DarkflameServer/dChatServer/ChatWebAPI.cpp
2025-01-06 01:23:29 -06:00

200 lines
5.6 KiB
C++

#include "ChatWebAPI.h"
#include "Logger.h"
#include "Game.h"
#include "json.hpp"
#include "dCommonVars.h"
#include "MessageType/Chat.h"
#include "dServer.h"
#include "dConfig.h"
#include "PlayerContainer.h"
#include "GeneralUtils.h"
#include "JSONUtils.h"
#include "eHTTPMethod.h"
#include "eHTTPStatusCode.h"
#include "magic_enum.hpp"
#include "ChatPackets.h"
#include "StringifiedEnum.h"
using json = nlohmann::json;
typedef struct mg_connection mg_connection;
typedef struct mg_http_message mg_http_message;
namespace {
const std::string root_path = "/api/v1/";
const char* json_content_type = "Content-Type: application/json\r\n";
}
struct HTTPReply {
eHTTPStatusCode status = eHTTPStatusCode::NOT_FOUND;
std::string message = "{\"error\":\"Not Found\"}";
};
bool CheckValidJSON(std::optional<json> data, HTTPReply& reply) {
if (!data) {
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid JSON\"}";
return false;
}
return true;
}
void HandlePlayersRequest(HTTPReply& reply) {
const json data = Game::playerContainer;
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
reply.message = data.empty() ? "{\"error\":\"No Players Online\"}" : data.dump();
}
void HandleTeamsRequest(HTTPReply& reply) {
const json data = Game::playerContainer.GetTeamContainer();
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
reply.message = data.empty() ? "{\"error\":\"No Teams Online\"}" : data.dump();
}
void HandleInvalidRoute(HTTPReply& reply) {
reply.status = eHTTPStatusCode::NOT_FOUND;
reply.message = "{\"error\":\"Invalid Route\"}";
}
void HandleGET(HTTPReply& reply, const ChatWebAPI::eRoute& route , const std::string& body) {
switch (route) {
case ChatWebAPI::eRoute::PLAYERS:
HandlePlayersRequest(reply);
break;
case ChatWebAPI::eRoute::TEAMS:
HandleTeamsRequest(reply);
break;
case ChatWebAPI::eRoute::INVALID:
default:
HandleInvalidRoute(reply);
break;
}
}
void HandleAnnounceRequest(HTTPReply& reply, const std::optional<json>& data) {
if (!CheckValidJSON(data, reply)) return;
const auto& good_data = data.value();
auto check = JSONUtils::CheckRequiredData(good_data, { "title", "message" });
if (!check.empty()) {
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = check;
} else {
ChatPackets::Announcement announcement;
announcement.title = good_data["title"];
announcement.message = good_data["message"];
announcement.Send();
reply.status = eHTTPStatusCode::OK;
reply.message = "{\"status\":\"Announcement Sent\"}";
}
}
void HandlePOST(HTTPReply& reply, const ChatWebAPI::eRoute& route , const std::string& body) {
auto data = GeneralUtils::TryParse<json>(body);
switch (route) {
case ChatWebAPI::eRoute::ANNOUNCE:{
HandleAnnounceRequest(reply, data.value());
break;
}
case ChatWebAPI::eRoute::INVALID:
default:
HandleInvalidRoute(reply);
break;
}
}
void HandleHTTPMessage(mg_connection* connection, const mg_http_message* http_msg) {
HTTPReply reply;
if (!http_msg) {
reply.status = eHTTPStatusCode::BAD_REQUEST;
reply.message = "{\"error\":\"Invalid Request\"}";
} else {
// convert method from cstring to std string
std::string method_string(http_msg->method.buf, http_msg->method.len);
// get mehtod from mg to enum
const eHTTPMethod method = magic_enum::enum_cast<eHTTPMethod>(method_string).value_or(eHTTPMethod::INVALID);
// convert uri from cstring to std string
std::string uri(http_msg->uri.buf, http_msg->uri.len);
// check for root path
if (uri.find(root_path) == 0) {
// remove root path from uri
uri.erase(0, root_path.length());
// convert uri to uppercase
std::transform(uri.begin(), uri.end(), uri.begin(), ::toupper);
// convert uri string to route enum
ChatWebAPI::eRoute route = magic_enum::enum_cast<ChatWebAPI::eRoute>(uri).value_or(ChatWebAPI::eRoute::INVALID);
// convert body from cstring to std string
std::string body(http_msg->body.buf, http_msg->body.len);
switch (method) {
case eHTTPMethod::GET:
HandleGET(reply, route, body);
break;
case eHTTPMethod::POST:
HandlePOST(reply, route, body);
break;
case eHTTPMethod::PUT:
case eHTTPMethod::DELETE:
case eHTTPMethod::HEAD:
case eHTTPMethod::CONNECT:
case eHTTPMethod::OPTIONS:
case eHTTPMethod::TRACE:
case eHTTPMethod::PATCH:
case eHTTPMethod::INVALID:
default:
reply.status = eHTTPStatusCode::METHOD_NOT_ALLOWED;
reply.message = "{\"error\":\"Invalid Method\"}";
break;
}
}
}
mg_http_reply(connection, static_cast<int>(reply.status), json_content_type, reply.message.c_str());
}
void HandleRequests(mg_connection* connection, int request, void* request_data) {
switch (request) {
case MG_EV_HTTP_MSG:
HandleHTTPMessage(connection, static_cast<mg_http_message*>(request_data));
break;
default:
break;
}
}
ChatWebAPI::ChatWebAPI() {
mg_log_set(MG_LL_NONE);
mg_mgr_init(&mgr); // Initialize event manager
}
ChatWebAPI::~ChatWebAPI() {
mg_mgr_free(&mgr);
}
void ChatWebAPI::Listen() {
// make listen address
std::string listen_ip = Game::config->GetValue("web_server_listen_ip");
if (listen_ip == "localhost") listen_ip = "127.0.0.1";
const std::string& listen_port = Game::config->GetValue("web_server_listen_port");
const std::string& listen_address = "http://" + listen_ip + ":" + listen_port;
LOG("Starting web server on %s", listen_address.c_str());
// Create HTTP listener
if (!mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL)) {
LOG("Failed to create web server listener");
}
}
void ChatWebAPI::ReceiveRequests() {
mg_mgr_poll(&mgr, 15);
}