DarkflameServer/dScripts
David Markowitz d8a5fd49a4
chore: Small movementAiComponent cleanup (#1145)
* rename and cleanup file

* more

* fix broken function

* Further naming fixes

t

Revert "Further naming fixes"

This reverts commit 057189982ba56788d48f9265d815e6c562ba6328.

* next step

* undo all testing changes

* minor tweaks
2023-08-03 21:38:04 -05:00
..
02_server chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
ai chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
client Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
EquipmentScripts Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
EquipmentTriggers Make wrapper for casting skills (#987) 2023-02-10 02:30:17 -06:00
zone Fix typing of some player flag variables (#1067) 2023-05-06 13:32:26 -05:00
ActivityManager.cpp Update ActivityManager.cpp 2023-07-21 19:39:44 -07:00
ActivityManager.h Working in game again 2023-06-05 04:10:59 -07:00
BaseConsoleTeleportServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
BaseConsoleTeleportServer.h format codebase 2022-07-28 08:39:57 -05:00
BasePropertyServer.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
BasePropertyServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseRandomServer.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
BaseRandomServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseSurvivalServer.cpp Merge branch 'main' into pr/1107 2023-07-21 19:40:30 -07:00
BaseSurvivalServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
BaseWavesGenericEnemy.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesServer.cpp Merge branch 'main' into pr/1107 2023-07-21 19:40:30 -07:00
BaseWavesServer.h format codebase 2022-07-28 08:39:57 -05:00
ChooseYourDestinationNsToNt.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ChooseYourDestinationNsToNt.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Implement the Imaginite Backpack and Shard armor scripts (#886) 2022-12-21 14:33:41 -08:00
CppScripts.cpp Implement some scripts for alpha FV (#1049) 2023-04-12 11:46:31 -05:00
CppScripts.h fix: not exiting shooting gallery when clicking activity close button 2023-05-10 19:26:04 -05:00
Darkitect.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
Darkitect.h Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
NPCAddRemoveItem.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NPCAddRemoveItem.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NtFactionSpyServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NtFactionSpyServer.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ScriptComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ScriptComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
ScriptedPowerupSpawner.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
ScriptedPowerupSpawner.h format codebase 2022-07-28 08:39:57 -05:00
SpawnPetBaseServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
SpawnPetBaseServer.h format codebase 2022-07-28 08:39:57 -05:00