#include "ChatWebAPI.h" #include "Logger.h" #include "Game.h" #include "json.hpp" #include "dCommonVars.h" #include "MessageType/Chat.h" #include "dServer.h" #include "dConfig.h" #include "PlayerContainer.h" #include "GeneralUtils.h" #include "JSONUtils.h" #include "eHTTPMethod.h" #include "eHTTPStatusCode.h" #include "magic_enum.hpp" #include "ChatPackets.h" #include "StringifiedEnum.h" using json = nlohmann::json; typedef struct mg_connection mg_connection; typedef struct mg_http_message mg_http_message; namespace { const std::string root_path = "/api/v1/"; const char* json_content_type = "Content-Type: application/json\r\n"; } struct HTTPReply { eHTTPStatusCode status = eHTTPStatusCode::NOT_FOUND; std::string message = "{\"error\":\"Not Found\"}"; }; bool CheckValidJSON(std::optional data, HTTPReply& reply) { if (!data) { reply.status = eHTTPStatusCode::BAD_REQUEST; reply.message = "{\"error\":\"Invalid JSON\"}"; return false; } return true; } void HandlePlayersRequest(HTTPReply& reply) { const json data = Game::playerContainer; reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK; reply.message = data.empty() ? "{\"error\":\"No Players Online\"}" : data.dump(); } void HandleTeamsRequest(HTTPReply& reply) { const json data = Game::playerContainer.GetTeamContainer(); reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK; reply.message = data.empty() ? "{\"error\":\"No Teams Online\"}" : data.dump(); } void HandleInvalidRoute(HTTPReply& reply) { reply.status = eHTTPStatusCode::NOT_FOUND; reply.message = "{\"error\":\"Invalid Route\"}"; } void HandleGET(HTTPReply& reply, const ChatWebAPI::eRoute& route , const std::string& body) { switch (route) { case ChatWebAPI::eRoute::PLAYERS: HandlePlayersRequest(reply); break; case ChatWebAPI::eRoute::TEAMS: HandleTeamsRequest(reply); break; case ChatWebAPI::eRoute::INVALID: default: HandleInvalidRoute(reply); break; } } void HandleAnnounceRequest(HTTPReply& reply, const std::optional& data) { if (!CheckValidJSON(data, reply)) return; const auto& good_data = data.value(); auto check = JSONUtils::CheckRequiredData(good_data, { "title", "message" }); if (!check.empty()) { reply.status = eHTTPStatusCode::BAD_REQUEST; reply.message = check; } else { ChatPackets::Announcement announcement; announcement.title = good_data["title"]; announcement.message = good_data["message"]; announcement.Send(); reply.status = eHTTPStatusCode::OK; reply.message = "{\"status\":\"Announcement Sent\"}"; } } void HandlePOST(HTTPReply& reply, const ChatWebAPI::eRoute& route , const std::string& body) { auto data = GeneralUtils::TryParse(body); switch (route) { case ChatWebAPI::eRoute::ANNOUNCE:{ HandleAnnounceRequest(reply, data.value()); break; } case ChatWebAPI::eRoute::INVALID: default: HandleInvalidRoute(reply); break; } } void HandleHTTPMessage(mg_connection* connection, const mg_http_message* http_msg) { HTTPReply reply; if (!http_msg) { reply.status = eHTTPStatusCode::BAD_REQUEST; reply.message = "{\"error\":\"Invalid Request\"}"; } else { // convert method from cstring to std string std::string method_string(http_msg->method.buf, http_msg->method.len); // get mehtod from mg to enum const eHTTPMethod method = magic_enum::enum_cast(method_string).value_or(eHTTPMethod::INVALID); // convert uri from cstring to std string std::string uri(http_msg->uri.buf, http_msg->uri.len); // check for root path if (uri.find(root_path) == 0) { // remove root path from uri uri.erase(0, root_path.length()); // convert uri to uppercase std::transform(uri.begin(), uri.end(), uri.begin(), ::toupper); // convert uri string to route enum ChatWebAPI::eRoute route = magic_enum::enum_cast(uri).value_or(ChatWebAPI::eRoute::INVALID); // convert body from cstring to std string std::string body(http_msg->body.buf, http_msg->body.len); switch (method) { case eHTTPMethod::GET: HandleGET(reply, route, body); break; case eHTTPMethod::POST: HandlePOST(reply, route, body); break; case eHTTPMethod::PUT: case eHTTPMethod::DELETE: case eHTTPMethod::HEAD: case eHTTPMethod::CONNECT: case eHTTPMethod::OPTIONS: case eHTTPMethod::TRACE: case eHTTPMethod::PATCH: case eHTTPMethod::INVALID: default: reply.status = eHTTPStatusCode::METHOD_NOT_ALLOWED; reply.message = "{\"error\":\"Invalid Method\"}"; break; } } } mg_http_reply(connection, static_cast(reply.status), json_content_type, reply.message.c_str()); } void HandleRequests(mg_connection* connection, int request, void* request_data) { switch (request) { case MG_EV_HTTP_MSG: HandleHTTPMessage(connection, static_cast(request_data)); break; default: break; } } ChatWebAPI::ChatWebAPI() { mg_log_set(MG_LL_NONE); mg_mgr_init(&mgr); // Initialize event manager } ChatWebAPI::~ChatWebAPI() { mg_mgr_free(&mgr); } void ChatWebAPI::Listen() { // make listen address std::string listen_ip = Game::config->GetValue("web_server_listen_ip"); if (listen_ip == "localhost") listen_ip = "127.0.0.1"; const std::string& listen_port = Game::config->GetValue("web_server_listen_port"); const std::string& listen_address = "http://" + listen_ip + ":" + listen_port; LOG("Starting web server on %s", listen_address.c_str()); // Create HTTP listener if (!mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL)) { LOG("Failed to create web server listener"); } } void ChatWebAPI::ReceiveRequests() { mg_mgr_poll(&mgr, 15); }