {
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uint8_t level{};
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uint32_t accountId{};
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std::string token; // empty for trusted internal connections, which are never rechecked
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bool apiToken{}; // connected with Authorization: Bearer (subject to the API access rule)
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std::chrono::steady_clock::time_point nextCheck;
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std::shared_ptr<const ApiKeys::Scope> apiKey{}; // connected with an API key: its scope
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std::shared_ptr<const PermissionGrants::Held> grants{}; // the account's permission grants
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};
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constexpr uint8_t INTERNAL_WS_LEVEL = UINT8_MAX;
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// Whether a connection may subscribe to (and receive) a subscription
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bool MayReceive(const WSClient& client, size_t index, uint8_t minLevel) {
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const auto& permission = g_WSSubscriptionPermissions[index];
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// Guarded by a permission: its level or a grant (internal connections have every level)
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const bool allowed = permission.empty() || client.level == INTERNAL_WS_LEVEL ? client.level >= minLevel
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: Permissions::Allowed(client.level, permission, nullptr, client.grants.get());
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if (!allowed) return false;
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if (!client.apiKey) return true;
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return permission.empty() ? (minLevel == 0 || client.apiKey->allPermissions) : client.apiKey->Has(permission);
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}
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std::map<mg_connection*, WSClient> g_AuthenticatedWSConnections;
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constexpr auto WS_RECHECK_INTERVAL = std::chrono::seconds(60);
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// Close a WebSocket whose session is no longer valid (logged out everywhere, banned, demoted below dashboard access)
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void CloseWebSocket(mg_connection* connection) {
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static const std::string ended = "{\"event\":\"session_ended\"}";
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mg_ws_send(connection, ended.c_str(), ended.size(), WEBSOCKET_OP_TEXT);
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mg_ws_send(connection, "", 0, WEBSOCKET_OP_CLOSE);
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connection->is_draining = 1;
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g_AuthenticatedWSConnections.erase(connection);
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}
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void RecheckDueWebSockets() {
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const auto& callback = Game::web.GetWSAuthCallback();
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if (!callback) return;
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const auto now = std::chrono::steady_clock::now();
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std::vector<mg_connection*> expired;
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for (auto& [connection, client] : g_AuthenticatedWSConnections) {
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if (client.token.empty() || client.nextCheck > now) continue;
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client.nextCheck = now + WS_RECHECK_INTERVAL;
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auto auth = callback(client.token);
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if (auth && client.apiToken && Game::web.GetWSApiAccessCallback() && !Game::web.GetWSApiAccessCallback()(*auth)) auth.reset();
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if (!auth || auth->accountId != client.accountId) {
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expired.push_back(connection);
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continue;
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}
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client.level = auth->level;
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client.apiKey = auth->apiKey;
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client.grants = auth->grants;
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}
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for (auto* connection : expired) {
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LOG_DEBUG("Closing a WebSocket whose session is no longer valid");
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CloseWebSocket(connection);
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}
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}
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// Global middleware applied to all routes
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std::vector<MiddlewarePtr> g_GlobalMiddleware;
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// Requests answered later by Web::Defer
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DeferredQueue g_Deferred;
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// Helper to extract client IP from mongoose connection
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static std::string GetClientIP(mg_connection* connection) {
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if (!connection) return "unknown";
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const uint8_t* ip = connection->rem.ip;
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// Check for IPv4-mapped IPv6 addresses (::ffff:x.x.x.x)
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if (ip[0] == 0 && ip[1] == 0 && ip[2] == 0 && ip[3] == 0 &&
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ip[4] == 0 && ip[5] == 0 && ip[6] == 0 && ip[7] == 0 &&
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ip[8] == 0 && ip[9] == 0 && ip[10] == 0xff && ip[11] == 0xff) {
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// IPv4 address is in bytes 12-15
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char buffer[32]{};
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snprintf(buffer, sizeof(buffer), "%d.%d.%d.%d",
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ip[12], ip[13], ip[14], ip[15]);
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return buffer;
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}
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// Direct IPv4
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char buffer[32]{};
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snprintf(buffer, sizeof(buffer), "%d.%d.%d.%d",
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ip[0], ip[1], ip[2], ip[3]);
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return buffer;
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}
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// Helper to populate HTTPContext from mg_http_message
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static void PopulateHTTPContext(HTTPContext& context,
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const mg_http_message* http_msg,
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mg_connection* connection) {
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// Parse method
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context.method = std::string(http_msg->method.buf, http_msg->method.len);
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// Paths are matched case-insensitively. mongoose keeps the query string separate from the URI;
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// it is not lowercased because parameter values (search terms) are case-sensitive.
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std::string uri(http_msg->uri.buf, http_msg->uri.len);
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context.originalPath = uri;
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std::transform(uri.begin(), uri.end(), uri.begin(), ::tolower);
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context.path = uri;
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context.queryString = std::string(http_msg->query.buf, http_msg->query.len);
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// Parse body
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context.body = std::string(http_msg->body.buf, http_msg->body.len);
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// Copy every request header; HTTPContext lowercases names for case-insensitive lookup
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for (const auto& header : http_msg->headers) {
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if (header.name.len == 0) break;
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context.SetHeader(std::string(header.name.buf, header.name.len), std::string(header.value.buf, header.value.len));
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}
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// Get client IP
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context.clientIP = GetClientIP(connection);
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context.connectionId = connection ? connection->id : 0;
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}
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// Whether a route pattern with :param segments matches a (lowercased) path
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bool PatternMatches(const std::string& pattern, const std::string& uri) {
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if (pattern.find(':') == std::string::npos) return false;
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const auto split = [](const std::string& text) {
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std::vector<std::string_view> segments;
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size_t pos = 0;
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while (pos < text.length()) {
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size_t slash = text.find('/', pos);
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if (slash == std::string::npos) slash = text.length();
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if (slash > pos) segments.emplace_back(text.data() + pos, slash - pos); // Skip empty segments
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pos = slash + 1;
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}
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return segments;
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};
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const auto patternSegments = split(pattern);
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const auto uriSegments = split(uri);
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if (patternSegments.size() != uriSegments.size()) return false;
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for (size_t i = 0; i < patternSegments.size(); ++i) {
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// A parameter (starts with :) always matches; anything else must be the same
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if (!patternSegments[i].empty() && patternSegments[i][0] != ':' && patternSegments[i] != uriSegments[i]) return false;
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}
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return true;
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}
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// The route for a method and (lowercased) path: the exact path, else the first pattern that matches
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template<typename Routes>
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auto FindRoute(Routes& routes, eHTTPMethod method, const std::string& uri) {
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auto it = routes.find({ method, uri });
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if (it != routes.end()) return it;
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for (it = routes.begin(); it != routes.end(); ++it) {
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if (it->first.first == method && PatternMatches(it->first.second, uri)) return it;
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}
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return routes.end();
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}
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const char* ContentTypeToString(eContentType contentType) {
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switch (contentType) {
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case eContentType::APPLICATION_JSON:
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return "application/json";
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case eContentType::TEXT_HTML:
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return "text/html; charset=utf-8";
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case eContentType::TEXT_CSS:
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return "text/css; charset=utf-8";
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case eContentType::TEXT_JAVASCRIPT:
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return "application/javascript; charset=utf-8";
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case eContentType::TEXT_PLAIN:
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return "text/plain; charset=utf-8";
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case eContentType::TEXT_CSV:
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return "text/csv; charset=utf-8";
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case eContentType::IMAGE_PNG:
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return "image/png";
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case eContentType::IMAGE_JPEG:
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return "image/jpeg";
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case eContentType::APPLICATION_OCTET_STREAM:
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return "application/octet-stream";
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case eContentType::TEXT_PROMETHEUS:
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return "text/plain; version=0.0.4; charset=utf-8";
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default:
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return "application/json";
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}
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}
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}
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using json = nlohmann::json;
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namespace {
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const char* ReasonPhrase(int status) {
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switch (status) {
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case 200: return "OK";
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case 201: return "Created";
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case 204: return "No Content";
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case 301: return "Moved Permanently";
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case 302: return "Found";
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case 304: return "Not Modified";
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case 400: return "Bad Request";
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case 401: return "Unauthorized";
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case 403: return "Forbidden";
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case 404: return "Not Found";
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case 405: return "Method Not Allowed";
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case 409: return "Conflict";
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case 413: return "Payload Too Large";
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case 429: return "Too Many Requests";
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case 500: return "Internal Server Error";
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case 503: return "Service Unavailable";
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default: return status < 400 ? "OK" : "Error";
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}
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}
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}
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// Send a reply; http_msg is the request (null for a deferred reply, whose request is gone)
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static void SendReply(mg_connection* connection, const HTTPReply& reply, const mg_http_message* http_msg) {
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// Build headers
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std::string headers = std::string("Content-Type: ") + ContentTypeToString(reply.contentType) + "\r\n";
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if (!reply.location.empty()) {
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headers += "Location: " + reply.location + "\r\n";
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}
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// A route's own header replaces a default header of the same name
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const auto headerName = [](const std::string& header) {
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std::string name = header.substr(0, header.find(':'));
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std::transform(name.begin(), name.end(), name.begin(), ::tolower);
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return name;
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};
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for (const auto& header : Game::web.GetDefaultHeaders()) {
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const auto name = headerName(header);
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if (std::ranges::none_of(reply.headers, [&](const std::string& h) { return headerName(h) == name; })) headers += header + "\r\n";
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}
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for (const auto& header : reply.headers) headers += header + "\r\n";
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if (!reply.file.empty() && reply.status == eHTTPStatusCode::OK) {
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// Streamed in chunks by mongoose. Content-Type comes from the mime override (it adds its own header).
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std::string extraHeaders = headers.substr(headers.find("\r\n") + 2);
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const std::string mimeTypes = std::string("*=") + ContentTypeToString(reply.contentType);
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mg_http_serve_opts opts{};
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opts.extra_headers = extraHeaders.c_str();
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opts.mime_types = mimeTypes.c_str();
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// Without Accept-Encoding, so a stale "<file>.gz" next to the file is never served instead
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mg_http_message request{};
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if (http_msg) request = *http_msg;
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else request.method = mg_str("GET");
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for (auto& header : request.headers) {
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if (header.name.len && mg_strcasecmp(header.name, mg_str("Accept-Encoding")) == 0) header.name = mg_str("X-Ignored");
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}
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mg_http_serve_file(connection, &request, reply.file.c_str(), &opts);
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return;
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}
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// Written by hand rather than with mg_http_reply: that pads Content-Length with spaces (it fills the number in
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// afterwards), which strict clients such as Node's fetch reject, and it can't send binary bodies
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headers += "Content-Length: " + std::to_string(reply.message.size()) + "\r\n";
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const auto status = static_cast<int>(reply.status);
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std::string resp = "HTTP/1.1 " + std::to_string(status) + " " + ReasonPhrase(status) + "\r\n" + headers + "\r\n";
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mg_send(connection, resp.data(), resp.size());
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mg_send(connection, reply.message.data(), reply.message.size());
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connection->is_resp = 0;
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}
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namespace {
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using TrafficClock = std::chrono::steady_clock;
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// Deferred requests' route and start, so their latency counts once the answer goes out
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struct DeferredTiming {
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std::string route;
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TrafficClock::time_point started;
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bool fromServer{};
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std::string address;
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uint64_t requestBytes{};
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uint32_t accountId{};
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std::string user;
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std::string apiKey; // the API key's name, when the request used one
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};
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std::unordered_map<unsigned long, DeferredTiming> g_DeferredTiming;
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// The bytes a reply puts on the wire besides its headers (a served file: its size)
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uint64_t ReplyBytes(const HTTPReply& reply) {
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if (!reply.file.empty() && reply.status == eHTTPStatusCode::OK) {
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std::error_code ec;
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const auto size = std::filesystem::file_size(reply.file, ec);
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return ec ? 0 : size;
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}
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return reply.message.size();
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}
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// A temporary file the reply sent: gone once mongoose has it open (on Windows, left for its maker to clear out)
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void RemoveSentFile(const HTTPReply& reply) {
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if (!reply.removeFile || reply.file.empty()) return;
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std::error_code ec;
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std::filesystem::remove(reply.file, ec);
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}
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// `accountId` and `user`: who the request was signed in as (0 and "" for none), for the Network page's web clients
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void CountRequest(const std::string& route, uint16_t status, TrafficClock::time_point started, uint64_t bytes, bool fromServer,
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const std::string& address, uint64_t requestBytes, uint32_t accountId = 0, const std::string& user = {}, const std::string& apiKeyName = {}) {
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const auto micros = std::chrono::duration_cast<std::chrono::microseconds>(TrafficClock::now() - started).count();
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TrafficStats::Local().Http(TrafficStats::Now(), route, status, static_cast<uint64_t>(std::max<int64_t>(micros, 0)), bytes, fromServer);
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TrafficStats::Local().HttpClient(address, fromServer, requestBytes, bytes, accountId, user, apiKeyName);
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}
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}
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void HandleHTTPMessage(mg_connection* connection, const mg_http_message* http_msg) {
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if (g_HTTPRoutes.empty()) return;
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HTTPReply reply;
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const auto started = TrafficClock::now();
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// The route's pattern, not the path, so traffic diagnostics have one entry per route
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std::string trafficRoute = "(no route)";
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// Another server asking (the dashboard fetching from the UGC server), for the network diagram's links
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const bool fromServer = http_msg && mg_http_get_header(const_cast<mg_http_message*>(http_msg), TrafficStats::SERVER_HEADER) != nullptr;
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const auto clientAddress = GetClientIP(connection);
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const uint64_t requestBytes = http_msg ? http_msg->message.len : 0;
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// Who the request was signed in as, once the middleware has looked (the dashboard's session or API key)
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uint32_t signedInAccount = 0;
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std::string signedInUser, signedInKey; // signedInKey: the API key's name when the request used one
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if (!http_msg) {
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reply.status = eHTTPStatusCode::BAD_REQUEST;
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reply.message = "{\"error\":\"Invalid Request\"}";
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} else {
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// All authentication is now handled by middleware chain
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// Convert method from cstring to enum
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std::string method_string(http_msg->method.buf, http_msg->method.len);
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const eHTTPMethod method = magic_enum::enum_cast<eHTTPMethod>(method_string).value_or(eHTTPMethod::INVALID);
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// Extract URI and convert to lowercase
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std::string uri(http_msg->uri.buf, http_msg->uri.len);
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std::transform(uri.begin(), uri.end(), uri.begin(), ::tolower);
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// Special case for websocket
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if (uri == "/ws" && method == eHTTPMethod::GET) {
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// Check if connection is from localhost/internal network
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bool isInternal = false;
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const uint8_t* ip = connection->rem.ip;
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// Check for IPv4-mapped IPv6 addresses (::ffff:x.x.x.x)
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if (ip[0] == 0 && ip[1] == 0 && ip[2] == 0 && ip[3] == 0 &&
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ip[4] == 0 && ip[5] == 0 && ip[6] == 0 && ip[7] == 0 &&
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ip[8] == 0 && ip[9] == 0 && ip[10] == 0xff && ip[11] == 0xff) {
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// IPv4 address is in bytes 12-15
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uint8_t b1 = ip[12];
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uint8_t b2 = ip[13];
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// Check for 127.x.x.x (localhost)
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if (b1 == 127) {
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isInternal = true;
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}
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// Check for 192.168.x.x
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else if (b1 == 192 && b2 == 168) {
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isInternal = true;
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}
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// Check for 10.x.x.x
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else if (b1 == 10) {
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isInternal = true;
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}
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// Check for 172.16.x.x to 172.31.x.x
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else if (b1 == 172 && b2 >= 16 && b2 <= 31) {
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isInternal = true;
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}
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}
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// Internal connections are only trusted when the server has no token authentication.
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// With authentication configured a reverse proxy would make every client look internal.
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std::optional<WSAuth> level;
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std::string connectToken;
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bool apiToken = false;
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if (!Game::web.GetWSAuthCallback()) {
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if (isInternal) level = WSAuth{ INTERNAL_WS_LEVEL, 0 };
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} else if (const auto* authHeader = mg_http_get_header(const_cast<mg_http_message*>(http_msg), "Authorization");
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authHeader && std::string_view(authHeader->buf, authHeader->len).starts_with("Bearer ")) {
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// Bots and scripts: an API token, like the REST API takes it (and subject to the same API access rule)
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const std::string token(authHeader->buf + 7, authHeader->len - 7);
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level = Game::web.GetWSAuthCallback()(token);
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if (level && Game::web.GetWSApiAccessCallback() && !Game::web.GetWSApiAccessCallback()(*level)) level.reset();
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connectToken = token;
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apiToken = true;
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} else {
|
|
const auto* cookieHeader = mg_http_get_header(const_cast<mg_http_message*>(http_msg), "Cookie");
|
|
if (cookieHeader) {
|
|
std::string cookieStr = std::string(cookieHeader->buf, cookieHeader->len);
|
|
|
|
// Extract token from cookie
|
|
const std::string tokenPrefix = "dashboardToken=";
|
|
const size_t tokenPos = cookieStr.find(tokenPrefix);
|
|
|
|
if (tokenPos != std::string::npos) {
|
|
size_t valueStart = tokenPos + tokenPrefix.length();
|
|
size_t valueEnd = cookieStr.find(";", valueStart);
|
|
|
|
if (valueEnd == std::string::npos) {
|
|
valueEnd = cookieStr.length();
|
|
}
|
|
|
|
std::string token = cookieStr.substr(valueStart, valueEnd - valueStart);
|
|
|
|
level = Game::web.GetWSAuthCallback()(token);
|
|
connectToken = token;
|
|
}
|
|
}
|
|
}
|
|
|
|
CountRequest("GET /ws", level ? 101 : 401, started, 0, fromServer, clientAddress, requestBytes, level ? level->accountId : 0, {},
|
|
level && level->apiKey ? level->apiKey->name : std::string());
|
|
if (level) {
|
|
mg_ws_upgrade(connection, const_cast<mg_http_message*>(http_msg), NULL);
|
|
g_AuthenticatedWSConnections[connection] = { level->level, level->accountId, connectToken, apiToken,
|
|
std::chrono::steady_clock::now() + WS_RECHECK_INTERVAL, level->apiKey, level->grants };
|
|
const char* connType = isInternal ? "internal" : "external";
|
|
LOG_DEBUG("Upgraded %s connection to websocket: %d.%d.%d.%d:%i", connType, MG_IPADDR_PARTS(&connection->rem.ip), connection->rem.port);
|
|
} else {
|
|
LOG_DEBUG("Rejected WebSocket connection - no valid authentication from %d.%d.%d.%d:%i", MG_IPADDR_PARTS(&connection->rem.ip), connection->rem.port);
|
|
reply.status = eHTTPStatusCode::UNAUTHORIZED;
|
|
reply.message = "{\"error\":\"Unauthorized\"}";
|
|
std::string headers = std::string("Content-Type: ") + ContentTypeToString(reply.contentType) + "\r\n";
|
|
if (!reply.location.empty()) {
|
|
headers += "Location: " + reply.location + "\r\n";
|
|
}
|
|
mg_http_reply(connection, static_cast<int>(reply.status), headers.c_str(), reply.message.c_str());
|
|
}
|
|
// return cause they are now a websocket or connection closed
|
|
return;
|
|
}
|
|
|
|
// Handle HTTP request
|
|
auto routeItr = FindRoute(g_HTTPRoutes, method, uri);
|
|
|
|
if (routeItr != g_HTTPRoutes.end()) {
|
|
const auto& route = routeItr->second;
|
|
trafficRoute = method_string + " " + routeItr->first.second;
|
|
|
|
// Create HTTP context from request
|
|
HTTPContext context;
|
|
PopulateHTTPContext(context, http_msg, connection);
|
|
|
|
// Build complete middleware chain
|
|
std::vector<MiddlewarePtr> middlewareChain = g_GlobalMiddleware;
|
|
middlewareChain.insert(middlewareChain.end(),
|
|
route.middleware.begin(),
|
|
route.middleware.end());
|
|
|
|
// Execute middleware chain
|
|
bool chainPassed = true;
|
|
for (const auto& middleware : middlewareChain) {
|
|
if (!middleware->Process(context, reply)) {
|
|
chainPassed = false;
|
|
LOG_DEBUG("Middleware %s rejected request to %s %s",
|
|
middleware->GetName().c_str(),
|
|
context.method.c_str(),
|
|
context.path.c_str());
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (context.isAuthenticated) {
|
|
signedInAccount = context.accountId;
|
|
signedInUser = context.authenticatedUser;
|
|
if (context.apiKey) signedInKey = context.apiKey->name;
|
|
}
|
|
|
|
// Call handler only if all middleware passed. A failing handler (e.g. a database error) answers 500
|
|
// instead of taking the whole server down.
|
|
if (chainPassed) {
|
|
// Frame timing: a handler runs on the main thread, between ticks or inside one
|
|
Profiler::Scope profile(Profiler::Intern(trafficRoute), Profiler::Phase::WEB);
|
|
try {
|
|
route.handle(reply, context);
|
|
} catch (const std::exception& ex) {
|
|
LOG("Error handling %s %s: %s", context.method.c_str(), context.path.c_str(), ex.what());
|
|
reply = HTTPReply{};
|
|
reply.status = eHTTPStatusCode::INTERNAL_SERVER_ERROR;
|
|
reply.message = "{\"success\":false,\"error\":\"Internal server error\"}";
|
|
}
|
|
}
|
|
} else {
|
|
reply.status = eHTTPStatusCode::NOT_FOUND;
|
|
reply.message = "{\"error\":\"Not Found\"}";
|
|
}
|
|
}
|
|
|
|
if (reply.deferred) {
|
|
// Answered later (Web::Defer): the connection keeps is_resp set, so mongoose reads no further request on it
|
|
const auto* cc = http_msg ? mg_http_get_header(const_cast<mg_http_message*>(http_msg), "Connection") : nullptr;
|
|
g_Deferred.SetReplyOptions(connection->id, reply.headers, cc && mg_strcasecmp(*cc, mg_str("close")) == 0);
|
|
// Requests the answers never came for (the client left) are forgotten now and then
|
|
if (g_DeferredTiming.size() > 10000) g_DeferredTiming.clear();
|
|
g_DeferredTiming[connection->id] = { std::move(trafficRoute), started, fromServer, clientAddress, requestBytes, signedInAccount, std::move(signedInUser), std::move(signedInKey) };
|
|
return;
|
|
}
|
|
// The handler deferred and then failed: its late answer is dropped
|
|
if (g_Deferred.IsPending(connection->id)) g_Deferred.Close(connection->id);
|
|
|
|
SendReply(connection, reply, http_msg);
|
|
CountRequest(trafficRoute, static_cast<uint16_t>(reply.status), started, ReplyBytes(reply), fromServer, clientAddress, requestBytes, signedInAccount, signedInUser, signedInKey);
|
|
RemoveSentFile(reply);
|
|
}
|
|
|
|
|
|
|
|
namespace {
|
|
// An upload whose body is arriving. Its connection's HTTP parsing is off (the body never sits in mongoose's
|
|
// buffer), so the connection carries this one request and closes after its reply.
|
|
struct Upload {
|
|
const HTTPUploadRoute* route{};
|
|
HTTPContext context;
|
|
FILE* file{};
|
|
uint64_t expected{};
|
|
uint64_t received{};
|
|
bool discard{}; // answered already (refused): what still arrives is dropped
|
|
TrafficClock::time_point started;
|
|
TrafficClock::time_point lastData;
|
|
std::string trafficRoute;
|
|
};
|
|
std::unordered_map<unsigned long, Upload> g_Uploads;
|
|
constexpr auto UPLOAD_IDLE_TIMEOUT = std::chrono::seconds(60);
|
|
|
|
void AbortUpload(Upload& upload) {
|
|
if (upload.file) {
|
|
fclose(upload.file);
|
|
upload.file = nullptr;
|
|
std::error_code ec;
|
|
std::filesystem::remove(upload.context.bodyFile, ec);
|
|
}
|
|
}
|
|
|
|
// Answer an upload now and close its connection once the answer is out; what else arrives is dropped
|
|
void ReplyAndClose(mg_connection* connection, Upload& upload, HTTPReply& reply) {
|
|
AbortUpload(upload);
|
|
upload.discard = true;
|
|
reply.headers.push_back("Connection: close");
|
|
SendReply(connection, reply, nullptr);
|
|
CountRequest(upload.trafficRoute, static_cast<uint16_t>(reply.status), upload.started, ReplyBytes(reply), false, upload.context.clientIP,
|
|
upload.received, upload.context.accountId, upload.context.authenticatedUser, upload.context.apiKey ? upload.context.apiKey->name : std::string());
|
|
connection->is_draining = 1;
|
|
}
|
|
|
|
void JsonUploadError(HTTPReply& reply, eHTTPStatusCode status, const char* code, const char* message) {
|
|
reply = HTTPReply{};
|
|
reply.status = status;
|
|
reply.contentType = eContentType::APPLICATION_JSON;
|
|
reply.message = json{ {"success", false}, {"error", code}, {"message", message} }.dump();
|
|
}
|
|
|
|
void FinishUpload(mg_connection* connection, Upload& upload) {
|
|
fflush(upload.file);
|
|
const bool written = !ferror(upload.file);
|
|
fclose(upload.file);
|
|
upload.file = nullptr;
|
|
upload.context.bodyBytes = upload.received;
|
|
HTTPReply reply;
|
|
if (!written) {
|
|
std::error_code ec;
|
|
std::filesystem::remove(upload.context.bodyFile, ec);
|
|
JsonUploadError(reply, eHTTPStatusCode::INSUFFICIENT_STORAGE, "storage", "The upload could not be written");
|
|
return ReplyAndClose(connection, upload, reply);
|
|
}
|
|
{
|
|
Profiler::Scope profile(Profiler::Intern(upload.trafficRoute), Profiler::Phase::WEB);
|
|
try {
|
|
upload.route->handle(reply, upload.context);
|
|
} catch (const std::exception& ex) {
|
|
LOG("Error handling %s %s: %s", upload.context.method.c_str(), upload.context.path.c_str(), ex.what());
|
|
if (g_Deferred.IsPending(connection->id)) g_Deferred.Close(connection->id);
|
|
JsonUploadError(reply, eHTTPStatusCode::INTERNAL_SERVER_ERROR, "internal", "Internal server error");
|
|
}
|
|
}
|
|
upload.discard = true;
|
|
if (reply.deferred) {
|
|
g_Deferred.SetReplyOptions(connection->id, reply.headers, true);
|
|
if (g_DeferredTiming.size() > 10000) g_DeferredTiming.clear();
|
|
g_DeferredTiming[connection->id] = { upload.trafficRoute, upload.started, false, upload.context.clientIP, upload.received,
|
|
upload.context.accountId, upload.context.authenticatedUser, upload.context.apiKey ? upload.context.apiKey->name : std::string() };
|
|
return;
|
|
}
|
|
ReplyAndClose(connection, upload, reply);
|
|
}
|
|
|
|
// Write what has arrived of an upload's body to its file
|
|
void ReadUpload(mg_connection* connection, Upload& upload, size_t skip) {
|
|
const size_t available = connection->recv.len > skip ? connection->recv.len - skip : 0;
|
|
if (upload.discard) {
|
|
connection->recv.len = 0;
|
|
return;
|
|
}
|
|
const auto take = static_cast<size_t>(std::min<uint64_t>(available, upload.expected - upload.received));
|
|
if (take > 0 && fwrite(connection->recv.buf + skip, 1, take, upload.file) != take) {
|
|
HTTPReply reply;
|
|
JsonUploadError(reply, eHTTPStatusCode::INSUFFICIENT_STORAGE, "storage", "The upload could not be written");
|
|
connection->recv.len = 0;
|
|
return ReplyAndClose(connection, upload, reply);
|
|
}
|
|
upload.received += take;
|
|
upload.lastData = TrafficClock::now();
|
|
// Anything past the body is not ours to read: this connection carries one request
|
|
connection->recv.len = 0;
|
|
if (upload.received >= upload.expected) FinishUpload(connection, upload);
|
|
}
|
|
|
|
/**
|
|
* A request's headers are in: when it is for an upload route, take the request over from here (the middleware
|
|
* first, then its body straight to a file). Called again for the same request while an ordinary route's body is
|
|
* still arriving, so it does nothing unless an upload route matches.
|
|
*/
|
|
void HandleHTTPHeaders(mg_connection* connection, mg_http_message* http_msg) {
|
|
if (g_UploadRoutes.empty() || !http_msg || g_Uploads.contains(connection->id)) return;
|
|
const std::string methodString(http_msg->method.buf, http_msg->method.len);
|
|
const eHTTPMethod method = magic_enum::enum_cast<eHTTPMethod>(methodString).value_or(eHTTPMethod::INVALID);
|
|
std::string uri(http_msg->uri.buf, http_msg->uri.len);
|
|
std::transform(uri.begin(), uri.end(), uri.begin(), ::tolower);
|
|
const auto routeItr = FindRoute(g_UploadRoutes, method, uri);
|
|
if (routeItr == g_UploadRoutes.end()) return;
|
|
const auto& route = routeItr->second;
|
|
|
|
auto& upload = g_Uploads[connection->id];
|
|
upload.route = &route;
|
|
upload.started = upload.lastData = TrafficClock::now();
|
|
upload.trafficRoute = methodString + " " + routeItr->first.second;
|
|
// The body is not in the message yet (and never will be): only the head is read here
|
|
mg_http_message head = *http_msg;
|
|
head.body.len = 0;
|
|
PopulateHTTPContext(upload.context, &head, connection);
|
|
const size_t headLength = http_msg->head.len;
|
|
|
|
HTTPReply reply;
|
|
const auto refuse = [&] {
|
|
// Taking bytes out of the buffer is what tells mongoose the request is ours now
|
|
connection->recv.len = 0;
|
|
ReplyAndClose(connection, upload, reply);
|
|
};
|
|
|
|
std::vector<MiddlewarePtr> chain = g_GlobalMiddleware;
|
|
chain.insert(chain.end(), route.middleware.begin(), route.middleware.end());
|
|
for (const auto& middleware : chain) {
|
|
bool passed = false;
|
|
try {
|
|
passed = middleware->Process(upload.context, reply);
|
|
} catch (const std::exception& ex) {
|
|
LOG("Error in middleware %s for %s: %s", middleware->GetName().c_str(), upload.context.path.c_str(), ex.what());
|
|
JsonUploadError(reply, eHTTPStatusCode::INTERNAL_SERVER_ERROR, "internal", "Internal server error");
|
|
}
|
|
if (!passed) return refuse();
|
|
}
|
|
|
|
// The length has to be known before any of the body is taken
|
|
const auto* length = mg_http_get_header(http_msg, "Content-Length");
|
|
const auto parsed = length ? GeneralUtils::TryParse<uint64_t>(std::string_view(length->buf, length->len)) : std::nullopt;
|
|
if (mg_http_get_header(http_msg, "Transfer-Encoding") || !parsed) {
|
|
JsonUploadError(reply, eHTTPStatusCode::LENGTH_REQUIRED, "length_required", "Send the body with a Content-Length");
|
|
return refuse();
|
|
}
|
|
if (*parsed > (route.maxBytes ? route.maxBytes() : 0)) {
|
|
JsonUploadError(reply, eHTTPStatusCode::PAYLOAD_TOO_LARGE, "too_large", "The request is larger than this server takes");
|
|
return refuse();
|
|
}
|
|
upload.expected = *parsed;
|
|
upload.context.bodyFile = route.spoolFile ? route.spoolFile(upload.context) : std::string();
|
|
if (!upload.context.bodyFile.empty()) upload.file = fopen(upload.context.bodyFile.c_str(), "wb");
|
|
if (!upload.file) {
|
|
JsonUploadError(reply, eHTTPStatusCode::SERVICE_UNAVAILABLE, "unavailable", "There is nowhere to keep the upload");
|
|
return refuse();
|
|
}
|
|
|
|
if (const auto* expect = mg_http_get_header(http_msg, "Expect"); expect && mg_strcasecmp(*expect, mg_str("100-continue")) == 0) {
|
|
static const char proceed[] = "HTTP/1.1 100 Continue\r\n\r\n";
|
|
mg_send(connection, proceed, sizeof(proceed) - 1);
|
|
}
|
|
ReadUpload(connection, upload, headLength);
|
|
// An empty buffer with an empty body would look untouched to mongoose; the head is always taken out above
|
|
}
|
|
|
|
void CloseIdleUploads(mg_connection* connection) {
|
|
const auto it = g_Uploads.find(connection->id);
|
|
if (it == g_Uploads.end() || it->second.discard) return;
|
|
if (TrafficClock::now() - it->second.lastData < UPLOAD_IDLE_TIMEOUT) return;
|
|
LOG_DEBUG("Closing an upload that stopped arriving");
|
|
connection->is_closing = 1;
|
|
}
|
|
}
|
|
|
|
void HandleWSMessage(mg_connection* connection, const mg_ws_message* ws_msg) {
|
|
// Check if connection is authenticated
|
|
if (g_AuthenticatedWSConnections.find(connection) == g_AuthenticatedWSConnections.end()) {
|
|
LOG_DEBUG("Received websocket message from unauthenticated connection");
|
|
mg_ws_send(connection, "{\"error\":\"Unauthorized\"}", 23, WEBSOCKET_OP_TEXT);
|
|
return;
|
|
}
|
|
|
|
if (!ws_msg) {
|
|
LOG_DEBUG("Received invalid websocket message");
|
|
return;
|
|
} else {
|
|
LOG_DEBUG("Received websocket message: %.*s", static_cast<uint32_t>(ws_msg->data.len), ws_msg->data.buf);
|
|
auto data = GeneralUtils::TryParse<json>(std::string(ws_msg->data.buf, ws_msg->data.len));
|
|
if (data) {
|
|
const auto& good_data = data.value();
|
|
auto check = JSONUtils::CheckRequiredData(good_data, { "event" });
|
|
if (!check.empty()) {
|
|
LOG_DEBUG("Received invalid websocket message: %s", check.c_str());
|
|
} else {
|
|
const auto event = good_data["event"].get<std::string>();
|
|
const auto eventItr = g_WSEvents.find(event);
|
|
if (eventItr != g_WSEvents.end()) {
|
|
const auto& [_, event] = *eventItr;
|
|
try {
|
|
event.handle(connection, good_data);
|
|
} catch (const std::exception& ex) {
|
|
LOG("Error handling websocket event %s: %s", event.name.c_str(), ex.what());
|
|
}
|
|
} else {
|
|
LOG_DEBUG("Received invalid websocket event: %s", event.c_str());
|
|
}
|
|
}
|
|
} else {
|
|
LOG_DEBUG("Received invalid websocket message: %.*s", static_cast<uint32_t>(ws_msg->data.len), ws_msg->data.buf);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Handle websocket connection subscribing to an event
|
|
void HandleWSSubscribe(mg_connection* connection, json data) {
|
|
auto check = JSONUtils::CheckRequiredData(data, { "subscription" });
|
|
if (!check.empty()) {
|
|
LOG_DEBUG("Received invalid websocket message: %s", check.c_str());
|
|
} else {
|
|
const auto subscription = data["subscription"].get<std::string>();
|
|
// check subscription vector
|
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
|
if (subItr != g_WSSubscriptions.end()) {
|
|
// get index of subscription
|
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
|
const auto connItr = g_AuthenticatedWSConnections.find(connection);
|
|
if (connItr == g_AuthenticatedWSConnections.end() || !MayReceive(connItr->second, index, g_WSSubscriptionLevels[index]())) {
|
|
const std::string forbidden = "{\"error\":\"Forbidden\",\"subscription\":\"" + subscription + "\"}";
|
|
mg_ws_send(connection, forbidden.c_str(), forbidden.size(), WEBSOCKET_OP_TEXT);
|
|
return;
|
|
}
|
|
connection->data[index] = SubscriptionStatus::SUBSCRIBED;
|
|
// send subscribe message
|
|
mg_ws_send(connection, wsSubscribed.c_str(), wsSubscribed.size(), WEBSOCKET_OP_TEXT);
|
|
LOG_DEBUG("subscription %s subscribed", subscription.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Handle websocket connection unsubscribing from an event
|
|
void HandleWSUnsubscribe(mg_connection* connection, json data) {
|
|
auto check = JSONUtils::CheckRequiredData(data, { "subscription" });
|
|
if (!check.empty()) {
|
|
LOG_DEBUG("Received invalid websocket message: %s", check.c_str());
|
|
} else {
|
|
const auto subscription = data["subscription"].get<std::string>();
|
|
// check subscription vector
|
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
|
if (subItr != g_WSSubscriptions.end()) {
|
|
// get index of subscription
|
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
|
connection->data[index] = SubscriptionStatus::UNSUBSCRIBED;
|
|
// send unsubscribe message
|
|
mg_ws_send(connection, wsUnsubscribed.c_str(), wsUnsubscribed.size(), WEBSOCKET_OP_TEXT);
|
|
LOG_DEBUG("subscription %s unsubscribed", subscription.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandleWSGetSubscriptions(mg_connection* connection, json data) {
|
|
// list subscribed and non subscribed subscriptions
|
|
json response;
|
|
// check subscription vector
|
|
for (const auto& sub : g_WSSubscriptions) {
|
|
auto subItr = std::ranges::find(g_WSSubscriptions, sub);
|
|
if (subItr != g_WSSubscriptions.end()) {
|
|
// get index of subscription
|
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
|
if (connection->data[index] == SubscriptionStatus::SUBSCRIBED) {
|
|
response["subscribed"].push_back(sub);
|
|
} else {
|
|
response["unsubscribed"].push_back(sub);
|
|
}
|
|
}
|
|
}
|
|
mg_ws_send(connection, response.dump().c_str(), response.dump().size(), WEBSOCKET_OP_TEXT);
|
|
}
|
|
|
|
void HandleMessages(mg_connection* connection, int message, void* message_data) {
|
|
if (!Game::web.IsEnabled()) return;
|
|
switch (message) {
|
|
case MG_EV_HTTP_HDRS:
|
|
HandleHTTPHeaders(connection, static_cast<mg_http_message*>(message_data));
|
|
break;
|
|
case MG_EV_READ:
|
|
if (const auto upload = g_Uploads.find(connection->id); upload != g_Uploads.end()) ReadUpload(connection, upload->second, 0);
|
|
break;
|
|
case MG_EV_POLL:
|
|
if (!g_Uploads.empty()) CloseIdleUploads(connection);
|
|
break;
|
|
case MG_EV_HTTP_MSG:
|
|
HandleHTTPMessage(connection, static_cast<mg_http_message*>(message_data));
|
|
break;
|
|
case MG_EV_WS_MSG:
|
|
HandleWSMessage(connection, static_cast<mg_ws_message*>(message_data));
|
|
break;
|
|
case MG_EV_CLOSE:
|
|
g_AuthenticatedWSConnections.erase(connection);
|
|
// A deferred answer that comes after this is dropped
|
|
g_Deferred.Close(connection->id);
|
|
if (const auto upload = g_Uploads.find(connection->id); upload != g_Uploads.end()) {
|
|
AbortUpload(upload->second);
|
|
g_Uploads.erase(upload);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Redirect mongoose logs to our logger
|
|
static void DLOG(char ch, void *param) {
|
|
static char buf[256]{};
|
|
static size_t len{};
|
|
if (ch != '\n') buf[len++] = ch; // we provide the newline in our logger
|
|
if (ch == '\n' || len >= sizeof(buf)) {
|
|
if (Game::logger) LOG_DEBUG("%.*s", static_cast<int>(len), buf);
|
|
len = 0;
|
|
}
|
|
}
|
|
|
|
void Web::RegisterHTTPRoute(HTTPRoute route) {
|
|
if (!Game::web.enabled) {
|
|
LOG_DEBUG("Failed to register HTTP route %s: web server not enabled", route.path.c_str());
|
|
return;
|
|
}
|
|
|
|
auto [_, success] = g_HTTPRoutes.try_emplace({ route.method, route.path }, route);
|
|
if (!success) {
|
|
LOG_DEBUG("Failed to register HTTP route %s", route.path.c_str());
|
|
} else {
|
|
LOG_DEBUG("Registered HTTP route %s", route.path.c_str());
|
|
}
|
|
}
|
|
|
|
void Web::RegisterUploadRoute(HTTPUploadRoute route) {
|
|
if (!Game::web.enabled) {
|
|
LOG_DEBUG("Failed to register upload route %s: web server not enabled", route.path.c_str());
|
|
return;
|
|
}
|
|
const auto path = route.path;
|
|
const auto [_, success] = g_UploadRoutes.try_emplace({ route.method, path }, std::move(route));
|
|
LOG_DEBUG("%s upload route %s", success ? "Registered" : "Failed to register", path.c_str());
|
|
}
|
|
|
|
size_t Web::PendingUploads() const {
|
|
return g_Uploads.size();
|
|
}
|
|
|
|
void Web::RegisterWSEvent(WSEvent event) {
|
|
if (!Game::web.enabled) {
|
|
LOG_DEBUG("Failed to register WS event %s: web server not enabled", event.name.c_str());
|
|
return;
|
|
}
|
|
|
|
auto [_, success] = g_WSEvents.try_emplace(event.name, event);
|
|
if (!success) {
|
|
LOG_DEBUG("Failed to register WS event %s", event.name.c_str());
|
|
} else {
|
|
LOG_DEBUG("Registered WS event %s", event.name.c_str());
|
|
}
|
|
}
|
|
|
|
void Web::RegisterWSSubscription(const std::string& subscription, uint8_t minLevel) {
|
|
RegisterWSSubscription(subscription, [minLevel] { return minLevel; });
|
|
}
|
|
|
|
void Web::RegisterWSSubscription(const std::string& subscription, std::function<uint8_t()> minLevel) {
|
|
RegisterWSSubscription(subscription, std::move(minLevel), "");
|
|
}
|
|
|
|
void Web::RegisterWSSubscription(const std::string& subscription, std::function<uint8_t()> minLevel, std::string permission) {
|
|
if (!Game::web.enabled) {
|
|
LOG_DEBUG("Failed to register WS subscription %s: web server not enabled", subscription.c_str());
|
|
return;
|
|
}
|
|
|
|
// check that subsction is not already in the vector
|
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
|
if (subItr != g_WSSubscriptions.end()) {
|
|
LOG_DEBUG("Failed to register WS subscription %s: duplicate", subscription.c_str());
|
|
} else if (g_WSSubscriptions.size() >= MG_DATA_SIZE) {
|
|
LOG("Failed to register WS subscription %s: limit of %d subscriptions reached", subscription.c_str(), MG_DATA_SIZE);
|
|
} else {
|
|
LOG_DEBUG("Registered WS subscription %s", subscription.c_str());
|
|
g_WSSubscriptions.push_back(subscription);
|
|
g_WSSubscriptionLevels.push_back(std::move(minLevel));
|
|
g_WSSubscriptionPermissions.push_back(std::move(permission));
|
|
}
|
|
}
|
|
|
|
void Web::AddGlobalMiddleware(MiddlewarePtr middleware) {
|
|
if (!middleware) {
|
|
LOG_DEBUG("Attempted to add null middleware");
|
|
return;
|
|
}
|
|
g_GlobalMiddleware.push_back(middleware);
|
|
LOG_DEBUG("Registered global middleware: %s", middleware->GetName().c_str());
|
|
}
|
|
|
|
Web::Web() {
|
|
mg_log_set_fn(DLOG, NULL); // Redirect logs to our logger
|
|
mg_log_set(MG_LL_DEBUG);
|
|
mg_mgr_init(&mgr); // Initialize event manager
|
|
}
|
|
|
|
Web::~Web() {
|
|
// Static destruction: the maps and queues the close events touch are gone by now, so the handlers are off
|
|
// (HandleMessages checks enabled). Servers call Shutdown first, while they're still there.
|
|
enabled = false;
|
|
if (!managerFreed) mg_mgr_free(&mgr);
|
|
managerFreed = true;
|
|
}
|
|
|
|
void Web::Shutdown() {
|
|
if (managerFreed) return;
|
|
// Closing the connections fires their close events, which still clean up (WebSocket clients, deferred requests)
|
|
g_Deferred.CancelAll();
|
|
mg_mgr_free(&mgr);
|
|
managerFreed = true;
|
|
enabled = false;
|
|
g_AuthenticatedWSConnections.clear();
|
|
for (auto& [_, upload] : g_Uploads) AbortUpload(upload);
|
|
g_Uploads.clear();
|
|
}
|
|
|
|
bool Web::Startup(const std::string& listen_ip, const uint32_t listen_port) {
|
|
|
|
// Make listen address
|
|
const std::string listen_address = "http://" + listen_ip + ":" + std::to_string(listen_port);
|
|
LOG("Starting web server on %s", listen_address.c_str());
|
|
|
|
// Create HTTP listener
|
|
if (!mg_http_listen(&mgr, listen_address.c_str(), HandleMessages, NULL)) {
|
|
LOG("Failed to create web server listener on %s", listen_address.c_str());
|
|
return false;
|
|
}
|
|
|
|
// Set enabled flag
|
|
Game::web.enabled = true;
|
|
|
|
// Core WebSocket Events
|
|
Game::web.RegisterWSEvent({
|
|
.name = "subscribe",
|
|
.handle = HandleWSSubscribe
|
|
});
|
|
|
|
Game::web.RegisterWSEvent({
|
|
.name = "unsubscribe",
|
|
.handle = HandleWSUnsubscribe
|
|
});
|
|
|
|
Game::web.RegisterWSEvent({
|
|
.name = "getSubscriptions",
|
|
.handle = HandleWSGetSubscriptions
|
|
});
|
|
|
|
// Sent with the traffic reports (dServer)
|
|
TrafficStats::Local().SetGauge("http_deferred_pending", [] { return static_cast<double>(g_Deferred.Pending()); });
|
|
TrafficStats::Local().SetGauge("websocket_clients", [] { return static_cast<double>(g_AuthenticatedWSConnections.size()); });
|
|
|
|
return true;
|
|
}
|
|
|
|
void Web::ReceiveRequests(int timeoutMs) {
|
|
mg_mgr_poll(&mgr, timeoutMs);
|
|
SendDeferredReplies();
|
|
RecheckDueWebSockets();
|
|
}
|
|
|
|
void Web::SendDeferredReplies() {
|
|
for (auto& finished : g_Deferred.Drain()) {
|
|
mg_connection* connection = mgr.conns;
|
|
while (connection && connection->id != finished.connection) connection = connection->next;
|
|
if (!connection || connection->is_closing) { RemoveSentFile(finished.reply); continue; }
|
|
// Clears is_resp once the reply is out, so mongoose reads the connection's next request again
|
|
SendReply(connection, finished.reply, nullptr);
|
|
if (const auto timing = g_DeferredTiming.find(finished.connection); timing != g_DeferredTiming.end()) {
|
|
CountRequest(timing->second.route, static_cast<uint16_t>(finished.reply.status), timing->second.started, ReplyBytes(finished.reply), timing->second.fromServer,
|
|
timing->second.address, timing->second.requestBytes, timing->second.accountId, timing->second.user, timing->second.apiKey);
|
|
g_DeferredTiming.erase(timing);
|
|
}
|
|
RemoveSentFile(finished.reply);
|
|
if (finished.close) connection->is_draining = 1;
|
|
}
|
|
}
|
|
|
|
DeferredReply Web::Defer(HTTPReply& reply, const HTTPContext& context) {
|
|
reply.deferred = g_Deferred.Begin(context.connectionId);
|
|
return DeferredReply(reply.deferred);
|
|
}
|
|
|
|
size_t Web::PendingDeferred() const {
|
|
return g_Deferred.Pending();
|
|
}
|
|
|
|
void Web::RecheckWebSockets(uint32_t accountId) {
|
|
for (auto& [connection, client] : g_AuthenticatedWSConnections) {
|
|
if (accountId == 0 || client.accountId == accountId) client.nextCheck = {};
|
|
}
|
|
}
|
|
|
|
void Web::SendWSMessageToAccount(const std::string subscription, json& data, uint32_t accountId) {
|
|
if (!Game::web.enabled || accountId == 0) return;
|
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
|
if (subItr == g_WSSubscriptions.end()) return;
|
|
data["event"] = subscription;
|
|
const auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
|
const auto payload = data.dump();
|
|
const auto minLevel = g_WSSubscriptionLevels[index]();
|
|
for (auto* wc = Game::web.GetManager().conns; wc != NULL; wc = wc->next) {
|
|
if (!wc->is_websocket || wc->is_closing || wc->data[index] != SubscriptionStatus::SUBSCRIBED) continue;
|
|
const auto connItr = g_AuthenticatedWSConnections.find(wc);
|
|
if (connItr == g_AuthenticatedWSConnections.end() || connItr->second.accountId != accountId || !MayReceive(connItr->second, index, minLevel)) continue;
|
|
mg_ws_send(wc, payload.c_str(), payload.size(), WEBSOCKET_OP_TEXT);
|
|
}
|
|
}
|
|
|
|
void Web::SendWSMessage(const std::string subscription, json& data) {
|
|
if (!Game::web.enabled) return; // don't attempt to send if web is not enabled
|
|
|
|
// find subscription
|
|
auto subItr = std::ranges::find(g_WSSubscriptions, subscription);
|
|
if (subItr == g_WSSubscriptions.end()) {
|
|
LOG_DEBUG("Failed to send WS message: subscription %s not found", subscription.c_str());
|
|
return;
|
|
}
|
|
// tell it the event type
|
|
data["event"] = subscription;
|
|
auto index = std::distance(g_WSSubscriptions.begin(), subItr);
|
|
|
|
const auto payload = data.dump();
|
|
const auto minLevel = g_WSSubscriptionLevels[index]();
|
|
for (auto *wc = Game::web.GetManager().conns; wc != NULL; wc = wc->next) {
|
|
if (!wc->is_websocket || wc->is_closing || wc->data[index] != SubscriptionStatus::SUBSCRIBED) continue;
|
|
const auto connItr = g_AuthenticatedWSConnections.find(wc);
|
|
if (connItr == g_AuthenticatedWSConnections.end() || !MayReceive(connItr->second, index, minLevel)) continue;
|
|
mg_ws_send(wc, payload.c_str(), payload.size(), WEBSOCKET_OP_TEXT);
|
|
}
|
|
}
|